This is a sub-page of Proto:Counter-Strike: Global Offensive/August 8, 2011 Prototype.
Only two player models can be seen in this build: the IDF and Leet Krew. However, all the other player models are still present in the game files and some even have their own differences.
Terrorists#
Leet Krew#
The Leet Krew have their classic green-colored shirts which were replaced with more desert-colored shirts. The Leet also have one variant instead of five.
Prototype |
Final |
Updated |
|---|---|---|
![]() |
![]() |
![]() |
leet_valve#
An earlier Leet Krew model that more closely resembles their model in previous games. A copy of it also exists, called tm_elite.
Pirates#
The only Pirate playermodel found in this prototype has a different mask texture and his scarf uses jiggle bones instead of pre-rendered animations. Also, his bullet belts are less shinier than the final game.
|
Prototype |
Final |
|---|---|
|
|
Anarchist#
Anarchist are same from final game with less detail, Some of variant are deleted from final game, Showing jungle backpack and mask.
Professional#
The Professionals only have one model.
- This model has different-looking sunglasses with red lenses compared to the final's sunglasses.
- The face texture is lighter and the body textures are very different to the final game.
|
Prototype |
Final |
|---|---|
|
|
Cut Terrorists#
The Yakuza was originally meant to be present. There's two files called tf_yakuza and tm_yakuza without the actual model files. "tf" might stand for "Terrorist Female", as female playermodels were once planned, but cut and later brought back as paid agents.


Counter-Terrorists#
GIGN#
The GIGN model looks the same as the final game.
IDF#
The IDF model looks the same as the final game.
Seal-Team Six#
Seal-team 6 Have good things than final, Black skin and Camoflag changing in variants, Mask also changing in variants, The variant 5 wearing goggles, in game files there unused Seal-Team 6 texture showing older head texture unwearing gloves, Which can be seen in thirdperson.
|
Prototype |
|
|---|---|
|
Final |
|
GSG-9#
- The number on the GSG-9's helmet is 18 instead of 23 in the prototype.
- The textures on the prototype model don't have dust in their elbows and knees, and generally are less detailed.
|
Prototype |
Final |
|---|---|
|
|
SWAT#
|
|
To do: |
SWAT has glasses and variant 1&2 different from final Particularly variant 1, Meanwhile this is on gamefiles only ingame uses only 1 variant.
Cut Counter-Terrorists#
Two cut Counter-Terrorist factions are present in this build: the Georgian Riot Police and MPSSC, however the latter's model is untextured. They also have descriptions in this build's sfui_english.txt file.
"SFUI_MPSSC_Male_Team" "MPSSC"
"SFUI_MPSSC_Male_Label" "Military Police Special Service Company aka “Yeh-ying” (Nighthawk). A classified Taiwanese special operations force under the Ministry of National Defense. Rumored to receive training at the Ranger School at Fort Benning, Georgia."
"SFUI_Georgian_Male_Name" "Republic of Georgia Riot Polis"
"SFUI_Georgian_Male_Label" "Fearing a coup d'etat during opposition demonstations [sic] in the capital city of Tbilisi in 2007, the Georgian government dispatched the heavily armored Riot Polis to disperse the crowd. Met with resistence [sic], the security forces used considerable force in disrupting protestors and silencing seditious media outlets."






