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This game is defunct. |
Another crack at the Blitz formula on Facebook, with Zuma. PopCap wiped all the game assets from all of their servers after the discontinuation, with very little archiving attempts, none acquiring a build of the game. Thanks to a last-ditch archival project however, a portion of assets along with a few builds of the game were recovered from scrapes on local hard drives.
Secret Sequence Code#
The main game class has a hidden check for the word kiwis. Entering it rumbles the game.
Unused Code#
Anti-Cheat#
GameBoardWidget has a flag to identify a cheating player that isn't changed anywhere, when manually enabled, it sets score, XP and mojo earned to 1.
Debugging Material#
Debug Keys#
While data.xml does enable the debug keys, the game and wrapper itself disables them unless a flag is set, which is set by running the game using a Facebook app ID from a given set of non-retail ones.
Cheat name |
Key |
Description |
|---|---|---|
StepUpdates |
F9 |
Pauses the game, if paused advances based off how many steps the game is running at. |
ResumeUpdates |
Shift+F9 |
Restores the original step rate. |
RedBall |
1 |
Changes the highlighted Ball to a Red Ball. |
YellowBall |
2 |
Changes the highlighted Ball to a Yellow Ball. |
GreenBall |
3 |
Changes the highlighted Ball to a Green Ball. |
BlueBall |
4 |
Changes the highlighted Ball to a Blue Ball. |
PurpleBall |
5 |
Changes the highlighted Ball to a Purple Ball. |
WhiteBall |
6 |
Changes the highlighted Ball to a White Ball. |
Bomb |
b |
Spawns a Bomb powerup on the highlighted Ball. |
Stop |
s |
Spawns a Stop powerup on the highlighted Ball. |
Reverse |
r |
Spawns a Reverse powerup on the highlighted Ball. |
Cannon |
c |
Spawns a Cannon powerup on the highlighted Ball. |
HourGlass |
h |
Spawns a Time powerup on the highlighted Ball. |
PauseBalls |
u |
Pauses the physics of the Balls, they still have collision detection when paused. |
ForceFruit |
f |
Spawns the fruit on the left or right axis, if already present, "respawns" it. |
DeleteBall |
Delete |
Removes the highlighted Ball from the group. |
ForceTimeUp |
t |
Triggers Time Up, time does not change. |
ToggleFPS |
p |
No effect? |
ShowStatsScreen |
a |
No effect. |
FillZumaBar |
k |
Sets the score to the score target, no effect. |
GivePoints |
k |
Adds 1000 points to the final score on the results screen. |
Multiplier |
m |
Spawns a Reverse powerup on the highlighted Ball. |
BlazingSpeed |
y |
Activates Hot Frog. |
ForwardLevel |
] |
Goes to the next level. |
BackwardLevel |
[ |
Goes to the previous level. |
OpenAssetList |
q |
Opens a list of assets, only usable on playfield. |
ToggleSpeedBonus |
w |
Draws a display? |
DoSpinner |
e |
Ensure's a bonus chest is hit, allowing the spinner to be ready on the end of the game. |
DecreaseTime |
i |
Decreases time by 10 seconds. |
Cheat Widget#
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To do: |
A cheat widget named Tribal is present, but there is no code called to actually show it, luckily, the related code for the widget itself remained. By a simple edit to the Wrapper:Init class, you can call initCheatWidgetToggle to load it by pressing "=".
Interestingly, reporting scores or filling lives, will play this unwelcoming sound.
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The Zuma series | |
|---|---|
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Windows |
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Mac OS X |
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Adobe Flash |
Zuma • Zuma High Speed Challenge! • Zuma's Revenge! • Zuma Blitz: Kroakatoa Island |
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Nintendo DS |
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PlayStation 3, Xbox 360 |
Zuma's Revenge! (Prototype) |
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PopCap Loader |
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