the cutting room mirror

The Incredibles: When Danger Calls

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Unused Audio#

Placeholder Sounds#

Throughout the game's files are numerous placeholder sound effects, ranging from stock sounds to developer voices.

Filename

Sound

bonus_snd.wav

fx_gameBounce.wav

sfx.wav

sfx_gameDismiss.wav

sfx_gameScore.wav

sfx_gameSpots.wav

sfx_gameWin.wav

sfx_guardHit.wav

sfx_guardLook.wav

sfx_guardPoint.wav

sfx_violetForce.wav

sfx_violetHit.wav

sfx_violetInvis.wav

S11_Training#

In the VO\lang0\S11_Training folder are three sounds of a voice counting from one to three. The file s11_VOData.ini also contains unrelated subtitles to these audio files.

Filename

Sound

s11_VOData.ini

s11_one.wav

One Thing

s11_two.wav

Egyptian sample; ,توقف خدمة هوتميل ثماني", -1

s11_three.wav

Two Things, part two which is just a long sentence that requires a wrap. But not unless I go on and on and on.

S12_Elastiplates#

In the VO\lang0\S12_Elastiplates folder are four text-to-speech voice samples. The subtitles of most do not match the actual audio.

Filename

Sound

s12_VOData.ini

T12_VO_DA_0010.wav

(sound of garage door opening, door slamming)

T12_VO_DA_0020.wav

(cooing)

T12_VO_DA_0030.wav

(laughter)

T12_VO_DA_0040.wav

(laughter)