the cutting room mirror

2024 Version Update Patches

This is a sub-page of Street Fighter 6/Revisional Differences.

The second yearly set of patch updates for Street Fighter 6 appeared throughout 2024, continuing to fix various in-game issues and bugs, and adding more new content in anticipation for the last two Year 1 DLC characters, and the first two Year 2 DLC characters to release.

Version 1.0001.040#

Released on January 9, 2024, with the following changes:

  • A collaboration to celebrate the theatrical release of SPY x FAMILY CODE: White in Japan is added. The News section of the Multi Menu has additional collab items only available from January 9, 2024, until January 31, 2024.
    • Goods Shop Items Added: Twilight’s Suit, Thorn Princess' Dress
  • New Hair presets 46 & 47 added to Avatar Creator.
  • More battle adjustments changes were made.
    • Fixed an issue that resulted in unintended behavior depending on whether or not an input was entered during the recovery period of Zangief’s SA2 on block.
    • Fixed an issue where performing an action that consumes and empties the Drive Gauge (and should result in you entering Burnout) at the exact moment that your projectiles hit an opponent would cause you to not enter Burnout. Additionally, as a result of this fix, the amount of Drive Gauge gained from a successful Drive Parry or Perfect Parry when your Drive Gauge is at less than 5000 will now be smaller.
  • After updating, you won’t be able to play back replays from earlier versions. Fighter profile history data from earlier versions will not be displayed.
  • Some minor bugs were also fixed.

Version 1.0001.050#

Released on February 1, 2024, with the following changes:

  • The “Get Ready for Ed” Fighting Pass has started.
  • In commemoration of Capcom Cup X, where the best players from around the world gather to determine who is the greatest, a special collaboration event in the Battle Hub is held. With exclusive collab items up for sale, a commemorative tournament, and a special Street Voter where you can try and predict the winner of Capcom Cup X. It was available from February 1, 2024 until February 29, 2024.
  • More Goods Shop items were added.
    • CAPCOM CUP X Collab Avatar Items: CAPCOM Pro Tour Cap (Black), CAPCOM Pro Tour Cap (White), CAPCOM Pro Tour T-Shirt (Black), CAPCOM Pro Tour T-Shirt (White), CAPCOM Pro Tour Hoodie (Black), CAPCOM Pro Tour Hoodie (White)
  • As part of the CAPCOM CUP X collab, in Fighting Ground, the stage “The Macho Ring” has been updated with a special look.
  • Phase 3 has begun. Players who were Legend Rank at the end of Phase 2 have been given a special player title. There may be cases where the title is granted late in such cases.
  • As part of the CAPCOM CUP X collab, the Battle Hub has been updated with a special CAPCOM CUP look.
  • The CAPCOM CUP X Street Voter is live. Speak to Eternity in the Battle Hub to take part in the Street Voter.
  • A special commemorative CAPCOM CUP X tournament is live.

Version 1.0400.000#

Released on February 27, 2024, with the following changes:

  • New items were added to the Goods Shop.
    • DLC character Ed, with his Outfit 2 and Colors 3-10 and character story added to Arcade Mode in Fighting Ground, and his Master Missions and sub-missions added to World Tour. To play as him, you must have either the Year 1 Character Pass or the Year 1 Ultimate Pass or have purchased the character from the Goods Shop. You can also use a Rental Fighter ticket to play the character for one hour. Ed-related commentary lines have been added to the Real-Time Commentary for all play-by-play and color commentators, Avatar poses have been added to the Fighter Profile, and club uniform and emblem parts have been added.
    • The Ruined Lab stage was added to the Fighting Ground.
    • More Avatar gear was added: Racer Bundle and Wild Gunslinger Bundle
    • The Cute Style of challenge customization portraits was added for all characters, along with Ed's Cartoonish Style portrait.
  • The copyright info on the game's Title Screen was changed.

