This is a sub-page of The Henry Stickmin Collection.
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Several sprites used the original Flash games are still lurking in the files. It's worth noting that most, if not all, of these are still called to display in certain scenes via their SWF programming but are often stored in places not visible to the player.
Breaking the Bank#
The old sprites for the options are still present in files. In the final game, the options were given new sprites as part of the graphical overhaul to match the style of the later episodes. Perhaps these were placeholders during development?
(Source: Shepardpower)
Escaping the Prison#
General#
Shape IDs: 30419 & 36256 in Henry.swf Some of the police character head graphics show the original badge graphic on their heads. This is covered by the final police hat graphic. Interestingly, the badge is recolored to match to remaster's colors.
Shape IDs: 27356 and 50109 in Henry.swf Some of the unused graphics in the original version are still present.

Shape IDs: 36487 and 36490 in Henry.swf Leftovers from the original version of the NrG Drink fail, presumably stored to call in the assets for the police officers in the background. Like before, their hats are recolored to match the remaster's colors.
Sneaky Escapist#
Similarly, the old sprites for the options when Henry is on the roof of the prison are present as well.
(Source: Original TCRF research)
Badass Bust-Out#
These sprites are from when Henry is in the bathroom:
Lawyered Up#
Shape ID: 46172 in Henry.swf The old version of the judge's seat in the Lawyered Up route. Like before with the police officers, it has been recolored to (almost) match the remaster's colors.
Stealing the Diamond#
General#
Shape ID: 11907 in Henry.swf The intro graphic for Henry's desk in the intro contains the old pencil writings offscreen.





The old sprites for the initial options on the "Sneak In" route. The old teleporter graphic is not stored among these, but this can likely be explained by its presence among the Breaking the Bank graphics (as noted above).

Some of paintings have their original graphics still present (the pyramid painting's shape ID is 28206 in Henry.swf). The check mark animation for clicking a new painting from the original is also present.
Intruder on a Scooter#
Shape IDs: 34107 & 34139 in Henry.swf Some of the old graphics for when Henry initially busts into the museum are still present.
Shape ID: 28203 in Henry.swf The exit sign for the last door.
Just Plain Epic#
The pillar and Bowser-esque shell from the Just Plain Epic route. The pillar graphic is actually shorter than it was in the original. The shell got a makeover via the graphical overhaul, where it is now blue with white spikes.
Shape ID: 45425 in Henry.swf The old globe map from the CCC cutscene of the same route is still present.
Sprite ID: 6585 in Henry.swf The old version of the aftermath of the Shoop Da Woop fail.
Shape IDs: 28202 & 28205 in Henry.swf Lastly, the ending cutscene has some old graphics as well.
Undetected Burglar#
Some of the old museum graphics can still be found among the Portal Gun fail's graphics in Henry.swf. In fact, the wall graphic is directly behind the final wall's graphic when rendered but cannot be seen.
In the files for the Undetected Burglar ending, the original version of the boat Henry rides can be seen offscreen.
Infiltrating the Airship#
Pure Blooded Thief#
The old sprite and animation of the Expanding Foam option from the Pure Blooded Thief route.
Shape IDs: 25017, 25042, & 25018 in Henry.swf The old background assets for the surveillance room.
Shape ID: 29188 in Henry.swf The animation for the Prototype helmet flying around while Henry is flying in the suit still has its old frames present in the data. While they are technically called by Henry's flying animations, they are actually covered up by a separate, remastered helmet graphic that is applied to every frame of the animations. The old frames range from IDs 29188 to 29319 and 29480 to 29538 in Henry.swf.
Rapidly Promoted Executive#
Shape ID: 24324 in Henry.swf One of the old shapes for the Parachute fail in the Cargo Bay remains among its graphics.
Government Supported Private Investigator#
Shape ID: 17780 in Henry.swf The old version of the air duct background from "Government Supported Private Investigator".
Fleeing the Complex#
Ghost Inmate#
Shape ID: 18849 and 18835 in HenryFtC.swf The old design for the cell door. Called during the Command Melody fail.