the cutting room mirror

Player Models

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This is a sub-page of Proto:Counter-Strike: Global Offensive/August 8, 2011 Prototype.

Only two player models can be seen in this build: the IDF and Leet Krew. However, all the other player models are still present in the game files and some even have their own differences.

Terrorists#

Leet Krew#

The Leet Krew have their classic green-colored shirts which were replaced with more desert-colored shirts. The Leet also have one variant instead of five.

Prototype

Final

Updated

leet_valve#

An earlier Leet Krew model that more closely resembles their model in previous games. A copy of it also exists, called tm_elite.

Pirates#

The only Pirate playermodel found in this prototype has a different mask texture and his scarf uses jiggle bones instead of pre-rendered animations. Also, his bullet belts are less shinier than the final game.

Prototype

Final

Anarchist#

Anarchist are same from final game with less detail, Some of variant are deleted from final game, Showing jungle backpack and mask.

Professional#

The Professionals only have one model.

  • This model has different-looking sunglasses with red lenses compared to the final's sunglasses.
  • The face texture is lighter and the body textures are very different to the final game.

Prototype

Final

Cut Terrorists#

The Yakuza was originally meant to be present. There's two files called tf_yakuza and tm_yakuza without the actual model files. "tf" might stand for "Terrorist Female", as female playermodels were once planned, but cut and later brought back as paid agents.

Counter-Terrorists#

GIGN#

The GIGN model looks the same as the final game.

IDF#

The IDF model looks the same as the final game.

Seal-Team Six#

Seal-team 6 Have good things than final, Black skin and Camoflag changing in variants, Mask also changing in variants, The variant 5 wearing goggles, in game files there unused Seal-Team 6 texture showing older head texture unwearing gloves, Which can be seen in thirdperson.

Prototype

CSGO_PAX_Sealteam6.PNG CSGO_PAX_Sealteam6A.PNG CSGO_PAX_Sealteam6B.PNG CSGO_PAX_Sealteam6C.PNG CSGO_PAX_ST6_VAR5.png CSGO_PAX_UNUSED_TEXTURE_ST6.jpg

Final

CSGO_2012_ST6.png CSGO_2012_St6_V1.png CSGO_2012_ST6_V2.png CSGO_2012_ST6_V3.png

GSG-9#

  • The number on the GSG-9's helmet is 18 instead of 23 in the prototype.
  • The textures on the prototype model don't have dust in their elbows and knees, and generally are less detailed.

Prototype

Final

SWAT#

To do:
Update Prototype image from HLMV

SWAT has glasses and variant 1&2 different from final Particularly variant 1, Meanwhile this is on gamefiles only ingame uses only 1 variant.

Cut Counter-Terrorists#

Two cut Counter-Terrorist factions are present in this build: the Georgian Riot Police and MPSSC, however the latter's model is untextured. They also have descriptions in this build's sfui_english.txt file.

"SFUI_MPSSC_Male_Team"              "MPSSC"
"SFUI_MPSSC_Male_Label"             "Military Police Special Service Company aka “Yeh-ying” (Nighthawk).  A classified Taiwanese special operations force under the Ministry of National Defense.  Rumored to receive training at the Ranger School at Fort Benning, Georgia."
"SFUI_Georgian_Male_Name"           "Republic of Georgia Riot Polis"
"SFUI_Georgian_Male_Label"          "Fearing a coup d'etat during opposition demonstations [sic] in the capital city of Tbilisi in 2007, the Georgian government dispatched the heavily armored Riot Polis to disperse the crowd. Met with resistence [sic], the security forces used considerable force in disrupting protestors and silencing seditious media outlets."