the cutting room mirror

Pedestrian Models

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This is a sub-page of Proto:Grand Theft Auto: Liberty City Stories/May 29, 2005.

cop#

The early model reuses textures of the unused "COP2" cutscene model from GTA III.

May29/Jul 26

Final

swat#

Used a GTA III style model in the prototype.

May 29/Jul 26

Final

fbi#

Used a GTA III style model in the prototype.

May 29/Jul 26

Final

army#

Used a GTA III style model in the prototype.

May 29/Jul 26

Final

fireman#

Used a GTA III style model in the prototype.

May 29/Jul 26

Final

b_man1#

Had a completely different head.

May 29

Final

b_man2#

Had a thinner head and used a different face texture, which is shared by the "FAN_MAN1" pedestrian in the final game.

May 29/Jul 26

Final

b_man3#

Completely different face and hair textures, as well as different texture for the coat.

May 29

Final

b_wom1#

New hands.

May 29

Final

biker1#

Remodeled arms/hands

May 29

Final

camp_man/campman#

Oddly, has two early models under two different names. Both files contain the same model in the final game. "camp_man" had less detailed hands and his suit texture lacks any buttons. "campman" now has buttons, as well as thinner arms and different face. Final model has a thinner head and darker suit and tie.

cas_man#

Different face and body textures.

May 29

Final

chauff#

Had darker skin and different hands.

May 29

Final

const1#

Used a different body model.

May 29/Jul 26

Final

const2#

Used a different body model.

May 29/Jul 26

Final

criminal01#

Used a different face and slightly darker pants.

May 29

Final

criminal02#

Uses a different face as well as different textures for the shirt and legs.

May 29

Final

fatmale01#

Used a model lifted directly from GTA III.

May 29/Jul 26

Final

fatfemale01#

Remodeled hands, with minor texture changes to the arms and feet.

May 29

Final

fatfemale02#

Minor texture changes to hands and feet.

May 29

Final

female01#

Used different face and body textures. The head and hands were also remodeled.

May 29

Final

female03#

New hands.

May 29

Final

gang01#

Like "LEONE_B", "LEONE_A" also had gloves.

May 29/Jul 26

Final

gang09#

The two Yardie gang members had completely different appearances.

May 29/Jul 26

Final

gang10#

May 29/Jul 26

Final

gang12#

Had an extra chain around his neck.

May 29

Final

ganga17#

Used a different face texture, which is an edited version of Tommy Vercetti's face, from Vice City.

May 29

Final

gang18#

Used a different face texture, again being an edited Tommy Vercetti texture. Early model also lacked the undershirt.

May 29

Final

grdang1#

Just like Toni's Avenging Angel's fatigues, the Avenging Angel pedestrians also wore a red beret. Angel 1 also had a different pair of pants.

May 29/Jul 26

Final

grdang2#

May 29/Jul 26

Final

hitman#

Different head textures.

May 29

Final

li_man2#

The hands were more red and were changed to match the rest of his skin tone. A very minor tweak to the model around the waist.

May 29

Final

li_wom1#

Remodeled hands.

May 29

Final

male01#

Had a completely different outfit.

May 29

Final

male02#

Used a lower quality face texture and different colored textures for the clothes.

May 29

Final

male03#

Used a mostly different outfit.

May 29

Final

mod_man#

Had a completely different head, once again sporting an edited Tommy Vercetti face texture. The tie also had a different texture.

May 29

Final

p_man1#

Had a different face, lighter skintone and baggier pantlegs.

May 29

Final

p_man2#

Slightly different shirt texture.

May 29

Final

p_wom1#

Had less detailed hands, a much bigger band on her hat and slightly different coat and face textures.

May 29/Jul 26

Final

Notably originally used the texture scheme used by the pedestrians in San Andreas. Instead of one texture sheet, its separate pieces contained in their respective texture containers. GTA-LCS_P_WOM1TexMay.png

p_wom2#

Overall less detailed model.

May 29

Final

pimp#

Had slightly longer arms with less detailed textures.

May 29

Final

prostitute1#

New hands, along with other minor modeling changes throughout. All of her textures were also tweaked in one way or another.

May 29

Final

scum_man#

Used different, less filthy looking textures.

May 29/Jul 26

Final

shopper1#

The model itself is the same, but the Zip logo on her shopping bags was updated.

May 29/Jul 26

Final

st_man#

Had a slightly different body shape, thinner towards the waist.

May 29

Final

stud_man#

Used a different face.

May 29

Final

taxi_d#

The taxi driver was lifted directly from GTA III.

May 29/Jul 26

Final

thug1#

New hands and a completely different face.

May 29

Final

thug2#

New hands and a completely different face.

May 29

Final