Tigger's Honey Hunt is a simple and rather easy platformer starring the beloved children's character (and one of Winnie the Pooh's friends) Tigger.
Debug Menu#
Using this menu grants you level specific items and bonus. This is likely from the PlayStation version of the game, which happens to fully work here as well. Apply the below code, and to activate it press L + Start while in game. To disable it, press C-Up.
Version |
GameShark Code |
|---|---|
USA |
D10AC2FC 1020 |
Europe |
D10ABD8C 1020 |
While over a menu option, press A to enable or disable it.
(Source: Original TCRF research)
PlayStation Leftovers#
A variety of menu options and text are also present in the N64 port. Apply the below code to replace the pause screen with a PlayStation menu. None of these menu options work that well anymore.
Version |
GameShark Code |
|---|---|
USA |
8002CAFB 00?? |
Europe |
8002B9BB 00?? |
Values for ??:
00 = PS1 main menu
01 = record demo inputs / level select
02 = baby games
03 = options
04 = sound options
05 = screen position
06 = controls
07 = credits
0A = CD damaged
0C = format memory card
0D = overwrite data
0E = checking memory card
0F = no memory card inserted
10 = card inserted to slot screen
11 = loading...
12 = saving...
(Source: Original TCRF research)
Odd Cheat Text#
Present at 0x80002500 (USA) in memory is some type of cheat menu likely from another game.
Cheats
Hero Unlimited Live : On
Hero Unlimited Live : Off
Enemy Unlimited Live : On
Enemy Unlimited Live : Off
Unlimited Power Up : On
Unlimited Power Up : Off
Display Hero Live : On
Display Hero Live : Off
Unlimited Continue : On
Unlimited Continue : Off
End RTC : On
End RTC : Off
Test Fatality : On
Test Fatality : Off
Kill Enemy : On
Kill Enemy : Off
_ Previous Menu
Combo |,},}.Combo },|,|.Combo {,},}.Combo },{,{.Fatality }+|
(Source: Original TCRF research)
Debugging Text#
Try to access to an invalid FXData sound
PATTERN_FUNC
Pattern PATTERN_FORC
MOVE_FUNC
DistMin DistMax
DIST_TEST
Dist
DistSup Moins
Middle
Plus
C_LIFE_TEST
Who_(0:CURRENT)
Life
C_HIT_CNT
NB_HIT
MORE
LESS
RESET_NB_HIT
C_HIT_TYPE
H_AXE
V_AXE
FOOT
C_PHASE_TEST
FATAL_OK
FATAL_NO
TST_PHASE
PHASE_NB
YES
NO
ISCUTTEDMEMBER
MEMBER_ID
C_DO_FATALITY
WHO
C_EXEC_FATALITY
H_BLOCK_TEST
NB_BLOCK
RANDOM_TEST
PERCENT
ANGLE_TEST
ANGLE
MARGE
CHANGE_PHASE
PHASE
PLAY_RTC
RTC_NUMBER
LASTIMPACTNODE
NODE
MULTI_CALL
FUNC0
FUNC1
FUNC2
FUNC3
RND_MLT_CALL
RAND0
RAND1
RAND2
RAND3
RND_STATE_CALL
FLAG0
FLAG1
FLAG2
FLAG3
MLT_STATE_CALL
C_TEST_GROUND
RANGE
C_DEC_HP
NB_HP
KILL_CREATURE
DEC_HERO_HP
TST_PHASE_TIME
VALUE
EXEC_PHASE
ENTRY
PARAMS
ROT_SPEED
TEST_ANIM
PATTERN
PATT_END_ANIM
END_DO
TEST_HERO_ANIM
TEST_COMBO_NB
COMBO
TEST_COMBO_POS
POS
TEST_EVENT_TRIG
TRIG_EVENT
SEND_MAILBOX
PARAM1
PARAM2
TEST_EVENT_OBJ
OBJ_EVENT
TST_FORCE_BLOCK
TST_HERO_COMBO
NODE_CUTTABLE
CUT_FLAG
CUTNODE
TST_ALLOW
CUT_BIT
AUTO_ORIENT
SET_STATE
STATE
INC_COMBO_TOUCH
RES_COMBO_TOUCH
TEST_COMB_TOUCH
COMBO_NBR
SET_IMP_STATE
TST_STATE
TST_IMP_STATE
TURN_TO_RANDOM
MOVE_TO_DIST
DIST
Erreur Alloc FX Erreur FX_Send
%s Inside
%s Outside
%sPlane( %d ): %d %d %d %d (%x)->
===> Nombre de textures : %d <===
===> page 1 etat: %d <===
===> Page crte: %d <===
Page pos : %d %d %d
Page siz : %d %d %d
Came pos : %d %d %d
Came tar : %d %d %d
===> PageCrte : %d <===
===> nbr_right: %d <===
===> nbr_left : %d <===
TIGGER HUNNY HUNT DEBUG MENU
!!!LEVEL SPECIFIC CHEATING!!!
RESET BONUSES COUNT
GET ENOUGHT BONUSES
GET ALL BONUSES
ACTIVATE!
UNACTIVATE
TRIAL MODE
ENABLE!
DISABLE
RTC
REPLAY
GET MAX TIGGER FEARS
GET!
UNGET
LEVEL ITEM
TRIAL CAPACITY IN LEVEL
CHI-FOU-MI
SAMPLE VOLUME
write()
exit()
void WinnieN64AddPsxPrim(unsigned int *lpOt,POLY_GT4 *lpPoly)
unknow primitive code: %X
%s%04d.%s WN64_ TGA
Virtual memory exceeded in `new'
%s Plus de memoire Venus !!!
Memoire demandée = %d octets = 0x%x octets = %d KB
<VN_WorldMemory::Free> attempt to free a NULL ptr !!!!
<VN_WorldMemory::Free> ptr out heap range !!!!
VN_VRamAlloc::FreeVramBlock( 0x%x ), uwTPage == 0
VN_VRamAlloc::FreeVramBlock(), ERROR! Freeing a free texture!
ERROR! Wrong FAT ID!
ERROR! Wrong FAT version! Current is %d.%d.%d.%d, supported is %d.%d.%d.%d
ERROR, cannot find "%s" directory in current FAT from "%s"
ERROR, cannot find "%s" filename in current FAT from "%s" %s\%s
ERROR! Cannot get LEVELS.DAT file's size
ulCurrentBlocOffset = %d (0x%x)
nUsedHeap = %d
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The Winnie the Pooh series | |
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Windows, Mac OS Classic |
Ready to Read • Ready for Math • Tigger Too • Preschool • Baby • A Story without a Tail |
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PlayStation |
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Nintendo 64 |
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Game Boy Color |
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Game Boy Advance |
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GameCube, PlayStation 2 |
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Nintendo DS |
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Plug & Play |
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Adobe Flash |
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V.Smile |
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