199 |
stop the music |
Plays the game intro. Despite what it says, the music is still active. |
200 |
in the treasure hold |
Guybrush appears in the first area of the game with all the items he needs to get into the Treasure Hold, plus a paperweight. However, Wally is bugged and will stop you from proceeding. |
201 |
part II |
Places you in the swamp at the beginning of Part 2 with nothing but the ventriloquism book. |
202 |
credits room |
Early version of the credits in the style of MI2. No music, only an image of a treasure chest. The ACTORS section of the credits is empty. "Voice Department Coordinator" is the wrong font color. Guybrush has no items.
scr 2002 run will change it to the Jolly Roger background, but its palette is screwed up. scr 2004 run will make the background fade in. scr 2005 run will do the same to your cursor.
You can force the other credit images onto the screen.
- object 1368 state 0 then object 1369 state 1 will display a skull.
- object 1369 state 0 then object 1370 state 1 will display a map.
- object 1370 state 0 then object 1371 state 1 will display a ship on fire.
- object 1371 state 0 then object 1372 state 1 will display a mermaid.
|
203 |
credits room |
Another early version of the credits with a single image of the Jolly Roger. Guybrush is holding a lot of items. Interestingly, he has the unused cooking pot item, two weak hands (crashes game), and is described as "an anonymous pirate-in-training" in the death certificate. Murray's icon is jabbering faster than usual.
scr 2004 run will make the flag fade in. scr 2005 run will do the same to your cursor. |
205 |
elaine gets stolen |
Immediately plays the cutscene of Elaine getting stolen by pirates. Guybrush has no items. |
206 |
beginning the cannon puzzle |
Starts you at the beginning of the game with the ramrod and plastic hook. The duplicate ones in the area cannot be picked up. |
215 |
testing the first person cannon view |
The cannon is free to use. The plastic hook is bugged and not available. |
220 |
animated skeleton |
After Murray appears at the water line. |
225 |
baby lechuck |
Puts you at the beginning of Part 2 in Puerto Pollo near Kenny Falmouth. Items: helium balloons, bag, glowing ember, serrated breadknife |
226 |
just talked to voodoo lady |
Places Guybrush in the water of the Plunder Island map. Guybrush will tell the Voodoo Lady Elaine was stolen, but she's still there on the beach. Items: helium balloons, bag, glowing ember |
230 |
testing getting gold tooth |
Puts you in Puerto Pollo near Kenny Falmouth. Unlike most of the previous boot params, Puerto Pollo's music is normal. Items: helium balloons, reservation slip, pin, bag, pie pan |
240 |
testing banjo duel |
Puts Guybrush in The Barbery Coast. The debug status window helpfully displays which string is played during the banjo duel. Items: helium balloons, reservation slip, pin, bag, glove |
241 |
testing easy banjo duel |
Same as before, except you also have a jawbreaker and a pack of gum. A duplicate, untouchable jawbreaker is on the floor. The animation, camera, and music on the field of honor is also bugged. |
245 |
testing caber toss |
Puts Guybrush in the barbershop again. Rottingham's gone, and you are flagged to win the caber toss. Your first return back into the shop will have Haggis cut an invisible customer's hair. Items: helium balloons, reservation slip, pin, bag, glove |
247 |
testing caber toss |
Same as before. |
250 |
getting the barber shop scissors |
In the barbershop. Captain Rottingham's back. Items: helium balloons, dandruff, bag, pin, pack of gum |
255 |
blowing the tooth-filled helium bubble |
In Blondebeard's Chicken Shoppe. Items: helium balloons, dandruff, bag, engagement band, enormous diamond, reservation slip, jawbreaker, pin, tooth in gum, pack of gum |
260 |
getting through the jungle |
Loads Guybrush getting ejected from the snake. Items: helium balloons, glowing ember, scissors, paperweight |
270 |
danjer beach is open |
Puts Guybrush on top of the water of Danjer Bay. Interestingly, the sharks follow him. Without hacking, Guybrush is stuck on the water. Items: helium balloons, scissors, reservation slip |
275 |
test making rubber plug |
A giant, blue Guybrush appears on Danjer Cove's waters, sans boat. Unlike the previous param, you can head to the pirate ship or the beach with the exit arrows. Items: helium balloons, scissors, reservation slip, biscuit cutter |
280 |
fixed hole in danjer beach rowboat |
Same as before, except the boat is already plugged. Items: helium balloons, scissors, reservation slip, paste, serrated breadknife, biscuit cutter |
281 |
EASY MODE fixed hole in danjer beach rowboat |
The same as the previous param. |
282 |
on lc-deck tarred and feathered |
Tarred, feathered, and alone on The Sea Cucumber. Guybrush is stuck because there's no rowboat and the door won't open. The only item is the ventriloquism book.
