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XS Moto (PlayStation)

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Unused Graphics#

Loading Screen#

D\BFS\LOADING.TIM is the loading screen graphic from Castrol Honda Superbike Racing.

D\BFS\TITLE2.TIM contains an early version of the XS Games splash, not having the "Published by" text.
xsmotoPS1-title2.png

Placeholder Graphic#

TEST\IMBIKE02.TIM is a garbled image featuring the logo of one of the developers, Bubble Boy Limited.
XSMotoPS1_IMBIKE2.png

Unused Text#

Early Parameter Files#

D\BIKE\TRACKS.BAK is an early track order parameter file which seems to be directly taken from Castrol Honda VTR.

TRACK 0
REALNAME "FRANCE"
FILENAME "HUNGARY"
DIRNAME  "HUNGARY"
ICONCHAR "B"
CHAMPIONSHIP 0
WEEKEND 0

TRACK 1
REALNAME "AUSTRIA"
FILENAME "PACIFIC"
DIRNAME  "PACIFIC"
ICONCHAR "G"
CHAMPIONSHIP 1
WEEKEND 1

TRACK 2
REALNAME "ITALY"
FILENAME "ARGENTIN"
DIRNAME  "ARGENTIN"
ICONCHAR "F"
CHAMPIONSHIP 2
WEEKEND 2

TRACK 3
REALNAME "SPAIN"
FILENAME "JEREZ"
DIRNAME  "JEREZ"
ICONCHAR "F"
CHAMPIONSHIP 3
WEEKEND 3

TRACK 4
REALNAME "MEXICO"
FILENAME "PORTUGAL"
DIRNAME  "PORTUGAL"
ICONCHAR "F"
CHAMPIONSHIP 4
WEEKEND 4

TRACK 5
REALNAME "CYPRUS"
FILENAME "CANADA"
DIRNAME  "CANADA"
ICONCHAR "G"
CHAMPIONSHIP 5
WEEKEND 5

TRACK 6
REALNAME "ENGLAND"
FILENAME "ENGLAND"
DIRNAME  "ENGLAND"
ICONCHAR "E"
CHAMPIONSHIP 6
WEEKEND 6

TRACK 7
REALNAME "BELGIUM"
FILENAME "Albecete"
DIRNAME  "Albecete"
ICONCHAR "S"
CHAMPIONSHIP 7
WEEKEND 7

TRACK 8
REALNAME "LUXEMBOURG"
FILENAME "ITALY2"
DIRNAME  "ITALY2"
ICONCHAR "G"
CHAMPIONSHIP 8
WEEKEND 8

TRACK 9
REALNAME "OSAKA"
FILENAME "AUSTRAL"
DIRNAME  "AUSTRAL"
ICONCHAR "A"
CHAMPIONSHIP 9
WEEKEND 9

TRACK 10
REALNAME "MELBOURNE"
FILENAME "RUSA"
DIRNAME  "RUSA"
ICONCHAR "G"
CHAMPIONSHIP 10
WEEKEND 10

TRACK 11
REALNAME "MONACO"
FILENAME "Monaco"
DIRNAME  "Monaco"
ICONCHAR "F"
CHAMPIONSHIP 11
WEEKEND 11

TRACK 12
REALNAME "MOTEGI"
FILENAME "MOTEGI"
DIRNAME  "MOTEGI"
ICONCHAR "G"
CHAMPIONSHIP 12
WEEKEND 12

TRACK 13
REALNAME "PORTO KORINTHOS"
FILENAME "Clif1"
DIRNAME  "Clif1"
ICONCHAR "E"
CHAMPIONSHIP 13
WEEKEND 13

TRACK 14
REALNAME "PALAMOS G.P."
FILENAME "clif2"
DIRNAME  "clif2"
ICONCHAR "F"
CHAMPIONSHIP 14
WEEKEND 14

TRACK 15
REALNAME "ALLERTON G.P."
FILENAME "ALLERTON"
DIRNAME  "ALLERTON"
ICONCHAR "H"
CHAMPIONSHIP 15
WEEKEND 15

TRACK 16
REALNAME "VIENNA"
FILENAME "austria"
DIRNAME  "austria"
ICONCHAR "P"
CHAMPIONSHIP 16
WEEKEND 16

TRACK 17
REALNAME "CATALUNYA"
FILENAME "catalan"
DIRNAME  "catalan"
ICONCHAR "O"
CHAMPIONSHIP 17
WEEKEND 17

TRACK 18
REALNAME "LEICESTER"
FILENAME "leics"
DIRNAME  "leics"
ICONCHAR "Q"
CHAMPIONSHIP 18
WEEKEND 18

TRACK 19
REALNAME "MILAN"
FILENAME "italy"
DIRNAME  "italy"
ICONCHAR "S"
CHAMPIONSHIP 19
WEEKEND 19

TRACK 20
REALNAME "SUKUH ISLAND"
FILENAME "city1"
DIRNAME  "city1"
ICONCHAR "A"
CHAMPIONSHIP 20
WEEKEND 20

TRACK 21
REALNAME "NORTH ALLERTON"
FILENAME "villagf"
DIRNAME  "villagf"
ICONCHAR "G"
CHAMPIONSHIP 21
WEEKEND 21

Unused Text Strings#

The game's text strings, which are located in the directory D\BIKE\TEXT, contain several strings that are never seen in-game. Most of them are leftovers from Castrol Honda Superbike Racing, as well as the game it is based on, Castrol Honda Superbike World Champions.