Pre-Version 1.0400.000

Version 1.0400.000

  • The "Mega Man Gala" Fighting Pass starts.
  • New music was added to the Music Player, including "König oder Feigling - Ed's Theme" and "Ruined Lab - Stage Battle" among others.
  • In Training Mode, the dummy’s control type will now be reflected when recording inputs for the dummy.
  • For the Character Guides and Combo Trials, Shortcut Settings have been added to the pause menu. The character’s name will now play when selecting a character via the Change Character option in the pause menu.
  • In Versus Mode, the game will now temporarily remember your outfit and color choices on the Character Select screen.
  • It is now possible to select a Search Range for matchmaking.
  • A dedicated throw button has been added for Modern Controls. In addition, various tweaks have been made in battles.
  • A Player Side Notification Sound option has been added to In-Battle Accessibility Settings under Audio.
  • A Battle Hub Background Music Settings option has been added to Other Settings under Audio.
  • A Game Pad Button Icon Type option has been added to Other Input Settings under Controls. (For the Windows version only)
  • An Output Display option has been added under Graphics.
  • You can now view details of the rewards available for a tournament you have entered via a preview window on the Tournament Overview screen.
  • A feature to display a Link Code has been added. With the Link Code you can unlock outfits, colors, and titles that you own in the game for use in the japan-only arcade port of Street Fighter 6 titled Street Fighter 6: Type Arcade. The feature will be enabled in Type Arcade at a later date via an update.
  • An Extra Lighting feature has been added to the Camera in World Tour.
  • Ed's graffiti logo sticker and 24 new Pockest stickers have been added to the Chat feature.
  • Fixed an issue which made it difficult to operate the Custom Room Battle Cabinet UI in cases where the UI refreshed as the number of spectators increased.
  • It is now possible to claim and clear rewards in cases where doing so would result in having more than the maximum number of Rental Fighter tickets allowed. (The reward will be counted as claimed, but the excess Rental Fighter tickets will be discarded.)
  • Some connection error messages have been adjusted.
  • When spectating multiple matches in succession, Kudos will now be added appropriately for the number of matches spectated.
  • Adjusted so that completed challenges will now move to the bottom of the challenge list.
  • A new type of challenge, consisting of multiple tasks, has been created. For these new challenges, finishing any one of the tasks will result in the challenge being completed.
  • It was previously possible to clear World Tour battle related challenges through Avatar battles online, but this has now been fixed. (These challenges will be replaced by the new multi-task challenges mentioned above.)
  • Time information (in hours and minutes) will now be displayed on the Fighter Coin Details screen for elements like purchases on the Purchase Details tab.
  • If you enter a name for your club that cannot be used, you will now be given a reason for why it cannot be used.
  • You will now be automatically placed in a conversation with Eternity when entering the Battle Hub for the first time during an active Street Voter.
  • The Glide emote had unintentionally been set as a potential Cheering emote when spectating in the Battle Hub. It can no longer be used as a Cheering emote.
  • The Street Dance, Cameraman, Cheer 4, Laugh, and Cheer 5 emotes have all been added to the list of possible Cheering emotes.
  • Fixes an issue in Training Mode where the damage display would show more damage than intended in cases where one of A.K.I.’s poison applying attacks and one of her strikes landed at the same time.
  • Other battle-related changes and bugs have been fixed.

Version 1.0500.000#

Released on April 26, 2024, with the following change:

  • Phase 4 for Ranked Match will begin on May 1. Players who are in the Legend ranks at the end of Phase 3 will receive their Legend player titles after the start of Phase 4, and not when Phase 4 begins.

Version 1.0500.010#

Released on May 22, 2024, with the following changes:

