This page details development materials of Duke Nukem Forever.
1998 Game OutlineDated June 22nd, 1998. An outline of the game by Scott Miller where he talks about ideas involving gameplay, the story, and other things he would like to see.
Incubator OverviewA section of the game that's absent in the final, seen in some earlier builds.
Desert OverviewA missile launcher attached to the monster truck, a fight with a giant Battlelord at Lake Mead, and a nuke all fall victim to "cutting is shipping".
Leech BossOutline of the Energy Leech fight in the final game, outside of some additional strength taps and unused Duke quips.Development Resources
See Also#
Two design documents for the cancelled Duke Nukem: Endangered Species called Dukes SOS.doc and More on the SOS.doc contain excerpts from a design document for Duke Nukem Forever Ciria 1999-2000.