Realism
Difficulty: &^^^^^^^^\BK\BL ^^%s
Riders: &^^^^^^^^\BK\BL ^^%s
Laps:   &^^^^^^^^\BK\BL ^^%s
Steering Damage: &^^^^^^^^on $^^^off $
Faring Damage:   &^^^^^^^^on $^^^off $
Major Damage:    &^^^^^^^^on $^^^off $
Radiator Damage: &^^^^^^^^on $^^^off $
Wheelies:        &^^^^^^^^on $^^^off $
Engine Overheat: &^^^^^^^^on $^^^off $
Tyre Wear:       &^^^^^^^^on $^^^off $
Lose Rear Wheel: &^^^^^^^^on $^^^off $
Bike Damage:     &^^^^^^^^on $^^^off $

Bike No.:   ^^^^&%d

P1: %s
Bike: %s
P2: %s
Bike: %s

Display
Screen Resolution: &^^^^^\BK\BL^^%s
Detail Level: %s

320x200
640x480
800x600
High Colour
256 Colour
Perspective
Level 3
Level 2
Level 1
Level 0
Flat shaded
Low
Medium
High
Off
Some
On
Off
On
Soft
Medium
Hard
Off
On

Host
Join
Network
Internet
Serial
Modem
Name:       ^^^^&%s

Left
Right
Up
Down
Button 1
Button 2
Button 3
Button 4
Mouse
Key
Joystick
Joypad
Default Controller: &\BK\BL %s
Controller Conflict:

Choose Controller

Workshop
Network Game
Gravel Traps: &^^^^^^on $^^off $

Players : &^^^^One $^^^Two (Split Screen) $

Penalties: &^^^^^^^^on $^^^off $
Single Player Game
Two Player Game

Joystick 1
Joystick 2
Mouse
Keyboard
Racing Wheel
Joypad

No Available Games Detected
No Network Games Detected
Start Hosting A Network Game
You Are Hosting A Network Game
Start The Race
Quit Network Game
Waiting For Host To Start Game
Network Game Waiting For Riders
Join Network Game
Prepare To Race
Bad Network State
Trying To Join Game
Colours: &^^^^^\BK\BL^^%s
256
HiColour
TrueColour
Hardware Acceleration:&^^^^^^^on $^^off $
Bikes To Render: &^^^^^\BM\BN ^^%s
Level Of Detail:&^^^^^\BK\BL ^^%s
Low
Medium
High

Number Of Players: %d

Fog:&^^^^^^on $^^off $^^random $

Chase Mode:&^^^^^^^on $^^off $
Bonus Cone Mode:&^^^^^^^on $^^off $

Network game at %s over %d laps
No network game info
Checking Network Game Status

Realism Settings

XXXXXX UNUSED

Porky

Credits

Lead Tester^^^^^^^xx
Testers^^^^^^^xx
 ^^^^^^^xx
 ^^^^^^^xx
Manual creation^^^^^^^xx
Marketing^^^^^^^xx
Technical Director^^^^^^^xx
Art Director^^^^^^^xx
Executive Producer^^^^^^^xx
Producer^^^^^^^xx
Executive in charge
of Production^^^^^^^xx

Unused Parameters#

The main race configuration parameter file, PLAY\BIKEGAME.CFG, contains several unused text parameters which relate to default player names for slots 3 to 8, which is not possible since this game is up to 2 players only.

Parameter

Text

HumanPlayerName3

MR THREE

HumanPlayerName4

MR FOUR

HumanPlayerName5

MR FIVE

HumanPlayerName6

MR SIX

HumanPlayerName7

MR SEVEN

HumanPlayerName8

MR EIGHT

Regional Differences#

Track Names#

Each of the track names that are displayed differ between the game's American and European releases. Do note that most of the internal names don't match the tracks' real life equivalents.

US

Europe

Internal Name
(Real Life Equivalent)

Track 1

FRANCE

MARSEILLE

HUNGARY
(Hungaroring)

Track 2

AUSTRIA

JAKARTA

PACIFIC
(Okayama International Circuit)

Track 3

ITALY

GENOA

ARGENTIN
(Autódromo Oscar y Juan Gálvez)

Track 4

SPAIN

SEVILLE

JEREZ
(Circuito de Jerez – Ángel Nieto)

Track 5

ENGLAND

LIVERPOOL

ENGLAND
(Circuito do Estoril)

Track 6

BELGIUM

CHARLEROI

Albecete
(Circuit Gilles Villeneuve)

Track 7

LUXEMBOURG

LUXEMBOURG

ITALY2
(Silverstone Circuit)

Track 8

OSAKA

OSAKA

AUSTRAL
(Circuito de Albacete)

Track 9

MONTEREY

MONTEREY

MOTEGI
(Imola Circuit)

Track 10

PORTO KORINTHOS

PORTO KORINTHOS

Clif1
(Adelaide Street Circuit)

Track 11

VIENNA

VIENNA

austria
(mirrored Laguna Seca Raceway)

Track 12

LEICESTER

LEICESTER

leics
(Circuit de Monaco)

Track 13

MILAN

MILAN

italy
(Twin Ring Motegi)

CPU Opponent Names#

Some of the names of the CPU opponents are different as well:

US

Europe

Opponent A

T LOVE

P JAKES

Opponent D

N RIBA

J V STIVAR

Opponent G

T BAILEY

T LOVE