the cutting room mirror

South Park: Tenorman's Revenge

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Update Changelog#

General#

  • Players can now drop out of a local game without the game ending
  • Resume Game menu option & Custom Match online searches will automatically highlight last completed map

Player Controls Tweaks#

  • Walk/Run speed increased by 31%
  • Horizontal jump distance increased by ~5 tiles
  • Angle/drift of player after jumping on enemy head reduced from 9.0 to 3.0
  • Height gained by player when jumping on enemy head increased
  • Ladders are slightly more “sticky” requiring longer press against side before dropping off it

Difficulty Tweaks – Health/Lives#

  • Base # of lives increase from 6 (“x5”) to 8 (“x7”)
  • Dead players resurrecting at checkpoints get 3 hearts (previously 1) and 3 lives (previously 1)
  • Superhero pickups refresh health of the hero who can activate them

Difficulty Tweaks – Maps#

  • Time Core requirements significantly reduced for Manbearpig level and onward (ex., …Best Served Chilli was 120 and is now 69)
  • Additional checkpoints added to levels and branches throughout game

The following levels adjusted in 1 or more ways:#

South Park 2546
A Ginger is Born
South Park Sewers
Poop!
Park County Dump
Leopold’s Last Stand
War in The Clouds
Depths of Hell
Temple Trouble

Difficulty Tweaks – Enemies#

  • Most enemies now have 33% chance of dropping 1 heart when killed or more hearts depending on # of players
  • Spiky Gingers will reveal their spikes within a 35% larger radius of player
  • 2-hit enemies will not damage a player who touch them while they’re taking damage
  • Enemies hit from the side will get knocked back briefly instead of continuing to walk forward
  • Landing on Spiky Gingers uses butt bounce for easier avoidance of a 2nd hit

Art Tweaks – Maps#

  • Coloring/spotlight revamps to South Park 2546 & A Ginger is Born
  • Legibility changes to decay platforms, oil in Junkyard, Toolshed tiles and Belly Barge walls

Help System tweaks#

  • Tutorial, How To Play screen, Controls screen & Loading Tip added for Character Swap
  • More Loading Tips added in general
  • No entry graphic added to all branch exit doors
  • RB button icon flashes above countdown graphics for any player outside of multiplayer camera bounds
  • Name of each character appears on Character Select Screen
  • Graphical indications of online Multiplayer ping strength adjusted to more informative thresholds

Audio Additions#

  • Character Swap sound effects
  • Several VO variants added to:
  • Player get hit sounds (frequency of playback increased too)
  • Character Select Screen
  • Character Swap selection
  • Player VO triggers at checkpoints (50% chance of playing)
  • 5 new instances of “triggered” VO in various levels
  • South Park 2546’s branch music now plays in main trunk and vice versa

Bugs Fixed#

  • Client-side Achievement awards functioning properly
  • Megaman score properly applying toward total Level Score
  • Towel Production Facility score no longer mimics that of Tynacorp Labs
  • Diamond of Pantheos’ hidden area sparkles now show for all players and pickup is always stored in Host’s profile
  • Various online multiplayer bugs
  • Various art & camera bugs

References#


  1. MobyGames↩︎