the cutting room mirror

Streets of Rogue

A grim vision of a dystopian future where Chicken Nuggets are considered currency.

Unused Audio#

An unused sound for NPCs fleeing, in a completely different, vocal style compared to the bleeps and clicks of the rest of the NPC sounds.

Unused Items#

BearTrapPark#

[No description]

A projectile version of the Bear Trap. It transforms into a dropped item once thrown, and can only do damage while being thrown.

BalletShoes#

"Probably going to be removed from the game!"

Armor that increases the player's speed. No texture.

Shovel#

"Hit people, dig up graves, and participate in all sorts of not-at-all unsavory activities!"

Weapon with similar damage to the Wrench. Has low-quality art.

Teleporter#

"Teleports you to a random location, getting you out of a jam and potentially into a new one."

Acts like the Quick Escape Teleporter, but must be triggered manually.

Chainsaw#

"Only use this on trees, ok? That's what it's meant for. Definitely don't use it on humans, are we clear?"

Deals fifteen points of damage. Produces a sound effect when used.

FlamingSword / Sword (Flaming)#

[No description]

Also deals fifteen points of damage. Uses Sword graphics when in inventory but switches to Water Pistol graphics when used.

GrenadeKnocker / Knocker Grenade#

[No description]

Causes a loud noise, attracting NPCS in a similar fashion to if the player ends their run mid-level. Uses Dizzy Grenade graphics.

WarpZoner#

"Warps you to the next floor."

Immediately ends the level. Does not cause trait selection if a level-up is attained. Single use.

PropertyDeed#

"You now own every piece of property on this floor. Come and go as you please, free of repercussions."

Self-explanatory. Does not work on security cameras. May have been used for testing, or was planned to be dispensed from a vending machine.

LaserBlazer#

"Simultaneously avoid detection by security beams, and look like the coooolest kid on the block."

Armor which gives the player the unused status effect "Lasers Ignore You", which in turn gives them the used trait "Graceful". No texture.

PowerDrill#

[No description]

Another fifteen-damage melee weapon. No texture in inventory, but once again the Water Pistol Texture in use. Notably the only other weapon besides the Knife and Fists that uses the "thrust" animation as its default.

PlasmaSword#

"It's totally not a Lightsaber, really!"

A melee weapon that deals thirteen damage. Has rudimentary art.

RubberBulletsMod / Rubber Bullets#

"Rubber bullets knock out your opponent instead of killing them. Your conscience will stop giving you the silent treatment."

Gun mod that works as described. May have been intended for an early version of the Doctor's Super Special Ability.

BodyVanisher / Body Vanishing Salt#

"Cause incapacitated bodies to vanish into thin air. Or fat air. Let's not discriminate here."

Use near a dead, knocked out, or arrested NPC to cause them to disappear. Originally given to the Doctor in early builds of the game.

MoodRing#

"Useless! Don't tell me when I'm angry, I already know, dammit!"

Armor that gives no effects. Present in early versions of the game, but removed after an exploit was discovered involving Armor Durability Spray raising its sell price to extreme levels.

FiveLeafClover#

""Luckier than the Four-Leaf Clover, less lucky than the fabled Six-leaf clover. The awkward middle child."

A more powerful version of the Four Leaf Clover. Only affects crit and slot machine chances.

SixLeafClover#

"The big daddy of clovers. Put Lady Luck into a chokehold and make her cry uncle."

Similar to the Five-Leaf Clover but even more powerful.

Region Differences#

A number of cosmetic changes were made to the Chinese version, to appease government censors. Both English and Chinese versions of the altered text are included in the localization files. Both will be displayed here.

Graphical Changes#

Careful, you'll lose an eye.

This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.
Specifically: Rip the appropriate graphics

  • The Cop wears purple instead of blue, lacks the little badge on their chest, and wears a purple skullcap instead of a traditional western police cap.
  • SuperCops, much like their predecessors, also wear purple instead of blue.
  • The Thief's torso is entirely black, without any white stripes.

Class Name Changes#

A number of classes had their names changed to euphemisms.

Original - English

Altered - English

Altered - Chinese

Slave

Servant

仆人

Former Slave

Former Servant

前仆人

Slavemaster

Servant Provider

老爷

Cop

No-Fun Enforcer

铁面巡警

SuperCop

Super No-Fun Enforcer

超级铁面巡警

CopBot

Enforcer Bot

机器人执法者

Cannibal

Maniac

疯子

Zombie

Diseased

痨病鬼

Gangbanger

Troublemaker

古惑仔

Drug Dealer

Street Peddler

街头毒贩

Class Description Changes#

Slavemaster#

Original - English

Altered - English

Altered - Chinese

The warmest, gentlest slavemaster one could ever hope to have. Joins fellow Slavemasters each night to serenade their slaves with acapella lullabies. This is followed by mandatory cuddle sessions. As for all the form-fitting leather?.. Well, everybody has their thing, ok?

