the cutting room mirror

Super Mario World (SNES)

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This page details development materials of Super Mario World (SNES).

Missing Files#

The file "NEWS\テープリストア\NEWS_11\hino\z-mario-4\aaa" is "ls -l" output which contains the names of every file in the SMW source code, their size in bytes, and their last modified date (mtime). Because this listing was made during development, it includes a few files which were later deleted:

Name

Size

Modification date

Notes

mario-TEST.COL

1024 bytes

March 14, 1989

This is possibly the colour palette for mario1-A.CGX.

michi.SCR

8960 bytes

June 8, 1989

mario1-test.COL

1024 bytes

June 22, 1989

It's also possible that this is the colour palette for mario1-A.CGX.

chika-saka.CGX

34048 bytes

June 28, 1989

Likely the graphics file for chika-saka.SCR

I-P-kinoko-master.CGX

34048 bytes

July 7, 1989

Likely the master graphics for the July 1989 Mushroom Island overworld.

I-P-kinoko.CGX

34048 bytes

July 7, 1989

Likely the graphics for the July 1989 Mushroom Island overworld.

title.CGX

17664 bytes

July 14, 1989

Likely the graphics for title-obj or title.SCR

taki.COL

1024 bytes

August 10, 1989

naka.SCR

8960 bytes

August 11, 1989

check.COL

1024 bytes

August 16, 1989

Likely the color file for check.SCR

TEST.COL

1024 bytes

August 17, 1989

mario1.COL

1024 bytes

August 22, 1989

This might also be the correct color file for mario1-A.CGX.

taki-saka.CGX

34048 bytes

August 23, 1989

BG-Shiro.COL

1024 bytes

August 23, 1989

Likely an early color palette for an early castle background.

name.SCR

8960 bytes

September 6, 1989