the cutting room mirror

Bike Stage Leftovers

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This is a sub-page of Development:Devil May Cry 2.

The retail version of Devil May Cry 2 contains a few leftovers from the scrapped bike stage, of which there would have been two. The source code contains animation assets for Dante riding and shooting from his bike, which would have been used for these stages amongst other assets.

Animations#

Note: The names for these animations are taken from the document si\motion\モーションリスト\pl00_ダンテ指定書.xls.

バイク走行 ニュートラル(銃) ("Bike Riding Neutral (Gun)")

バイク走行 ニュートラル(剣) ("Bike Riding Neutral (Sword)")

銃構え ウイリー(開始) ("Gun Drawn Wheelie (Start)")

銃構え ウイリー(終了) ("Gun Drawn Wheelie (End)")

Additionally, si\motion\モーションリスト\pl00_ダンテ指定書.xls lists several animations that were seemingly not completed before the bike mechanic was scrapped, and are not present in source. These include animations for:

  • Turning left and right (and while attacking)
  • Accelerating and decelerating (and while attacking)
  • Switching weapons
  • Some kind of entrance animation where Dante would ride in unarmed before drawing his shotgun

Path: si\motion\pl00\SCENES

All animations that have the prefix "pb" refer to the bike.

Devil Bike#

devil_bike-obj1#

Path: si\model\em34\em34_001\MODELS\devil_bike-obj1.3-0.hrc

Date Modified: October 1, 2002

A devil trigger variant of Geryone.

em34_001#

Path: devil2\data\data\em34_001.mod

Date Modified: October 2, 2002

Seemingly a newer version of the same bike, with a slightly different mesh and an updated texture set.

Music#

bikef.ogg

Shoot the Works

There are two music tracks for the bike stages: bike.ogg and bikef.ogg - the latter being identical to the former, except for the intro segment being removed.

Both tracks are just Shoot the Works with very minor differences (mainly audio balancing.) The only notable difference is the intro segment in bikef.ogg missing some instruments.

Mission 5#

Mission 5 was originally planned to be the first of two playable motorcycle stages. After acquiring the motorcycle in the end of mission 4, Dante would ride into a a forested mountain pass, eventually reaching Upper. Bolverk and his wolves would've had roles in these levels.

"To seek and destroy, the hunter must ride north' - Guidepost for the hunters Chapter 5 Clause 1

Path: devil2\char\save\saved_m05.tm2

The mission save icon for what would've been the first of two cut bike missions. This one would originally have been Mission 5, taking place right after Dante rides off into Upper.

Stage Geometry#

st08_010

st08_011

st08_012

st08_013

st08_014

Name

Trees?

Lamppost?

Speed sign?

Railing?

st08_010

✗

✓

✗

✗

st08_011

✗

✓

✓

✗

st08_012

✓

✓

✗

✗

st08_013

✗

✗

✗

✓

st08_014

✗

✓

✓

✓

Mission 11#

mapm11

mapm11a

Two variants of the mission start background image for the second of two cut bike missions: what would originally have been Mission 11.

Path: devil2\char\save\saved_m11.tm2

Save icon for Mission 11, which was originally planned as the second of two bike stages, set on the highway Dante rides onto after leaving the burning factory.

Stage Geometry#

Path: devil2\data\data\st08_000.scm

The only level segment for Mission 11, featuring a bridge span with guardrails and a lamppost. This is not the same model used at the end of mission 9, which does not feature the supports seen here.