the cutting room mirror

Unused Graphics

This is a sub-page of The Curse of Monkey Island.

Unused graphics for The Curse of Monkey Island.

Unused Graphics#

bullseye-icon#

An unused bullseye cursor.

guest-room-nightstand#

An unused image of the nightstand in the Goodsoup Hotel guest room. In-game, Guybrush will refuse to open it.

To (badly) display this in-game, head inside the guest room and type object 1048 state 1 in the ScummVM debugger.

hang-diorama-fallen-corpse#

The only remnant of the unused hang-diorama-fallen-corpse object in the RoD Monkey Island area of the last chapter.

hotel-ex-stans-sign-1#

Image 0 Image 1

Two unused images for Stan's sign in the area outside the Goodsoup Hotel. They're cropped placeholder images of the cooking pot. In-game, you cannot see the Mutual of Stan from there.

To display this in-game, go outside the Goodsoup Hotel and type object 968 state 1 in the ScummVM debugger for the 1st image, and object 968 state 2 for the 2nd one. State 2 in-game

(Source: Original TCRF research)

Portrait#

Unused

Final

There is an unused version of the portrait in the Goodsoup Hotel. When you first walk in, she's already wearing the hat.

(Source: dustbin.mixnmojo.co/cmistuff.html)

Room 1#

Base

Active

Enter the command room 1 into ScummVM's debugger. This is the "room" that is used when the intro movie is playing, but warping here brings up this placeholder screen with a monkey's head and a tropical island. Not much else.

The objects here are: string-balloon-object, logo-logo-object, logo-bear-object, logo-disclaimer, and logo-bear-mouth.

To activate the graphics in the room, type object 101 state 1 (logo),object 103 state 1 (disclaimer), or object 104 state 1 (mouth).

stump-box#

An unused image of a box for the stump joke from The Secret of Monkey Island.

Type object 1213 state 1 in the ScummVM debugger during the Easter egg to display this in-game.

stump-inv-blanker#

An unused graphic that would have blanked the inventory in the stump joke Easter egg area.

Type object 1212 state 1 in the ScummVM debugger during the Easter egg to display this in-game.

Unused

Final

Verbality#

On Captain Rottingham's ship, there's unused images for a Mortal Kombat joke.

Type script 2004 run in the ScummVM debugger while on his ship to have "DESTROY HIM!" display in-game.

destroy-him-sign
DESTROY HIM!

verbality-sign
VERBALITY In-game

volcano-fruit-men#

Unused

Final

An unused graphic for the entrance to the volcano which shows the altar empty. In-game, Guybrush refuses to go back to this area after the volcano erupts.

To display this in-game, go to the area outside the volcano and type object 917 state 1 in the ScummVM debugger. In-game

(Source: Original TCRF research)