This is a sub-page of Proto:Grand Theft Auto: Vice City.
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Characters#
apoulet#
Auntie Poulet originally wore yellow, matching the unused loading screen art. Oddly, this change would be reverted in the PC port.
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CScandy#
Candy Suxxx's thong was missing the string in her cutscene model.
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CSdlove#
Not very noticeable in-game, but Donald Love's texture was slightly less compressed in the prototype, most noticeable on the shoe. Some detail was added to his hands in the final texture.
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CSJezz#
Jezz Torrent's cutscene model had some shading removed from his chest.
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CSJuggz#
The woman from the opening cutscene for Recruitment Drive got remodeled to look more revealing.
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CSphil#
Phil Cassidy's cutscene model was missing some detail on his shorts.
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As well as his hands.
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Pedestrians#
sam#
Sam, the Ammu-Nation clerk still used his head model from GTA III.
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sfrenda#
Sonny's goons wore different colored pants.
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sfrendb#
Sonny's goons wore different colored pants.
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swat#
SWAT members received a complete redesign.
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wfosh#
"wfosh" had a slimmer body and different hands.
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The texture of her shopping bag was edited, and some detail added to the clothing.
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