This page details development materials of Super Mario World (SNES).
Missing Files#
The file "NEWS\テープリストア\NEWS_11\hino\z-mario-4\aaa" is "ls -l" output which contains the names of every file in the SMW source code, their size in bytes, and their last modified date (mtime). Because this listing was made during development, it includes a few files which were later deleted:
Name |
Size |
Modification date |
Notes |
|---|---|---|---|
mario-TEST.COL |
1024 bytes |
March 14, 1989 |
This is possibly the colour palette for mario1-A.CGX. |
michi.SCR |
8960 bytes |
June 8, 1989 |
|
mario1-test.COL |
1024 bytes |
June 22, 1989 |
It's also possible that this is the colour palette for mario1-A.CGX. |
chika-saka.CGX |
34048 bytes |
June 28, 1989 |
Likely the graphics file for chika-saka.SCR |
I-P-kinoko-master.CGX |
34048 bytes |
July 7, 1989 |
Likely the master graphics for the July 1989 Mushroom Island overworld. |
I-P-kinoko.CGX |
34048 bytes |
July 7, 1989 |
Likely the graphics for the July 1989 Mushroom Island overworld. |
title.CGX |
17664 bytes |
July 14, 1989 |
|
taki.COL |
1024 bytes |
August 10, 1989 |
|
naka.SCR |
8960 bytes |
August 11, 1989 |
|
check.COL |
1024 bytes |
August 16, 1989 |
Likely the color file for check.SCR |
TEST.COL |
1024 bytes |
August 17, 1989 |
|
mario1.COL |
1024 bytes |
August 22, 1989 |
This might also be the correct color file for mario1-A.CGX. |
taki-saka.CGX |
34048 bytes |
August 23, 1989 |
|
BG-Shiro.COL |
1024 bytes |
August 23, 1989 |
Likely an early color palette for an early castle background. |
name.SCR |
8960 bytes |
September 6, 1989 |