the cutting room mirror

Builds 01 to 03

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This is a sub-page of Proto:Rayman 3 (Game Boy Advance).

Build 01 (March 1st, 2002)#

This prototype is documented on Hidden Palace.

A pre-alpha build.

  • The first build with music!
  • More levels are added, but still, there are no sound effects.
  • Rayman's sprite is improved, and more detailed, but they still use his Rayman 2: The Great Escape and Rayman Arena design.
  • The prototype uses a placeholder title screen, with promo art of Rayman at the left used for Rayman 2, and the logo of the GBC version of Rayman at the right, with a white background.
    • Press A or B to start the game.
  • Pressing Start will advance to the next level, Boulder Brink. This must be done to advance the game as well.
  • The header is unchanged.
  • Has a preliminary HUD that is similar to Donkey Kong Country and the original Rayman combined, and collectibles and objects are present.

Unused levels#

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Get these levels to be playable.

8 additional levels are present. However, you cannot access these levels by pressing Start, because only two levels are accessible, as it is most likely a demo.

Build 02 (March 8, 2002)#

This prototype is documented on Hidden Palace.

A pre-alpha build.

  • The Ubi Soft Entertainment logo was added before the title.
  • The sprites of Lums are changed, but still have wings like Rayman 2.
  • The ropes in Boulder Brink now shake when the player hangs on them.

Build 03 (March 18, 2002)#

This prototype is documented on Hidden Palace.

Known as the Focus Group build.

  • The first build with sound effects.
  • Two more levels are added.
  • Music is removed for an unknown reason.