  • New items were added to the Goods Shop.
    • DLC character Akuma, with his Outfit 2 and Colors 3-10 and character story added to Arcade Mode in Fighting Ground, and his Master Missions and sub-missions added to World Tour. To play as him, you must have either the Year 1 Character Pass or the Year 1 Ultimate Pass or have purchased the character from the Goods Shop. You can also use a Rental Fighter ticket to play the character for one hour. Akuma-related commentary lines have been added to the Real-Time Commentary for all play-by-play and color commentators, Avatar poses have been added to the Fighter Profile, and club uniform and emblem parts have been added, along with his Cartoonish and Cute portraits, graffiti logo sticker, and player titles.
    • The Enma's Hollow stage was added to the Fighting Ground.
    • Outfit 3 costumes for Rashid, A.K.I., Ed and Akuma were added.
    • Challenger Screen: kangyaku (for the launch and Year 1 characters, 22 in total)
  • New music was added to the Music Player, including "Shura - Akuma's Theme" and "Enma's Hollow - Stage Battle" among others.
    • Oto Ranger: Rhythm & Battle and EX Troopers BGMs have been added. You can also select these songs when adjusting Character BGM settings.
      • BGM bundles were also added to the shop. You can play the following in the music player or set them as character BGM: Street Fighter II Bundle, Super Street Fighter II Turbo Bundle, Ultra Street Fighter II Bundle, Street Fighter III Bundle, Street Fighter III 2nd Impact Bundle, Street Fighter III 3rd Strike Bundle, Street Fighter Alpha Bundle, Street Fighter Alpha 2 Bundle, Street Fighter Alpha 3 Bundle, Street Fighter IV Bundle Vol. 1, Street Fighter IV Bundle Vol. 2, Street Fighter V Bundle Vol. 1, Street Fighter V Bundle Vol. 2
  • Avatar Gear: Kiko Panda Mask, Animal Feet, Fox Tail, Cat Tail
  • In Fighting Ground, the following have been added with the Akuma release or modified due to the battle adjustments: Command List, Character Guides, Combo Trials, Tutorials
  • In Training Mode, Action Timing Display can now be shown either above a character’s head or at their feet. Additionally, the display will not disappear when jumping, etc.
  • Combo Damage on the Attack Data display can now be reset.
  • The character used as a practice dummy while training on a Battle Hub cabinet will now be saved.
  • You can now select either “On Block” or “On Recovery” for dummy Drive Reversal behavior. You can also dictate the ratio when selecting random settings.
  • When matchmaking is turned on, you can now use shortcut functions from the time you are matched with an opponent until the screen transitions. The team changed the design for shortcuts with this update, and all shortcut settings have been reset to their default values.
  • Versus walkout scenes, fight intros and win poses can be skipped using the cancel button.
  • In the Steam version, you can now set the Advantage at the character select screen with a mouse.
  • In Extreme Battle, Perfect indicators were added for Rules & Regulations and Smash & Grab. Additionally, if you and your opponent complete all of your objectives at the same time, a double completion indicator will be displayed.
  • Characters and battle systems have been adjusted.
  • After updating, you won’t be able to play back replays from earlier versions. Replays saved to your Replay List, or Local Replays, will remain saved but cannot be played back. You cannot search for replays from previous versions. Fighter Profile history data from previous versions will not be displayed.
  • In the Battle Hub's Hub Goods Shop, previously, bundles containing items that the player already owned would be marked as "Sold Out" and could not be purchased. This has changed, so now the bundles can be purchased. If you own an individual item and purchase a bundle that also includes that item, you will receive a warning alert that you have received the maximum amount you can own. For duplicate items, please note that the team can't provide refunds on either Fighter Coins or Drive Tickets. The remaining items in a bundle can be purchased individually but the total cost may exceed that of the bundle, so please check what items you have and what is included in a bundle before deciding on your purchase.
  • The Colors 3-9 Bundles for the default 18 characters will be replaced at the beginning of June 2024. The affected characters are Luke, Jamie, Manon, Kimberly, Marisa, Lily, JP, Juri, Dee Jay, Cammy, Ryu, E. Honda, Blanka, Guile, Ken, Chun-Li, Zangief and Dhalsim.
  • In Notifications, you will now be notified when Fighter Coins are reaching their expiry date.
  • Collab or event related player titles are now part of the Special grade category.
  • The staff credits in both Fighting Ground and World Tour have been updated.
  • In Options, these features were added:
    • Character-Specific Settings: When switching between JP and EN voices, a sample voice will play.
    • Character BGM Settings: You can now change the character BGM used during battles. In addition to the default BGM, you can also select BGMs obtained via rewards or the Goods Shop. You can also adjust this setting at the stage select screen in Versus mode, or from the Battle Settings.
    • Controls: In the Steam version, you can now use the ; , . / keys. (The keys listed are based on the Japanese keyboard layout)
  • In World Tour, these features are added:
    • While using the Device, under Status, you can now sort avatar gear by Online Content.
    • In the Steam version, you can use the mouse to open fast travel options.
  • Intermediate server entry requirements have been eased in Battle Hub.
  • Auto reconnection is now easier if the connection is interrupted when matchmaking online via Online Fight Request.
  • In Ranked Matches, if you have 1 character or more at Master Rank, the lowest attainable rank when doing placement matches with a sub-character will be Diamond 1.
  • Matchmaking adjusted so that it is more difficult to be matched up with someone with a much different rank or master rate than yourself.
  • In Casual Matches, an issue that made it easy to get matched up with the same opponent repeatedly was fixed.
  • In Training Mode, an issue where the Super Art gauge would not automatically refill when the Super Art gauge was between 0 – 2 bars and set to Refill was fixed.
  • Fixed an issue where if you loaded Training Settings, the settings for Shortcut Settings would be different than what was saved.
  • Fixed an issue where the frame meter display would display a recovery 2 frames less than set whenever Ed hit the practice dummy with Psycho Flicker with certain timing.
  • In Versus, an issue where the UI display priority would become erratic when controller test settings were opened after both players had chosen their characters was fixed.
  • Fixed an issue that occurred when using Steam’s family sharing feature that allowed Drive Tickets to also be shared unintentionally.
  • The Giant Attack event, "Take Down The Giant Akuma" is live.
  • Other miscellaneous fixes have also been made.

