This is a sub-page of Development:Pokémon Ruby and Sapphire/Sprites.
Scrapped Tiles#
In the game's source code, several unused tilesets can be found. These have the suffix "ach," while the used ones use the suffix "sch_LZ." It seems that the ach files were what the artists used before they were shrunk to just what ended up being used.
Generation 2 Tilesets#
There are two tilesets with the names "Field00.c" and "Field01.c" in the game's source code, and they come from Pokemon Crystal. Their addition date is 2001/04/27, so they're very early. The only change from the Gen 2 tilesets is that the trees have a blue background, possibly to test layering.
(Source: MDTravis)
Cave#
|
ach |
sch_LZ |
|---|---|
|
|
Unused rock tiles.
Fdshop#
|
ach |
sch_LZ |
|---|---|
|
|
|
Full "friendly shop" graphic.
Field#
|
ach |
sch_LZ |
|---|---|
|
|
Earliest wild grass and rock base entrance, door with a "G" symbol (early gym door?) and scrapped trees.
Field_2#
|
ach |
sch_LZ |
|---|---|
|
|
|
Early fountain tiles and rounded Southern Island egg.
Field_3#
|
ach |
sch_LZ |
|---|---|
|
|
|
Early Dewford tree tiles, a trunk, and a rock.
Field_4#
|
ach |
sch_LZ |
|---|---|
|
|
|
Early Contest Hall/animated lighthouse frames/early unwrecked Abandoned Ship.
Field_6#
|
ach |
sch_LZ |
|---|---|
|
|
|
Strange cliff formation.
Field_7#
|
ach |
sch_LZ |
|---|---|
|
|
Concepts for different tree designs meant for the areas near Fallarbor Town.
Field_8#
|
ach |
sch_LZ |
|---|---|
|
|
|
Three different takes for the Secret Base bush and a stump that was cut.
Field_10#
|
ach |
sch_LZ |
|---|---|
|
|
|
The tileset used in Mossdeep City. Early house tiles, Space Center tiles, and seemingly an old tree design that's partially done.
Field_12#
|
ach |
sch_LZ |
|---|---|
|
|
|
Early Sky Pillar tiles and unused circular water rift tiles.
Field_Sea#
|
ach |
sch_LZ |
|---|---|
|
|
|
An early tree sprite.
Gym_01#
|
ach |
sch_LZ |
|---|---|
|
|
|
Scrapped Rustboro City Gym tiles.
Gym_02#
ach |
sch_LZ |
Dewford Gym |
|---|---|---|
It looks like the design for Dewford Town's gym was being planned out on the .ach file. It doesn't resemble the final layout at all.
Gym_05#
|
ach |
sch_LZ |
|---|---|
|
|
|
A flower that was left out of the gym. Pokémon Emerald uses a flower in this gym, although they didn't reuse this.
Gym_08#
|
ach |
sch_LZ |
|---|---|
|
|
|
Sideways animated waterfall.
Hall#
ach |
sch_LZ |
Pre-release Screenshot |
|---|---|---|
![]() |
Early Contest Hall tiles. One of them can be seen in a pre-release screenshot.
Limcave#
|
ach |
sch_LZ |
|---|---|
|
|
|
Early mudslope tile.
Minka#
|
ach |
sch_LZ |
|---|---|
|
|
|
Different bed.
PC#
|
ach |
sch_LZ |
|---|---|
|
|
|
Tiles for downstairs and upstairs, which is strange considering this is a Pokémon Center tileset.
Shipyard#
|
ach |
sch_LZ |
|---|---|
|
|
|
A chart with less detail than the one used in Stern's Shipyard at Slateport City.
Uminoie#
|
ach |
sch_LZ |
|---|---|
|
|
|
An emblem that was meant to appear in the Seashore House found at Route 109's beach area.
