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Debug Bars#
The GameShark code 800D49FC 0001 will enable several colored bars at the bottom of the screen. These appear to indicate hardware utilization, such as CPU usage.
(Source: xdaniel)
Development Text#
Present at 0xE0628 in the ROM is text for a debug mode.
x=%3d
y=%3d
w=%3d
h=%3d
WInfo
camera No %d
z=%f
x=%f
y=%f
rx=%f
ry=%f
rz=%f
Camera
free %06x
use %06x
memInfo.%s StackOver
%s %04x/%04x
Main
Draw
VSync
StackInfo
HalfCol
qdraw %d
poly %d/%d tri %d
vtx %4d tex%3d mat%3d
min % 5d % 5d % 5d
max % 5d % 5d % 5d
Near[%d] % 7.1f % 7.1f % 7.1f
Far[%d] % 7.1f % 7.1f % 7.1f
Frustum
Bitmap
BDFrame
obj sum %d
obj %d free
obj %d use
level %04x
attr %04x
x %f
y %f
z %f
rx %f
ry %f
rz %f
ObjInfo
Task sum %d
Task %d free
Task %d use
Task func free
Task func use
Obj don't used
Obj %d use
Top
before %d
Bottom
next %d
top parent
parent %d
no child
child %d
TskInfo
BF
TP
MS
NE
PS
NS
YY
WW
SS
AS
DS
KK
FF
%s %f
Ball Speed
Bdaman Speed
%s %d
Rensha Speed
Charge Speed
0123456701234567
BD Frame
Labor info
DMA
HalfWindow
ObjectInfo
Task Info
MemInfo
Job Gauge
glLoadFlag
Battle Para
Sound Test
Texture
Item All New
Item All Copy
Item All Off
Item All Put
Item All On
Item All Get
Window
Files
Music %4d
SE %4d
DebugMenu
decode tyep unknown.(%x)
(Source: Ferrox)
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The B-Daman series | |
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SNES |
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Game Boy (Color) |
Super B-Daman: Fighting Phoenix • Bakukyuu Renpatsu!! Super B-Daman: Gekitan! Rising Valkyrie!! |
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Nintendo 64 |
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Game Boy Advance |
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