the cutting room mirror

They Hunger: Lost Souls

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Debug Menu#

A debug menu identical to Half-Life 2's own menu is present.

Models#

Half-Life 2 and Half-Life 2: Episode One leftovers#

Various leftover Hammer JPEG images of models from both Half-Life 2 and Episode One exist within the game's files.

Day of Defeat: Source leftovers#

The game also has leftover Hammer JPEG images for some Day of Defeat: Source models. These are some examples:

Counter-Strike: Source leftovers#

The game also has Counter-Strike: Source leftovers, too! These leftovers include two Hammer JPEGs of the scrapped updated SEAL Team 6 and Phoenix Connection models.

mossma2#

A reskinned Judith Mossman model with blonde hair can be found in the main models directory as mossma2.mdl. This character was to be the radio host in the game's intro sequence, mirroring that of the original trilogy.

characters\Hostage_04#

A reskinned "Cohrt" hostage from Counter-Strike Source looking like a priest. The provided JPEG has the reskinned model stand next to the original hostage model.

This character is also known as "inventor" in the game files. This was likely due to his role in the story, which was to help the player escape the town via a gyrocopter that needed new parts, which obviously needed to be found.

Unused Text#

Chapter Titles#

Chapter title text that goes unused due to the string name being misspelled ('2004' when it should be '2008').

"hunger_2004-04-02_Chapter1_Title"      "INTRO"
"hunger_2004-04-02_Chapter2_Title"      "\"LOST SOULS\""
"hunger_2004-04-02_Chapter3_Title"      "CREDITS"

Unused/Unfinished Weapons#

Cleaver#

A run-of-the-mill meat cleaver. Also exists in the 2006 build. While there are models and textures for it, this weapon cannot be spawned in-game as it lacks a weapon script file. However, by replacing a string in the pot weapon's script, the model can show in-game.

Hook Gun#

An unfinished weapon that uses the Half-Life 2 crossbow model as a placeholder. Also exists in the 2006 build.

Binoculars#

A pair of binoculars. They cannot be spawned in-game as they lack a weapon script file.

References#


  1. https://web.archive.org/web/20070122064734/http://planethalflife.gamespy.com/View.php?view=previews.detail&id=3↩︎