Version 1.0500.020#

Released on June 3, 2024, with the following changes:

  • The “Street Fighter 6 1st Anniversary” Fighting Pass is now live. To celebrate the game's first anniversary, a host of anniversary items and events are lined up. All players will get some special commemorative items from News in the Multi Menu.
    • Planned Events: 1st Anniversary Lucky Week, 1st Anniversary Extreme Battle Tournament, 1st Anniversary Drive Ticket Rush, 1st Anniversary Shop Sale, 1st Anniversary Your Top Tier Street Voter, 1st Anniversary Challenger Screen Illustration Contest
  • New items added to the Goods Shop
    • Outfit 1 ‘Color 10’ and ‘Colors 3–10 Bundle’ options added for the 18 launch roster characters.
    • 12 new emotes added.
    • Avatar Gear: Hacker Panda Backpack, Spray Pouch, Corset Top color variations, Detective’s Holster color variations, Urban Runner (Bottom) color variations, Urban Runner (Shoes) color variations
  • Music Player: 11 CAP-JAMS arrangements, and Shogo Sakai's collab track “Bits & Beats” added.
  • Challenge Customization: 3 new effects, with 3 color options each added, 3 themes, with 3 color options each added.
  • Stickers: 7 new Avatar series stickers added.
  • Emblem Parts: 8 types added.
  • Introductory Flyer Background: 4 types added.
  • Club Uniform: 2 types added.
  • Characters and battle systems have been adjusted.
    • Fixed an issue where Blanka inadvertently gained invincibility around his feet during his Drive Rush.
  • After updating, you won’t be able to play back replays from earlier versions. Replays saved to your Replay List, or Local Replays, will remain saved but cannot be played back. You cannot search for replays from previous versions. Fighter Profile history data from previous versions will not be displayed.

Version 1.0500.030#

Released on June 26, 2024, with the following changes:

