the cutting room mirror

Unused Textures

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This is a sub-page of Proto:Mario Kart DS/Europe Multiplayer Kiosk Demo.

To do:

  • There's even more textures!

Unsorted#

Lakitu's Countdown Lights#

MKDSProtoLakitusignal1.png MKDSProtoLakitusignal2.png Click on this picture, to see it animated. In an earlier build of the game, Lakitu had hold a countdown light when starting a race. This was scrapped, but the model still remains. It can be seen in the GDC 2005 gameplay.

Test Graphic#

Translates as "Temporary Pause". That's all. It's used when pressing X on the unused communication error screen.

Speedometer#

MKDS_Main_meter.pngThe early speedometer.

The game was originally meant to have an on-screen speedometer, much like Double Dash!!. It is different from the earliest screenshots, but matches the design seen in the late 2004 screenshots up to the GDC 2005 build.

Mario Bros. Graphics#

A collection of sprites from Mario Bros. Classic. While some of them are used in the unused communication error screen, a large majority of them are not used at all.

Japanese Goal and Start Graphics#

In the directory /Scene/Race_ja.carc, the files goal.nsbmd and start.nsbmd have the race start (スタート) and end (ゴール!!) graphics in Japanese, however they're not used, even when the system firmware language is set to Japanese. The English "GO" and "GOAL" graphics are always used.

Goal Start

Early Return Graphic#

Found in the menu graphics is an unused early return button with different shading.

Titlescreen Banner#

Graphics along with a tilemap showing a blue banner can be found in the files from the titlescreen. This banner is used in this build with some scrolling text.

Double Dash!!-Based Menus and Early Placeholders#

Located in the menu.carc section of the demo are early graphics of an early menu in the style of Mario Kart: Double Dash!!. However, these are mostly static images, so they were most likely proof of concept graphics.

Chara_Main#

Japanese

English

キャラクターをえらんでください

Please select a character

Meant for use in the top screen, for the character selection. chara_sub (see below) would be used for the bottom screen.

Kart_sub#

Japanese

English

スピード

Speed

かそく

Acceleration

おもさ

Weight

もどる

Back

Cropped Red Fire kart ripped from Double Dash!! with a dark background and three different colors.

kart_sub_obj

Kart_sub_obj1.png Kart_sub_obj2.png

Selection cursors for this screen.

Chara_sub#

Japanese

English

もどる

Back

Includes a roster of characters with icons resembling those from Double Dash!!

chara_sub_obj

Chara_sub_obj1.png Chara_sub_obj2.png

Selection cursors for this screen.

Displacement_sub#

Japanese

English

グランプリ

Grand Prix

もどる

Back

Menu with the option to change the game speed (50cc, 100cc, etc.).

displacement_sub_obj

Displacement_sub_obj1.png Displacement_sub_obj2.png

Selection cursors for this screen.

Entryselect_sub#

Japanese

English

どのエントリーデータをつかいますか?

Which entry data will you use?

イチロー

Ichiro

にんてん

Ninten

あたらしいエントリーデータをつくる

Create new entry data

エントリーデータをへんしゅうする

Edit entry data

エントリーデータをけす

Erase entry data

もどる

Back

Judging from the internal filename, it could be a placeholder for the name entry screen, such as the name entry screen in the final version. Might also be meant for multiplayer.

entryselect_sub_obj

Selection cursor for this screen.

Japanese

English

ひとりであそぶ

Play alone

みんなであそぶ

Play with everyone

レコード

Record

オプション

Options

もどる

Back

This menu is similar to the title screen of the final build. Suggests that this menu was meant to appear after the MKDS logo title screen ("Press the A button" in the prototype). The Japanese was changed to シングルプレイ (Singleplayer) and マルチプレイ (Multiplayer) in the final.

menu_sub_obj

Selection cursor for this screen.

Mode_sub#

Japanese

English

グランプリ

Grand Prix

タイムアタック

Time Attack

VS

VS

ミニゲーム

Minigames

ミッションラン

Mission Run

もどる

Back

Mode select screen similar to that of final version's. Note that タイムアタック (Time Attack) and ミニゲーム (Minigames) are the Japanese names for Time Trials and Battle modes.

mode_sub_obj

Selection cursor for this screen.

Cup_sub#

Japanese

English

ニトログランプリ

Nitro Grand Prix

オールディズグランプリ

Oldies Grand Prix

Unused cup selection menu. Note that Retro Grand Prix used to be called Oldies Grand Prix. The final Japanese version uses レトログランプリ (Retro Grand Prix).

cup_sub_obj

Cup_sub_obj1.png Cup_sub_obj2.png

Selection cursors for this screen.

Cup_sub2#

Japanese

English

これでいいですか?

Is this good?

OK

OK

もどる

Back

Confirmation to play screen.