the cutting room mirror

The Walking Dead: Saints & Sinners (Windows)

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The Walking Dead: Saints & Sinners is the series' first VR title, making things that much more harrowing as you fight the undead, scavenge through the flooded ruins of New Orleans, and face gutwrenching choices for yourself and your fellow survivors.

Unused Weapons#

Prop Wrench#

To do:
Get Stats

Pitchfork#

To do:
Get Stats

Unused Meshes#

SM_PlayerCageMesh#

While the other cages are used for the Vignette whenever the player is moving or damaged, this version has broken UVs, thus rendering it unused.

Unused Textures#

T_UI_DemoArrowWhite, T_UI_DemoWaypoint, T_UI_DemoArrowRed#

Leftovers from a demo, probably used at events.

Faction Remnants#

Remnants of a scrapped Faction mechanic.

Various Controller Buttons#

For some reason, despite this game being a VR game, there are Xbox One buttons, as well as some keyboard buttons. What these would have been used in is unknown.

There also exists a diagram of these controls, but what their controls would have been isn't shown.

Editor Icons#

Either used in-house in UE4 via billboarding, or maybe for a once-planned Level Editor.

PSVR Leftovers#

Leftovers from the PSVR version.

Unused Notes for the Raft#

One for being "Too Exhausted" and another for "Safe at Night". Both would be used in Chapter 2.

TWDS&S-Safe@Night.png TWDS&S-TooExhausted.png