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Unused Audio

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This is a sub-page of Sonic Racing: CrossWorlds.

This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.

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To do:
Add unused Unused Character Greeting Lines and extra voice lines from Omochao, Dodon Pa, Orbot and Cubot. Character Greeting Lines seem to exist in every language, at least in text format.

Unused Announcer Lines#

CrossWorld Announcements for Main Tracks#

Ocean View!

Sand Road!

Market Street!

E-Stadium!

Rainbow Garden!

Water Palace!

Chao Park!

Radical Highway!

Metal Harbor!

Blizzard Valley!

Wonder Museum!

Mystic Jungle!

Donpa Factory!

Coral Town!

Aqua Forest!

Crystal Mine!

Colorful Mall!

Eggman Expo!

Apotos!

Pumpkin Mansion!

Urban Canyon!

Kronos Island!

Northstar Islands!

White Space!

Announcer calls for all 24 main tracks can be found among announcer voice lines in the VOICE_ANNOUNCE.awb library.

In the final game, the first place player can choose from a visible CrossWorld or a "Random Track" for lap 2. When playing online or after the first seven Grand Prix have been completed, one of the main tracks, including DLC courses, can raced on lap 2, but only if "Random Track" is chosen, in which the course is always obscured by a random icon and the announcer will only call "Random Track!" However, by playing a Grand Prix, entering a random main track on Lap 2, completing the race, and finally restarting it with Donpa Tickets, then when choosing the second lap, the main track is made visible instead of the Random Track and the accompanying voice clip can be heard if chosen.

Unused Character Lines#

Base Roster Voice Lines#

Each character has a voice clip introducing them to the player. While most of these lines are very generic, Sonic's, Amy's, and Dr. Eggman's are references to Sonic Adventure and Sonic Adventure 2. Surprisingly, some of these lines would end up being used in the Fortnite Override event in August 2026.

Character

Voice Line

Transcript

Sonic

What you see is what you get. I'm just a hedgehog that loves adventure!

Tails

Hi there! You can call me "Tails." It's a pleasure to meet you.

Knuckles

I'm Knuckles, Guardian of the Master Emerald. What do you want to know?

Amy

Have no fear! Amy Rose is here!

Cream

Hello! My name is Cream!

Big

Hey, good buddy. My name's Big.

Silver

I'm Silver. I've come to my past to protect your future.

Blaze

I am Blaze, Imperial Princess of the Sol Empire and Guardian of the Sol Emeralds.

Shadow

I am Shadow, the Ultimate Lifeform.

Rouge

The name's Rouge. Anything more is... classified. Heehee!

Omega

I am E-123 Omega.

Vector

I'm Vector, lead detective of the Chaotix Detective Agency!

Espio

I am Espio, master ninja of the Chaotix.

Charmy

I'm Charmy Bee! Let's be friends!

Zavok

I am Zavok, warlord of the Deadly Six.

Zazz

Haha! I'm Zazz, and you're in trouble!

Dr. Eggman

I am Dr. Eggman, the greatest scientific genius in the world!

Sage

I am Sage, daughter to Dr. Eggman, heir to the Eggman Empire.

Metal Sonic

...!

Egg Pawn

...!

Jet

I'm Jet! Legendary Wind Rider and boss of the Babylon Rogues!

Wave

I'm Wave, the Babylon Rouges' brilliant mechanic.

Storm

I'm Storm of the Babylon Rouges.

NPC Voice Lines#

Dodon Pa, Omochao, Orbot, and Cubot, who are not playable characters, have a bunch of voice lines that go unused in the game's files. These lines include friend intro lines and clips that appear to help the player through the menus. In the final game, Dodon Pa just grunts and chuckles throughout his news report cutscenes, Omochao only speaks when summoned as an item, and Orbot and Cubot make brief quips during the credits.

Omochao#

Voice Line

Transcript

I'm Omochao, your helpful and insightful companion!

Dodon Pa#

Voice Line

Transcript

I am King Dodon Pa, of Donpa kingdom, and CEO of Donpa Motors!

Orbot#

Voice Line

Transcript

Hello. I'm Orbot, and I'm happy to assist.

Cubot#

Voice Line

Transcript

Hey there! I'm Cubot. Just holler if you need anything.

Unused Music#

Early Donpa Factory Final Lap#

Early

Final

In the BGM_STG1026.awb file, containing music files for the Donpa Factory track, an small early snippet of the track's final lap variant can be found. This small 5-second snippet uses completely different chants from the final, following the track's lead melody more closely. These chants do remain in the final version, but are mixed much quieter to favor the lead synth and of a new set of chants following a complimentary pattern to the chorus.

(Source: Original TCRF research)