Provides servants to everyone who can afford one. As for all the form-fitting leather?.. Well, everybody has their thing, ok?

向有钱的人出售仆人。那些皮衣、皮鞭和蜡烛是怎么回事?……呃,大家都有自己的秘密,不是吗?

Cop#

Original - English

Altered - English

Altered - Chinese

Follows the Law of the Land unflinchingly, even if it doesn't always make perfect sense. Despite this, the Cop became disenchanted with the current government after a law was passed preventing more than four people from dancing side by side, sadly forcing the Cop's Village People cover group to disband.

Are you having fun? Lots of fun? Don't let the No-Fun Enforcer know it, or they just might beat you up! Follows the Law of the Land unflinchingly, even if it doesn't always make perfect sense.

玩得开心吗?很开心?千万不要让那些铁面巡警知道,不然他们会把你打个半死!一丝不苟地执行当地法律,虽然有时候这些律法并无多大意义。

Cannibal#

Original - English

Altered - English

Altered - Chinese

The result of inbreeding, toxic sludge pollution, and internet videos of animals being kept in tiny cramped spaces before being turned into fast food. The Cannibal finds it morally unjustifiable to eat animal meat, but it's just so tasty! There's only so much tofu one can take before they snap. Fun fact: Human meat is apparently very sweet tasting.

The result of inbreeding, toxic sludge pollution, and internet videos of animals being kept in tiny cramped spaces before being turned into fast food. The Maniac gains their power from sucking the life energy out of dead people, but refuses to eat anything!

这是近亲结婚、毒性污泥污染和互联网动物保护视频(动物们被关在狭小的空间,然后被做成快餐)的结果。这些疯子从死人身上汲取精气,获得力量,但拒绝食用任何东西!

Zombie#

Original - English

Altered - English

Altered - Chinese

The Zombie doesn't actually want to eat people's brains. I mean, that's pretty gross. However, society expects it. Society also demands that 'normies' try to stab Zombies in the head with an axe. It's a vicious cycle. Zombies also wish that they were cool enough to hang out with Vampires -- but as everyone knows, Vampires can be pretty aloof!

A terrible disease is spreading throughout the land, causing people to attack other people without provocation!

一场可怕的疾病在席卷城市,被感染的人会毫无理由地相互攻击!

Gangbangers#

Of note is that the modified descriptions for the Gangbanger classes are still based on the original Early Access versions, before they were rewritten for the console releases to remove references to, uh, fornication.

Original - English

Altered - English

Altered - Chinese

Joined the Crepes after witnessing their father being murdered at the hands of a Blahd. Actually, it wasn't a Blahd, it was just a crazed naked man driven insane from a nasty sunburn. The Gangster probably needs to have their vision checked.

Joined the Crepes after witnessing their mother being murdered at the hands of a Blahd. Actually, it wasn't a Blahd, it was just a naked man with extreme full-body rosacea. And it wasn't a murder, they were just fornicating! The Troublemaker probably needs to have their vision checked.

在目睹自己的母亲被血帮杀害后,古惑仔加入了瘸帮。实际上,这并不是血帮下的手,真正的凶手是一个全身长满红斑痤疮的裸男。而且这也不是谋杀,他们只是在私通!古惑仔可能需要检查一下自己的视力了。

Joined the Blahds after witnessing their father being murdered at the hands of a Crepe. Actually, it wasn't a Crepe, it was just a crazed naked man driven insane after falling into a vat of blueberries. The Gangster probably needs to have their vision checked.

Joined the Blahds after witnessing their father being murdered at the hands of a Crepe. Actually, it wasn't a Crepe, it was just a naked woman doing Avatar cosplay. And it wasn't a murder, they were just fornicating! The Troublemaker probably needs to have their vision checked.

在目睹他的父亲被瘸帮谋杀后,古惑仔加入了血帮。实际上,这并不是瘸帮下的手,真正的凶手是一个扮装成阿凡达的裸女。而这也不是谋杀,他们只是在私通!古惑仔可能需要检查一下自己的视力了。

Investment Banker#

Original - English

Altered - English

Altered - Chinese

"Greed is good! So are drugs!" This is the motto that the Investment Banker lives by. Predictably, this has led them to significant wealth and a crippling drug addiction... Party party party! It's an extreme lifestyle (and gameplay style) that's not for everyone.

"Greed is good!" This is the motto that the Investment Banker lives by. Predictably, this has led them to significant wealth. But they are also addicted to power-ups! Party party party! It's an extreme lifestyle (and gameplay style) that's not for everyone.

“贪婪是种美德!”这就是投资银行家的座右铭。可以预见的是,这让他们拥有了巨额财富。不过这也知道他们染上了严重毒瘾!派对,美女,狂欢!这是一种极端的生活方式(和游戏风格),并不适合所有人。

To do:
Item and dialogue changes

Developer/Beta Testing Messages#

Multiple developer/beta testing messages can be found in \Steam\steamapps\common\Streets of Rogue\StreetsOfRogue_Data\level1.

