the cutting room mirror

Unused Graphics

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This is a sub-page of Proto:Grabbed by the Ghoulies/Demo.

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Check to see if there's any unused graphics that were missed.

The demand folder from the Grabbed by The Ghoulies demo was not trimmed down by the developers, and thus it has most, if not all of the graphics implemented into the game at the time the demo was made.

Bonus Challenge Icons#

Catch the Cowardsǃ#

Demo

Final

It was originally planned for Spiders to be involved in the challenge instead of Imps. This probably explains why it was internally named Scaredy Spiders.

Chop Socky Whackyǃ#

Demo

Final

This screenshot would later be replaced to reflect the color change of the Ninja Imps.

(Don't Fear) The Reaper!#

Demo

Final

The camera is zoomed in much closer to the reaper and he has a red aura around his hand instead of blue.

Dirty Laundryǃ#

Demo

Final

Cooper was used for this challenge before Amber became a playable character.

Kick 'Em Quickǃ#

Demo

Final

Another challenge where Cooper was used before Amber became a playable character.

Take Out The Trashǃ#

Demo

Final

It was originally planned for Haunted Chairs to be involved in this challenge instead of Spiders.

E3 2003 Icons#

The demo also has leftover icons from the E3 2003 build.

Chapter One Complete#

aid_texture_ghoulies_gameselect_chapter1

Hunchy Punchy#

aid_texture_ghoulies_gameselect_workshop

Kung-Fu Conservatory#

aid_texture_ghoulies_gameselect_conservatory

Pirates' Dinner Party#

aid_texture_ghoulies_gameselect_diningroom

Soak a Zombieǃ#

aid_texture_ghoulies_gameselect_lighthouse

Undead Disco Divas#

aid_texture_ghoulies_gameselect_ballroom

This might have just been an early version of Friday Night at The Embassy. It was also titled Dancing Disco Divas at one point during development.

Who's the Daddy?#

E3 2003

Final

The E3 2003 icon shows a mummified Cooper about to be attacked by a Mummy instead of a Mummy falling into the stove.

GameCube Button Prompts#

Grabbed by the Ghoulies spent most of its development on the GameCube before work transitioned to the Xbox following Microsoft's acquisition of Rare. Five button prompts for the GameCube controller linger in the demo's files. Like the final's button prompts, their full names were prefixed with aid_texture_joypad_.