  • New items were added to the Goods Shop.
    • DLC character M. Bison, with his Outfit 2 and Colors 3-10 and character story added to Arcade Mode in Fighting Ground, and his Master Missions and sub-missions added to World Tour. To play as him, you must have either the Year 2 Character Pass or the Year 2 Ultimate Pass or have purchased the character from the Goods Shop. You can also use a Rental Fighter ticket to play the character for one hour. M. Bison-related commentary lines have been added to the Real-Time Commentary for all play-by-play and color commentators, Avatar poses have been added to the Fighter Profile, and club uniform and emblem parts have been added, along with his kangyaku portrait, graffiti logo sticker, player titles, command list, character guide and combo trials.
  • New music was added to the Music Player, including "Undying Desire - M. Bison's Theme" and more.
  • These features were added to Fighting Ground:
    • Tutorial: Classic Controls “Canceling into Super Arts” tutorial updated.
    • Training Mode: Shortcut button to immediately enter Training Mode from the Main Menu added.
    • Arcade Mode: Relaxed some conditions for unlocking illustrations.
    • Versus: Win/loss record is reset when selecting “Change Match Settings” at the results screen. Also, the win/loss record will no longer be reset when selecting “Watch Replay”.
    • Character Guide: Certain characters’ guides updated.
    • Battle Setting: Added a “Sound” option to challenger screen customization. You can now change the sound of the challenger screen shown before online matches. Six options are available by default.
    • Replay: Added 1.1x and 1.2x speeds for playback, and a Rewind Frame option when replay is paused.
  • Several battle adjustments have been made:
    • Revised various gauge display elements during battle.
    • Vitality Gauge: The gauge will now flicker when Critical Arts are available (health is under a certain percentage and Super Arts gauge has 3 bars stocked).
    • Drive Gauge: The end of the gauge adjusted for clarity on darker stages while in Burnout.
  • After updating, you won’t be able to play back replays from earlier versions. Replays saved to your Replay List, or Local Replays, will remain saved but cannot be played back. You cannot search for replays from previous versions. Fighter Profile history data from previous versions will not be displayed.
  • In the Battle Hub's Hub Goods Shop, players can now also preview purchased items (characters, costumes, color, challenger screen customization). Players can now view the breakdown of the charge and how many Fighter Coins they have left under the Purchase Details tab under Balance/Charged.
  • Added a block option in CFN when selecting a friend request from Players and checking the details.
  • Added a “cheer icon” to the thumbnails of emotes you can set as your battle cabinet cheer emote. These icons can be seen when going to Settings on your avatar’s device to set up emotes.
  • Added a notification display option to the privacy settings in Options. This will allow you to limit notifications to only friends and club members.
  • Selecting a player’s notifications that show up in your notification history will allow you to open their fighter profile.
  • Added an Event Code input option. This will be used with certain events in the future.
  • In Chat, stickers can now be enlarged.
  • Fixed an issue where the mission progress icon would not display on the required NPC in World Tour.
  • Fixed an issue that occurred in Training Mode with “Replay Saved Status”, where in the Replay’s “Previous Scene”, characters would not replay properly whenever they overlapped.
  • When waiting for a ranked or casual match, the design has been changed so that if an error occurs while searching for an opponent, the search attempt will continue.
  • Fixed an issue in Training Mode where the recorded commands for the practice dummy and the actual commands had a 1 frame difference.
  • Fixed an issue in Training Mode where when selecting Random for the practice dummy’s Counter settings, the odds of a normal hit and counter hit occurring were swapped.
  • Added a Game Mode sort option for the Custom Room Invitation screen when viewing selectable players.

Version 1.0500.040#

Released on August 1, 2024, with the following changes:

  • Ranked Match Phase 5 starts in Fighting Ground.
  • The “Summer Samba Slam” Fighting Pass is now live.
  • The SUSHIRO collab event has begun, with collab Avatar gear, Titles, Stickers and Camera Frames as gifts given via News in the Multi Menu. The Battle Hub was also given a SUSHIRO-themed makeover
  • The Sit 1, 2, and 3 emotes were added.
  • The “What’s Your Go To Sushi?” Street Voter is live, with a Gold, Silver, or Bronze SUSHIRO Tuna Trophy as a reward for winning players.
  • Fixed an issue with M. Bison’s Assisted Combo 1 (Light Crouching Kick > Standing Light Punch > Light Double Knee Press) where the combo would stop at the Standing Light Punch when blocked, despite the input to continue being entered, and would progress to the Double Knee Press only when the combo was blocked via Drive Parried. (This fix only applies to Fighting Ground. A fix for the same behavior in World Tour will be applied at a later date.)
  • Fixed an issue where certain avatar gear became a different color from the one originally purchased. Players that purchased the impacted gear before this update will be given gear matching the color they had originally purchased. The impacted Gear are: Hacker Panda Backpack α, Hacker Panda Backpack β, Spray Pouch α and Spray Pouch β
  • Other miscellaneous fixes have also been made.

