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Tomb Raider: Underworld (Wii)

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Tomb Raider: Underworld for Wii takes the maligned PS2 version and adds motion controls.

Unused Areas#

mdlview1#

container1#

test_empty_one#

There is a third unused area, this one however doesn't load due to a missing file.

Unused Graphics#

Press Start#

There are two unused placeholder images for the press start screen.

Unused Build Files#

In the archive files there can be found leftover files from the build tooling.

srb-version.txt#

; This file caches the last used global cdcBuild version.
; The actual version can be found in tr7\tools\dll\cdcBuild\version.xml
; This file is used by srbuild, who will wipe the IDS directory each time the global version changes
69

objlist.dep#

<info buildVersion = "69"
      process = "ObjectList"
      version = "4">
  <dep>
    <hard>
      <file date = "01c91e1849978dff"
            name = "c:\tr8\wii-w\unitlist.ids"/>
      <file date = "01c91e1858e72e63"
            name = "c:\tr8\wii-w\objectlist.ids"/>
      <file date = "01c92a6f755679e0"
            name = "c:\tr8\wii-w\unitlist.txt"/>
      <file date = "01c92a6f74f71bd0"
            name = "c:\tr8\wii-w\objlist.dat"/>
    </hard>
  </dep>
  <context/>
  <fileList>
    <file name = "c:\tr8\wii-w\objlist.dat"/>
    <file name = "c:\tr8\wiiemu\wii-w\objectlist.txt"/>
    <file name = "c:\tr8\wiiemu\wii-w\unitlist.txt"/>
  </fileList>
</info>

wiiemucopy.dep#

<info buildVersion = "69"
      process = "WiiEmuCopy"
      version = "1">
  <dep>
    <hard>
      <file date = "01c91e1858ebf319"
            name = "c:\tr8\wii-w\animlist.ids"/>
      <file date = "01c928297f011a42"
            name = "c:\tr8\wii-w\dtpdata.ids"/>
      <file date = "01c92008db600979"
            name = "c:\tr8\wii-w\introlst.ids"/>
      <file date = "01c91e17d2caafa3"
            name = "c:\tr8\wii-w\markup.ids"/>
      <file date = "01c91e1858e72e63"
            name = "c:\tr8\wii-w\objectlist.ids"/>
      <file date = "01c92a6f7558dc3a"
            name = "c:\tr8\wii-w\objectlist.txt"/>
      <file date = "01c92a6f74f71bd0"
            name = "c:\tr8\wii-w\objlist.dat"/>
      <file date = "01c92a6f755da0ee"
            name = "c:\tr8\wii-w\objlist.dep"/>
      <file date = "01c91e184a839730"
            name = "c:\tr8\wii-w\signal.ids"/>
      <file date = "01c92fdcd0d01f48"
            name = "c:\tr8\wii-w\srb-version.txt"/>
      <file date = "01c9236c8a70c2df"
            name = "c:\tr8\wii-w\string.ids"/>
      <file date = "01c92008dbbf67b1"
            name = "c:\tr8\wii-w\symbol.ids"/>
      <file date = "01c91e1788af992c"
            name = "c:\tr8\wii-w\target.ids"/>
      <file date = "01c91e1849978dff"
            name = "c:\tr8\wii-w\terraingroup.ids"/>
      <file date = "01c91e1858ff05f1"
            name = "c:\tr8\wii-w\textures.ids"/>
      <file date = "01c91e1849978dff"
            name = "c:\tr8\wii-w\unitlist.ids"/>
      <file date = "01c92a6f755679e0"
            name = "c:\tr8\wii-w\unitlist.txt"/>
      <file date = "01c928297f05def6"
            name = "c:\tr8\wii-w\waves.ids"/>
      <file date = "01c92fc5ba932142"
            name = "c:\tr8\wii-w\wiiemucopy.dep"/>
    </hard>
  </dep>
  <context depth = "1"
           name = "l0_foyer"/>
  <fileList>
    <file name = "c:\tr8\wii-w\animlist.ids"/>
    <file name = "c:\tr8\wii-w\dtpdata.ids"/>
    <file name = "c:\tr8\wii-w\introlst.ids"/>
    <file name = "c:\tr8\wii-w\markup.ids"/>
    <file name = "c:\tr8\wii-w\objectlist.ids"/>
    <file name = "c:\tr8\wii-w\objectlist.txt"/>
    <file name = "c:\tr8\wii-w\objlist.dat"/>
    <file name = "c:\tr8\wii-w\objlist.dep"/>
    <file name = "c:\tr8\wii-w\signal.ids"/>
    <file name = "c:\tr8\wii-w\srb-version.txt"/>
    <file name = "c:\tr8\wii-w\string.ids"/>
    <file name = "c:\tr8\wii-w\symbol.ids"/>
    <file name = "c:\tr8\wii-w\target.ids"/>
    <file name = "c:\tr8\wii-w\terraingroup.ids"/>
    <file name = "c:\tr8\wii-w\textures.ids"/>
    <file name = "c:\tr8\wii-w\unitlist.ids"/>
    <file name = "c:\tr8\wii-w\unitlist.txt"/>
    <file name = "c:\tr8\wii-w\waves.ids"/>
    <file name = "c:\tr8\wii-w\wiiemucopy.dep"/>
  </fileList>
</info>

Unused Audio#

Wii SDK Leftovers#

In the archive files there are unused sounds from the Nintendo Wii SDK.

Filename

Audio

2nd_time.mid

autumnal.mid

sound_data.brsar