the cutting room mirror

Objects

This is a sub-page of Swordigo.

Here are a few items which are not used in any levels, probably mostly due to gameplay changes.

Big Health Bottle#

A larger version of the health bottle which may have given players more hp when consumed manabottlebig

Textures

Machine Name

healthbottle_2x

item_healingpotion

Big Mana Bottle#

A large mana bottle item, probably it would replenish your magical energy. manabottlebig

Textures

Machine Name

manabottle_2x

manabottle_big

Gear 1#

Pretty simple, just a cog. Maybe it was intended to add some detail to the elevators? Interestingly, it is actually referenced in the main menu scene three times, although it is invisible. gear1

Textures

Machine Name

black_2x

None

Mana Bottle#

A smaller version of the big mana bottle. manabottle

Textures

Machine Name

manabottle_2x

manabottle

Powershard#

A 3D blue and yellow six pointed star object. powershard

Textures

Machine Name

Animations

sshard_yellow_2x

powershard

powershard_sparkle

sshard_blue_2x

Web Trampoline#

A large spiderweb object, maybe designed for the Great Caves. If the character fell onto it with enough downward velocity it would catapult him into the air. web_trampoline

It has this code:

local self, target, normal = ...;

local animation = 106;

if (target:identifier() == "hero") and (normal:y() < -0.5) then
    KeyframeAnimation.SetRunning(self, animation, true);
    KeyframeAnimation.SetCurrentTime(self, animation, 0);
    Program.Wait(0.10)
    target:setVelocity(Vector3.New(target:velocity():x(), 700, 0));
    Program.Wait(KeyframeAnimation.TimeToCompletion(self,animation));

end

Textures

Machine Name

sshard_blue_2x

web_trampoline

White Stone Block#

A block of whiteish stone, probably from the Corrupted Grove. stoneblock_white

Textures

Machine Name

dreamystone_2x

whiteblock