(Source: Xiartic & Farore)
Early Overworld Sprites#
People#
Name |
ME2_DP |
Final |
Notes |
|---|---|---|---|
Norman |
Norman's overworld sprite was changed to be less similar to his battle sprite. |
||
Roxanne |
Thinner body. |
Pokémon#
Name |
ME2_DP |
Final |
Notes |
|---|---|---|---|
Wingull |
Eyes are colored black. |
||
Skitty |
Same as final. |
||
Kecleon |
Same as final. |
||
Blue Kecleon |
N/A |
An overworld sprite for a blue Kecleon that was scrapped. Kecleon was supposed to change its colors, as demonstrated by a document found in ""色設定カクレオン" in GF Docs開発素材DB★データベース元データ\02_ポケモン設定画\06_RS色指定". |
|
Pikachu |
In a bow-legged stance. |
||
Mew |
Lower tail was redrawn. |
||
Kyogre |
Pose was redrawn completely. |
||
Latios |
Wider head and body. |
||
Latias |
Wider head and body. |
||
Rayquaza |
Has visible claws. |
Cushions#
Name |
ME2_DP |
Final |
Notes |
|---|---|---|---|
Fire Cushion |
Flame is centered in the middle. |
||
Water Cushion |
Highlighted on the opposite site. |
Dolls#
Name |
ME2_DP |
Final |
Notes |
|---|---|---|---|
Tyranitar Doll |
The source code leak from 2020 reveals that this Tyranitar doll was replaced by a Rhydon doll. |
||
Chikorita |
Eyes are big and red and its legs are wider. The eyes were likely changed to look more doll-like. |
||
Lotad |
Colored black instead of blue. |
||
Cyndaquil |
Feet are colored white and hands blue. |
||
Kecleon |
Face was redrawn. |
||
Treecko |
Stubbier proportions. |
||
Marill |
Eyes and mouth are a pixel higher. |
||
Ditto |
Glossier and shorter. |
||
Mudkip |
Chin is white, nostrils are visible. |
||
Smoochum |
Eyes are more defined, was likely changed to look more doll-like. |
||
Pichu |
Mouth is closed. |
||
Pikachu |
Lighter under its chin. |
||
Porygon 2 |
Taller forehead. |
||
Azurill |
Missing light on its tail ball. |
||
Wooper |
Shading adjusted. |
||
Totodile |
Eyes were likely changed to look more doll-like. Also, its ribs are a pixel wider. |
||
Baltoy |
Body is wider. |
||
Duskull |
Its eye is visible in only one eye socket rather than both. |
Miscellaneous#
This submarine doesn't exist as an object in the final game. It's part of the underwater tileset and has a blue hue there.
Early Pokémon Menu Icons#
Found inside 開発素材DB\★データベース元データ\01_ポケモン仕様書\07_FRLG\ドキュメント04:大森\通信\126010_不思議カード040109.doc and 開発素材DB\★データベース元データ\01_ポケモン仕様書\07_FRLG\ドキュメント04:大森\通信\126010_不思議:使い方030913.doc in the GFDocs directory from the October 2024 Game Freak leak is a document using images dated around 2003 for FireRed and LeafGreen development covering the function of a Wonder Card. One of the examples, which is a stamp card, includes early menu icons for multiple Pokémon with noticeable differences.
Located inside 開発素材DB\★データベース元データ\01_ポケモン仕様書\07_FRLG\ドキュメント04:大森\通信\126010_ユニオン:交換仕様040109.doc, also from the GFDocs directory from the October 2024 Game Freak leak, is a document regarding Trading with an image of a Pokémon party showing more different-looking box sprites compared to the final game.
Name |
Recreation |
Final |
Notes |
|---|---|---|---|
Treeko |
Same as final. |
||
Wailmer |
|
|
Has a darker shade of blue for the body and a white underbelly, with some minor shading differences such as the teeth. Shape is same as final. |
Shedinja |
Menu sprite of the November 1, 2001 and March 25-31, 2002 design, with many differences compared to the final sprite. |
||
Sharpedo |
Left fin has no outline, right fin has blue outline, eye colors got swapped, bottom spike turned from dark blue to white, and different shading altogether. Unknown if the left sprite's top fin was cropped or not. |
||
Kekleon |
Same as final, although there are two green pixels between the left arm that weren't erased in the early sprite. |
||
Camerupt |
Same as final. |
||
Numel |
Blowhole is colored red; otherwise same as final. |
||
Pelipper |
Eye position is moved and shading was drastically more blue. Some remnants of the shading are still in the final sprite. Besides that, both sprites are the same shape. |
||
Wynaut |
Same as final. |
(Source: Original TCRF research)
Early Trainer Battle Sprites#
HaveSomeFun__RandomFromBoxEnt\ポケモン_ルビー・サファイア\ポケモン_ルビー・サファイア\TrScreenshots#
Name |
TrScreenshots |
Final |
Notes |
|---|---|---|---|
Breeder (Female) |
The black shirt was changed to white and the pose is different. |
||
Team Magma Grunt (Female) |
A Poké Ball was added to her right hand to make it look less like a salute and the left hand got another glove. |
HaveSomeFun__RandomFromBoxEnt\ポケモン_ルビー・サファイア\ポケモン_ルビー・サファイア\トレーナー追加8\27#
Name |
トレーナー追加8\27 |
Final |
Notes |
|---|---|---|---|
Maxie |
Maxie's overworld sprite is still based on his earlier battle sprite in the final games. |
Early Textbox Graphic#
nwin2#
An early version of a textbox sprite that matches the one seen on the pre-release Contest Hall screenshot.
Early Berry Blender Graphics#
HaveSomeFun__RandomFromBoxEnt\ポケモン_ルビー・サファイア\ポケモン_ルビー・サファイア\タネ仕様#
|
Prototype |
Final |
|---|---|
|
|