the cutting room mirror

Zuma's Revenge! (Adobe Flash)

The Flash version of Zuma's Revenge! is a stripped-down "demo version" for web users.

Debugging Info and Hidden Cheats#

Similar to Plants vs. Zombies, data.xml contains a commands element, the multiasset version instead requires cheatsEnabled to be passed to it. Unsurprisingly setting it to true, activates debug functions and hidden cheats in-game.

Cheat name

Key

Description

ToggleDebugInfo

F1

No effect.

StepUpdates

F9

Pauses the game. If paused, advances gameplay based on how many steps the game is running at.

ResumeUpdates

Shift+F9

Restores the original step rate.

RedBall

1

Changes the highlighted ball to a red ball.

YellowBall

2

Changes the highlighted ball to a yellow ball.

GreenBall

3

Changes the highlighted ball to a green ball.

BlueBall

4

Changes the highlighted ball to a blue ball.

PurpleBall

5

Changes the highlighted ball to a purple ball.

WhiteBall

6

Changes the highlighted ball to a white ball.

Bomb

b

Spawns a bomb power-up on the highlighted ball.

Stop

s

Spawns a stop power-up on the highlighted ball.

Reverse

r

Spawns a reverse power-up on the highlighted ball.

PauseBalls

u

Pauses the physics of all balls. They still have collision detection when paused.

Cannon

c

Spawns a cannon power-up on the highlighted ball.

HourGlass

h

No effect, most likely carried from Zuma Blitz.

ForceFruit

f

Spawns a fruit on the left or right axis. If a fruit is already present, it is "respawned".

DeleteBall

Delete

Removes the highlighted ball from the group.

ForceTimeUp

t

Possibly a leftover from Zuma High Speed Challenge!, that has no effect.

ToggleFPS

p

Shows the current FPS.

ShowStatsScreen

a

Shows the stats screen.

FillZumaBar

z

Fills the Zuma bar.

GivePoints

k

Gives you 1000 points.

BestTimes

q

Shows you the best times for the user's progress.

ForwardLevel

]

Takes you to the next level.

BackwardLevel

[

Takes you to the previous level.

Source Compilation Directories#

The game SWF contains debug compilation info regarding where scripts and assets were compiled.

C:\work\depot\games\Flash\framework\main\src (PopCap.com)
C:\work\depot\games\Flash\Zuma2\main\game (PopCap.com)
I:\Work\Zuma2_Flash\Build Environments\framework\main\src (PopCap.com)
I:\Work\Zuma2_Flash\Build Environments\Zuma2_xx-XX\main\game\src (PopCap.com localized)
D:\!GAME_REAL\Zuma2.zylom\SVN\PROJECT\game\src (GameHouse/RealArcade Multiasset Version)
D:\!GAME_REAL\Zuma2.zylom\SVN\PROJECT\framework\main\src (GameHouse/RealArcade Multiasset Version)

Zuma High Speed Challenge Leftovers#