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Dark Souls

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This page details one or more prototype versions of Dark Souls.

To do:
Various things:

  • Add info about what this is, and how it came to be. You can find more info and download links here and here, as well as more documentation on various options that should be added to this page.
  • Clarify differences between system releases. This page was initially covering debug content in the Xbox 360 version, but it appears to be mixed with PC info as well now.

Controls#

To do:
Double-check controls and functions.

Button

Function

Notes

Back

Open Debug Menu

Right Bumper & Right Trigger + Left Bumper

Open Secondary Debug Menu

A maximum of 4 menus can be opened.

Right Bumper + Left Trigger

Cycle Through Debug Menus

Right Bumper & Right Trigger + Left Trigger

Close Debug Menu

A

Select

B

Back

D-Pad

Scroll Through Options & Values

Allows you scroll through options one a a time, or increment values by 1.

Left Bumper + D-Pad

Quickly Scroll Through Options & Values

Allows you to scroll through options four at a time, or increment values by 100.

Right Bumper + D-Pad

Quickly Move Between Categories

(Source: Alo81 & Havel (NeoGAF))

Debug Menus#


#

Original

Translation

00:

Model Viewer モデルビューア

Model Viewer - Model Viewer

01:

Debug Walk Through デバッグ用ムーブマップ (game properties)

Debug Walk Through - Debug Movement Map (game properties)

02:

Walk Through ムーブマップ

Walk Through - Movement Map

03:

Bgm Test BGMテスト

Bgm Test - BGM Test

04:

Automation 自動テスト

Automation - Automation Test

05:

SFXテスト

SFX Test

06:

Network

Network

07:

FRPGネットテスト

FRPG Net Test

08:

FaceGen フェイスジェンテスト

FaceGen - FaceGen Test

09:

TitleList タイトルテストリスト

TitleList - Title Test List

10:

Title タイトル(本)

Title - Title (Actual)

11:

タイトル(仮)

Title (Temporary)

Option 00: Model Viewer#

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Find out if this crashes on retail Xbox 360s as well.

This option crashes when accessed on the XDK 360 development kit.

Option 01: Debug Movement Map#

This option allows one to warp to each of the game's maps. There are 11 pages of locations.

  • Quitting the game returns you to this screen.
  • As long as you only back out to the Debug Movement Map screen, progress made on a test character will be retained.
  • However, backing out further to the main menu wipes all progress made on a test character.

(Source: Dark Souls Debug Wikidot)

Page 01#

Option

Translation

Destination

城下

Beneath the Castle

Base of stairs to The Depths from the Lower Undead Burg

下水

Drain

Small house before the Hellkite Dragon swoops in

拠点

Base

Firelink Shrine

Page 02#


Option

Translation

Destination

北の不死院

Northern Undead Asylum

Painted World of Ariamis

Page 03#


Option

Translation

Destination

黒い森の庭(つなぎ用)

Dark Forest Garden (Filler)

Darkroot Garden, Outside of Titanite Demon's chamber

黒い森の庭・過去

Dark Forest Garden - Past

Sanctuary Garden bonfire

Page 04#


Option

Translation

Destination

カタコンベ

Catacombs

Middle of hallway at base of first ladder in Catacombs

巨人墓地

Giant Cemetery

Tomb of Giants, above Pinwheel's chamber

巨人の地底湖

Giant Underground Lake

Great Hollow bonfire

Page 05#


Option

Translation

Destination

影町

Shadow Town

Depths entrance to Blighttown

廃都

Ruined Metropolis

Demon Ruins bonfire

Page 06#


Option

Translation

Destination

王城1・罠のテーマパーク

Royal Castle 1 - Trap Theme Park

Outside Sen's Fortress

王城2・王宮

Royal Castle 2 - Royal Palace

Entrance to Anor Londo

Page 07#


Option

Translation

Destination

深淵

Abyss

Base of elevator to New Londo Ruins from Firelink

Page 08#


Option

Translation

Destination

結晶塔

Crystal Tower

Duke's Archives bonfire

Page 09#


Option

Translation

Destination

大墓

Great Tomb

Kiln of The First Flame

チュートリアル

Tutorial

Player's cell in Northern Undead Asylum cell. Features items and spawns from return visit.

Page 10#

Trying to access the removed maps below spawns the player in a silent blank grey void. No player model is visible, but one's footsteps can be heard.


Option

Translation

Destination

芝テストマップ

Shiba Test Map

Removed map

齋藤テストマップ

Saito Test Map

Removed map

齋藤テストマップ2

Saito Test Map 2

Removed map

齋藤テストマップ3

Saito Test Map 3

Removed map

石崎テストマップ

Ishizaki Test Map

Removed map

石崎テストマップ2

Ishizaki Test Map 2

Removed map

石崎テストマップ3

Ishizaki Test Map 3

Removed map

企画研修テストマップ

Project Training Test Map

Removed map

平井テスト

Hirai Test

Removed map

AIテスト

AI Test

Removed map

Page 11#

Trying to access the removed maps below spawns the player in a silent blank grey void. No player model is visible, but one's footsteps can be heard.


