This is a sub-page of Sonic Unleashed (Xbox 360, PlayStation 3)/Unused Areas and Layouts.
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Unused Hard and Very Hard layouts#
Many day stages contain an unused Hard and Very Hard layout file, implying the game was going to have 2 extra difficulty for the stages, just like how the previous mainline game did (Sonic 06). The layouts are generally unfinished, with some being impossible to complete due to missing objects, and there are many unfair hazards placed in many of them.
Note: Most objects in a stage are part of a Base file, which appear in all difficulties, then there are 3 difficultly set file which contain difficulty-exclusive object layouts, these being Normal, hard, and Very hard.
Cool Edge Day Act 1#
Hard Layout#
- The first Bobsled is missing, while it is possible to continue without it, the first whale will not launch the player making the layout impossible to complete.
- The rest of the stage would be completable, and the second bob-sled is present
Very Hard Layout#
- During the main water running section the game will crash due to an invalid object.
- This layout is used for a mission (only the first half)
Rooftop Run Day Act 1#
Hard Layout#
- The Skydiving section does not end correctly, the player will be stuck in the skydiving mode and unable to progress.
- The Goal ring is missing from the end of the stage
Very Hard Layout#
- Like the Hard layout The Skydiving section does not end correctly, the player will be stuck in the skydiving mode and unable to progress.
- The Goal ring is missing from the end of the stage
- This layout is used for 4 missions, all using different areas.
Dragon Road Day Act 1#
Hard Layout#
- Stage is completable, there is an early goal ring present halfway through the stage that is in the same position as one of the mission acts, the early ring can be skipped.
- This layout is used for 3 missions, all using different areas.
Very Hard Layout#
- Very unfinished, object layout stops halfway through the act making it impossible to pass.
Arid Sands Day Act 1#
Hard Layout#
- Completable without any issues.
- 1 mission uses a very similar layout to this.
Very Hard Layout#
- Missing objects in 2D sections, making it impossible to complete.
Jungle Joyride Day Act 1#
Hard Layout#
- One QTE pad halfway through the stage doesn't work, making the stage impossible to complete.
- The rest of the stage however would be fully completable.
Very Hard Layout#
- Layout is very similar to the hard layout, but the QTE panel works, making it possible to complete.
Eggmanland Day Act 1#
Hard Layout#
- File contains very few objects, only a few more hazards are present in the coaster section. (Normal mode layout also has very few objects, so stage is still completable)
Very Hard Layout#
- File is empty, no different from the Main Act