If you hack yourself to room 30, Guybrush will mention the Voodoo Lady must be out if you try to grab the alligator tongue. |
285 |
testing chicken cos |
On The Sea Cucumber. Guybrush has the item to get tarred and feathered, but can't because there is no rowboat. So he's stuck again.
Items: serrated breadknife, helium balloons, dandruff, bag, engagement band, enormous diamond |
290 |
in lc-qurtr after LeChimp's retirement |
In LeChimp's quarters with Mr. Fossey absent. The rowboat is one-way since it's not repaired. Guybrush has no items. |
291 |
getting out of chicken bucket |
Guybrush is knee-deep in the water by the pirate ship with only a ventriloquism book. He can enter the window or head up the plank. |
300 |
testing the chicken shop |
Guybrush is in his chicken costume on the Plunder Island map. Items: reservation slip and ventriloquism book |
350 |
do spotlight puzzle |
Appears near the top of the stairs in the backstage of the theater. Items: chicken grease and 2 treasure maps |
400 |
testing brimstone beach club |
At the Brimstone Beach Club. Items: mysterious flowers, club card, ventriloquism book |
450 |
testing brimstone beach club getting the map |
Puts Guybrush near the sunbather. Items: club card, mug, pitcher with red dye, and cooking oil |
460 |
finish chapter two |
Guybrush is backstage of the theater, near the door. You can't go upstairs, and Slappy's show flag is not on. The worn trunk is open with cannonballs so you can grease them. If you leave the theater, the door will be locked. Items: chicken grease, 2 treasure maps, map |
465 |
start rhymes with orange |
Begins with Part 3's opening cutscenes. Despite what the description says, you do not start with the "orange" dialogue option. Guybrush has no items. |
470 |
on the deck |
Onboard your ship with weak cannons, no treasure, 1 insult, and hard ship combat selected.
Items: 2 treasure maps and a map |
475 |
on the deck |
Same as before except your ship is equipped with the "Mr. Massacre!" cannon, but it will show up in the sentence line as weak cannons. |
480 |
begin an insult fight |
Loads game with a dark room and Guybrush saying "You wouldn't lie to me, would you?" No items. He has weak cannons and 2 insults. |
500 |
ship combat |
Loads the navigational chart map. Weak cannons, no treasure, 1 insult, but a fair amount of items.
Items: gold tooth, cooking oil, map, pie pan, helium balloons, pirate literature, skeleton arm, bag, paste, pin, magic wand, scissors, club card, reservation slip, glove, book, pack of gum, hollow reed, serrated breadknife, biscuit cutter, treasure map, towels, wet towels, pitcher with red dye, torn contract |
502 |
ship combat |
Crashes. |
590 |
ship combat Ready to attack Rottingham |
Loads the navigational chart map. Ship is equipped with the "Destructomatic T-47," but sentence line will identify it as weak cannons. No items, no treasure, all insults. Ship combat is extremely buggy. A single cannon ball will float across the screen and not hit anything. You'll have to use the shift+v cheat to win the ship battles. |
595 |
ship combat Ready to swordfight Rottingham |
Loads the navigational chart map. No items, no treasure, weak cannons, all insults. |
600 |
start blood island |
Loads Part IV opening. Items: helium balloons, bag, map, scissors, pin, paste, gold tooth, skeleton arm |
605 |
waking goodsoup |
Places you in the 1st floor of the Goodsoup Hotel with only the items necessary to wake up Griswold Goodsoup. Footstep SFX is bugged until you leave or re-enter the Hotel. |
610 |
testing trial 1 on blood island |
Places you on the 1st floor of the Goodsoup Hotel. Despite having the cushion item, its graphic will still show it on the barstool. Items: helium balloons, bag, map, scissors, pin, paste, gold tooth, skeleton arm, mallet, chisel, cushion, Head-B-Clear |
615 |
trying to become a goodsoup |
In front of Griswold Goodsoup. Guybrush has the items necessary to become a Goodsoup, but not to die. Mort will be in his house in the cemetery, but Stan's isn't open. Items: helium balloons, mallet, chisel, laminated business card, coffin nails, (Goodsoup family history) book |
620 |