Option

Translation

Destination

ギミックテスト

Gimmick Test

Removed map

川上専用テストマップ

Kawakami's Personal Test Map

Removed map

敵キャラ閲覧用(旧ドラゴンテスト)

Enemy Character Check (Old Dragon Test)

Removed map

カメラ&はしごテスト

Camera & Ladder Test

Removed map

PGテストマップ

PG Test Map

Removed map

岸SFXテストマップ

Coast SFX Test Map

Removed map

敵キャラデバッグマップ

Enemy Character Debug Map

Removed map

Option 02: Walk Through Movement Map#

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Figure out the differences between what Option 01 and Option 02 do.

Option 03: BGM Test#

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Find out if this crashes on retail Xbox 360s as well.

This option crashes when accessed on the XDK 360 development kit.

Option 04: Automation Test#

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Does this still trigger anything?

Selecting this has no discernible effect.

Option 05: SFX Test#

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Does this still trigger anything?

Selecting this has no discernible effect.

Option 06: Network#

This option purports to allow you to host, join, or leave an online session.

Option 07: FRPG Net Test#

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Does this still trigger anything?

Selecting the only choice available to you has no discernible effect.


Option

Translation

Function

シミュレーション起動

Launch Simulation

xxx

Option 08: FaceGen Test#

Careful, you'll lose an eye.

This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.

This option launches the face generator tool used in the character creation screen. Unlike the standard version, once you finish creating a character via this option, you will not be launched into the main game.

Option 09: Title Test List#

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Do options 00, 01, 02, and 04 still trigger anything?


#

Option

Translation

Function

00:

reserve 1 予約1

reserve 1 - Reservation 1

Selecting this has no discernible effect.

01:

reserve 2 予約2

reserve 2 - Reservation 2

Selecting this has no discernible effect.

02:

reserve 3 予約3

reserve 3 - Reservation 3

Selecting this has no discernible effect.

03:

Title タイトル

Title - Title

Takes you through the normal boot method to the title screen.

04:

reserve 5 予約5

reserve 5 - Reservation 5

Selecting this has no discernible effect.

05:

Menu Test メニューテスト

Menu Test - Menu Test

Activates various menus. See section below.


Option

Function

Camp Menu

Takes you to whichever menu was last opened in-game. Backing out of the menu freezes the game.

Select Profile

Option 10: Title (Actual)#

Takes you to the title screen without debugging.

Option 11: Title (Temporary)#

Loads the Review Edition of the game. Quitting the game in this mode returns you to the Review Edition's character select screen.

Instead of creating a character and starting from the beginning of the game in the Undead Asylum, this option requires you to choose from one of several pre-made characters and starts you off in the Undead Burg.

Overlay Menus#

System#

To do:
Document.

Resource#

Option

Translation

Function

Notes

[RESOURCE]

Resource

[TEXT MAN]

Brings up a list of textures currently loaded by the game.

[MTD MAN]

[FLVER MAN]

[ANIBND MAN]

[PARAM MAN]

[EMEVD MAN]

[EMEDF MAN]

[EMELD MAN]

[MSG MAN]

[HKX MAN]

[MSB MAN]

[DRAW PARAM MAN]

[REMOBND MAN]

[RUMBLEBND MAN]

[EneDatMan]

File#

To do:
Document.

Sound#

To do:
Document.

FRPG-Net#

Option

Translation

Function

Notes

[FRPG-NET]

FRPG Net

FRPG NET

FRPG Net

[Network Status]

Network Status

[接続ノード情報 S0000(000)/R0000(000)]

Connection Node Info

[ロビーボム]

Lobby Bomb

[ノード DB]

Node Database

[SOS DB]

SOS Database

[徘徊幻影 DB]

Wandering Ghost Database

[血文字 DB]

Blood Sign Database

[血痕 DB]

Bloodstain Database

[篝火 DB]

Bonfire Database

[石像 DB]

Stone Statue Database

[イベント干渉 DB]

Event Intervention Database

[アイテムベイグラント DB]

Item Vagrant Database

[共鳴魔法 DB]

Resonant Magic Database

[FrpgNetRankingDb]

FRPG Net Ranking Database

[ニトの招待状 DB]

Nito Invitation Database

[闘技場参加者 DB]

Arena Participant Database

[FrpgNetSysStep]

FRPG Net System Step

[FrpgNetConnectManStep]

FRPG Net Connection Manual Step

[FrpgNetLobbyStep]

FRPG Net Lobby Step

Game#

To do:
Document.