At line 10037, there's some old changelog text:

- Saved characters may be deleted next build (August 10)
- Unlocks are disabled while playing as user-created characters.. for now.
- User-created characters do not work in multiplayer mode.
- Many abilities and traits are not available right now.
- Point values were added very hastily and might end up getting changed a lot 

At line 10162, there's a message that was presumably in the "Feedback" section of early builds:

 BUGS AND BALANCE:
- Have you found anything that looks like a bug?  Please be very specific when describing the problem.
- Is the gameplay generally too difficult?  Too easy?  Are there any specific aspects that you  find easy or difficult?  Exploits?
- What was your 2-player, 3-player or 4-player cooperative experience like?  Did you come across any exploits or oddities that aren't in single-player?
- Did you face any severe problems in online multiplayer, like crashes or disconnects?  Try to be as specific as you can when describing the problem.

SUGGESTIONS:
Characters
Environmental Objects
Items
Traits / Status Effects
Mutators
Disasters
Buildings

Please note that if you choose to add your e-mail address, I may respond to your feedback with follow-up questions.

If you REALLY want to help me out, post a YouTube video of yourself playing the game!  That's a great way for me to learn about other people's experiences!

Thanks!
<3 Matt 

At line 10854, there's a message presumably to early beta testers:

...I want to play the finished game really badly, and hopefully you do too!

<3 Matt

COMING TO FUTURE BUILDS
* Metric tons of improvements and polish to everything!
* Vastly improved game balance!

* A real structure / progress system (i.e. you'll be able to win the game!)
* Storyline!
* Loads and loads of new stuff!
- Items!
 - Weapons!
 - Interactive Objects!
 - Character classes!
- Quest types!
 - Level variations!
 - Non-placeholder music and sound effects!
* A monumental gaming experience? 

At line 11202, there's another early version of the "feedback" message:

Here are some specific things I'm curious about:
- What attracted you to this game in the first place?
- What do you like most about the game?  What "makes" the game for you?
- Is the gameplay generally too difficult?  Too easy?  Are there any specific aspects that you  find easy or difficult?
- Do you find anything about the game really obtuse/confusing?
- Are you adjusting to the game's controls?  Is there anything that you find annoying or tricky about them?
- Have you found anything that looks like a bug?
- What was your 2-player cooperative experience like?
- Are there any objects, items or characters types that you'd like to see in the game? (there's a good chance I'll actually add them!)

Please note that if you choose to add your e-mail address, I may respond to your feedback with follow-up questions.

If you REALLY want to help me out, post a YouTube video of yourself playing the game!  That's a great way for me to learn about other people's experiences!

Thanks!
-Matt

At line 11580:

 If you're reading this, you're one of the very first people to play Streets of Rogue!  I'm still pretty much in "stealth development mode", but feel free to share with friends, acquaintances, water cooler gossips, your dog, etc.

YOUTUBERS and TWITCHERS, you have full permission to do your thing.

At line 12261:

 It's kind of like Binding of Isaac meets GTA meets Deus Ex. You get dropped into a procedurally generated city to do missions (rescue, steal, neutralize, etc.), but you can complete these tasks any way your heart desires.

Kill everything, use stealth, hack things.

You also get to play as a gorilla if you want. 

At line 12575, there's a message similar to the one found at 10854.

 The game’s goofy/chaotic world lends itself to having a wide variety of weird and wacky crap, and I want to find a way to fit your ideas into the game.

If you've got comments or suggestions, please press the Feedback button on the Main Menu, where you can let me know your thoughts without even minimizing the game.  Or, you can post on the Steam forums, which I read all the time.

I want to play the finished game really badly, and hopefully you do too!

<3 Matt

COMING TO FUTURE BUILDS
* Bug fixes!
* Improved game balance!

* Loads and loads of new stuff!
 - Items!
- Weapons!
- Interactive Objects!
 - Character classes!
 - Quest types!
- Level variations!
 - Music!
* ...A monumental gaming experience? 

At line 12748, there is yet another message similar to 10854 and 12575's.

 The game is still only midway through development, and I'd appreciate your feedback.  The game’s goofy/chaotic world lends itself to having a wide variety of weird and wacky crap, and I want to find a way to fit your ideas into the game.  If you've got comments or suggestions, please press the Feedback button on the Main Menu, where you can let me know your thoughts without even minimizing the game!

I want to play the finished game really badly, and hopefully you do too!

<3 Matt

COMING TO FUTURE BUILDS
* Vastly improved game balance!

* A real level structure and progress system!
* Storyline!
* A Home Base!
* Unlocks!
* Loads and loads of new stuff!
 - Items!
 - Weapons!
 - Interactive Objects!
- Character classes!
 - Quest types!
 - Level variations!
- Music!
* A monumental gaming experience?