Version 1.0500.050#

Released on September 2, 2024, with the following changes:

  • The “Terry Arrives!” Fighting Pass is now live.
  • The SNK x Street Fighter 6 collaboration starts in the Battle Hub.
  • You can now change the name of your Fighters Club in CFN.
  • The color tone of Kimberly’s Outfit 1 Color 2 was impacted by a bug, so it has been rolled back to its original tone
  • Fixed a bug where M. Bison’s Psycho Mine would be re-implanted into an opponent even though it was detonated during a Drive Impact.
  • The word list has been updated with new entries to flag the chat in the Battle Hub, as well as player and club names. Improvements have also been made to how banned words are filtered. Any player or club names hit by the word list with this update will be replaced by the server staff. If your player or club name has been affected, please change the name.
  • Other miscellaneous fixes have also been made.

Version 1.0500.060#

Released on September 24, 2024, with the following changes:

  • New items were added to the Goods Shop.
    • DLC guest character Terry Bogard, with his Outfit 2 and Colors 3-10 and character story added to Arcade Mode in Fighting Ground, and his Master Missions and sub-missions added to World Tour. To play as him, you must have either the Year 2 Character Pass or the Year 2 Ultimate Pass or have purchased the character from the Goods Shop. You can also use a Rental Fighter ticket to play the character for one hour. Terry-related commentary lines have been added to the Real-Time Commentary for all play-by-play and color commentators, Avatar poses have been added to the Fighter Profile, and club uniform and emblem parts have been added, along with his kangyaku portrait, graffiti logo sticker, player titles, command list, character guide and combo trials.
  • The Pao Pao Cafe 6 stage was added to the Fighting Ground.
  • New music was added to the Music Player, including "Kurikinton SF6 Arrange - Terry's Theme", "Pao Pao Cafe No. 6 - Stage Battle" and more.
  • Certain parts of other character guides and combo trials updated.
  • You can now switch to player control during replay playback. This feature can be used to figure out how to combat certain attack patterns or find new strategies.
  • More battle adjustments were made.
  • After updating, you will not be able to play back replays from earlier versions. Replays saved to your Replay List, or Local Replays, will remain saved but cannot be played back. You cannot search for replays from previous versions. Fighter Profile history data from previous versions will not be displayed.
  • Pao Pao Cafe is added to World Tour. Two conditions must also be met to access the area.
    • Become Ryu’s student at Genbu Temple in Japan.
    • Clear Chapter 11-4 of the World Tour campaign.
  • Once these conditions have been met, One Fateful Day will be available from your hangout in Metro City. Switch to that scenario to enjoy a special extra story.
  • The V-Rival feature is added to Battle Hub.
  • New Challenger images from the Street Fighter 6 1st Anniversary illustration contest added.
  • Cell-Shaded and Manga filters added to photo mode.
  • More Pockest stickers added.
  • In the top right of the main menu you can now see both friends and club members who are online. From there you can go to your CFN Fighters List with a single button press.
  • Club members tab added to CFN Fighters List. With this feature it is easier to see who in your club is online, and it is easier to organize which Battle Hub server to join, or to create custom rooms.
  • Notices regarding Lucky Battle Cabinets in the Battle Hub are improved.
  • Settings to keep Kimberly’s Bushin Ninjastar Cypher Super Art 3 music, etc. from overriding the BGM tracks were added. You can find them from Options > Audio > Other > BGM Override Settings
  • New Avatar Gear added: Terry Bogard's Cap, Terry Bogard's Jacket, Terry Bogard's Sneakers, BH Denim, Classic Electric Guitar, Spirited Leather Bangle
  • Special Udon Comics New Challenger images and stickers for players are available in the News section.
  • Fixed an issue in Training Mode that occurred with the Switch Block options where the block direction would switch during continuous blocks even when set to Standing Block only or Crouching Block only.
  • Fixed an issue where the frame meter would show data one frame slower than the actual data during a Super Art startup for ones that have an attack hitbox appear during the dark screen transition, such as Zangief's Bolshoi Storm Buster and Akuma's Shun Goku Satsu.
  • Fixed an issue where the BGM volume was slightly lowered during Akuma's charged Gou Hadoken.
  • Fixed an issue where the round transition part of the Street Fighter III BGM tracks would not play.
  • Other miscellaneous issues fixed.