guybrush is a Goodsoup |
Places you on the 1st floor of the Goodsoup Hotel. Drinking the spiked drink will put you in the Goodsoup family crypt. Notably, Griswold will refer to Guybrush as "this anonymous pirate-in-training" since no name was selected. Items: helium balloons, bag, map, scissors, pin, paste, gold tooth, skeleton arm, mallet, chisel, cushion, Head-B-Clear, laminated business card, (Goodsoup family history) book |
630 |
testing gestroom |
Despite the description, this places Guybrush at the top level of the Windmill. Items: laminated business card, coffin nails, nail, crowbar, mirror, chisel, empty jar |
648 |
on Skull Island |
Despite the description, this loads Guybrush saying "I bet this makes the picture look spooky" in the painting storage room of the Goodsoup Hotel, sticking his head through the porthole, but there's no portrait framing him. He has no items. |
649 |
on Skull Island |
Loads Guybrush getting into an invisible ferry and setting sail for Skull Island. He only has the umbrella. |
650 |
testing Skull Island and smugglers |
At the top of Skull Island. Notably, the death certificate item Guybrush has refers to him as "an anonymous pirate-in-training" since no name was selected. Items: tofu mask, death certificate, umbrella, insurance money |
655 |
test card game |
At Smuggler's Cave. Items: insurance money, laminated business card, tarot card |
660 |
test smuggler's cave battle |
Despite the description, it starts with Guybrush in room 1. The first death cutscene with Mort and Griswold talking is active. Then it loads into the crypt, but Mort's sprite doesn't appear. Items: chisel, Head-B-Clear, gold tooth, cooking oil, map, pie pan, helium balloons, pirate literature, skeleton arm, bag, paste, pin, magic wand, scissors |
660 |
test stan's crypt |
This is the same as before and may be mis-numbered. See below (670) for its possible real param number. |
680 |
test altar |
Guybrush is at the volcano altar with his tofu mask. Notably, the vegetable mannequin is still there and the Cannibals are in their positions before the sacrifice. Items: tofu mask, chisel, un-melted hunk of nacho cheese |
690 |
test windmill |
Guybrush appears at beginning of the Windmill area with only an umbrella. |
700 |
trial 3 the cheese puzzle |
Guybrush appears in Stan's crypt. The knocking SFX is not on, but you can free Stan with the chisel. The volcano is active, and Griswold doesn't have his hangover. Items: chisel and un-melted hunk of nacho cheese |
710 |
ready to free elaine |
Starts at the end of the Goodsoup family crypt. Murray is active, but he'll appear invisible when he drops and the game won't allow you to carry 2 Murrays. Items: Murray, enormous diamond, chisel, skeleton arm, paste |
715 |
have everything to free elaine |
Guybrush appears in the clearing near Elaine. Items: enormous diamond, slippery greasy hand lotion, engagement band |
720 |
ready to go to Skull Island |
Guybrush appears in the water of the Blood Island bay, near the lighthouse. The sharks will follow him. He's stuck unless you use the exit arrows. The lighthouse is repaired. Items: insurance money, (5 death) tarot card, compass, umbrella |
900 |
beginning of chapter 5 (gondola) |
Starts the beginning of Part V, with Elaine punching Guybrush. Items: (Cap'n Nick's Shaving Soap) bottle, pie pan, recipe book |
950 |
at the carnival as l'il guybrush |
Starts with LeChuck saying he's going to give Guybrush a time-out. Items: pie pan, (Cap'n Nick's Shaving Soap) bottle, cork |
1000 |
carnival |
Appears near the cannon at the Carnival as Li'l Guybrush. Items: paste, cooking oil, sausage, tofu mask, (Cap'n Nick's Shaving Soap) bottle, cork, pie pan |
1020 |
at carnival with snowcone ingredients |
Again at the Carnival, but only with Dinghy Dog hair and meringue pie for items. |
1050 |
coaster |
Appears riding the coaster by the snow monkey diorama. Items: pepper mill, zombie pirate toy, keg o' rum |
1070 |
hang-dia |
Riding the coaster by the Monkey Island diorama. Items: zombie pirate toy |
2000 |
win |
Guybrush appears in room 1 without any items. |
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