Version 1.0500.070#

Released on November 1, 2024, with the following changes:

  • Ranked Match Phase 6 has begun in Fighting Ground. Starting from Phase 7, your MR at the beginning of the next Phase will be scaled based on your final MR from the previous Phase. (Ex. MR2200 → MR1710, MR1850 → MR1605, MR1200 → MR1410) If you didn’t play in the previous Phase, you will start the new Phase at MR1500. This change will allow players to matchmake with others that are closer to their actual ability at the beginning of each new Phase.
  • The “Your Favorite Fatal Fury?” Street Voter has started in Battle Hub, which has a special player title.
  • The Fatal Fury Festivities Fighting Pass is available.
  • Minor miscellaneous issues fixed.

Version 1.0500.080#

Released on December 1, 2024, with the following changes:

  • Fighting Ground: Changes and additions have been made to these modes:
    • Training: You can now use your music player playlist.
    • Combo Trials: Combos have been changed for some characters. Characters with updated combos will have a special icon at the character select screen.
    • Command List: Commands have been updated for certain characters.
    • Versus, Etc.: You can now transition from side select to stage select using only the mouse in mode selection in the Steam version.
  • Changes and additions have been made to these features:
    • Battle Settings: “Comic” new challenger images added for Blanka, Dee Jay, Rashid and Ed.
    • Updated controller vibration timing on the new challenger screen.
  • More battle adjustments are made.
  • After updating, you will not be able to play back replays from earlier versions. Replays saved to your Replay List, or Local Replays, will remain saved but cannot be played back. You cannot search for replays from previous versions. Fighter Profile history data from previous versions will not be displayed.
  • In Battle Hub, V-Rivals may not react appropriately at first to recently changed actions while Sim-Sim processes and gets used to the latest battle adjustment updates.
  • The Giant Attack event, "Take Down The Giant M. Bison" is live.
  • New music tracks "Infinite Desire - SiRN Bison's Theme" and Grant Kirkhope's collab BGM "Annihilation" have been added to the Music Player.
  • You can now sort by Album in the Music and Music Player screens.
  • The “Buckler Holiday Brawl” Fighting Pass is now live.
  • In the Battle Hub, on the server list you can see how many players are close to your skill level. You’ll receive a notification when a certain number of players close to your skill level are in the same Battle Hub as you.
  • The player list now includes a fast travel button, allowing you to go to the player selected. Fast travel can also be performed by highlighting a player’s message in the chat window. Fast travel open moved to the bottom of the menu when in contact with a player.
  • When sending a message in the chat, your message will be displayed above your avatar’s head.
  • Re-arranged options when reporting other players in CFN, and you can now freely enter text when reporting them for miscellaneous behavior.
  • A special icon is displayed on accounts that have restrictions on their online play.
  • When selecting Ascending or Descending to sort items, you must press the Confirm button first.
  • To prevent accidental purchases in the Shop, the confirm button must be pressed and held when using Fighter Coins or Drive Tickets.
  • Everyone who participated in the “Your Favorite Fatal Fury” Street Voter will receive a “100 MEGA SHOCK!” player title.
  • Battle Hub server numbers were adjusted.
  • Word filter for player names, club names and chat updated.
  • Fixed an issue in Training Mode where blocking would not be random if the dummy’s block settings are set to Random but type is set to Perfect Parry.
  • Fixed an issue where the damage multiplier display would be 55% regardless of the scaling whenever Kimberly’s Bushin Ninjastar Cypher SA/CA3 hits.
  • Fixed an issue where the frame meter would not display correctly when Ryu’s Shin Shoryuken SA/CA3 hits.
  • Fixed an issue that caused pre-reset notices to still display after a battle reset via Restart Battle or other methods.
  • Fixed an issue where the Button Release Input setting changed to Off when selecting a V-Rival character.
  • Fixed an issue where real-time commentary Rally Support was not active during V-Rival battles.
  • Fixed an issue where the End Replay option would not be displayed when playing multiple replays at once.
  • Fixed an issue where Akuma’s Zanku Hadoken could not be buffered when controlling the avatar in World Tour.
  • Other minor miscellaneous issues were also fixed.