This is a sub-page of Sonic Racing: CrossWorlds.
Ver.1.1.2#
Released on September 22, 20251, this update mainly fixes major bugs identified during the Open Network Test. Other minor bugs have also been fixed. (The Nintendo Switch update released on 9/25 since the Switch Digital Deluxe didn't allow you to play the game 3 days early.)
BUG FIXES
- Fixed a communication error that was occurring on some systems during the Open Network Test, and reduced communication errors during matching.
- Added more error window variations to make it easier for players to recognize their status.
- Resolved multiple network-related issues and improved overall network stability.
- Other minor bug fixes.
GADGET ADJUSTMENTS (WORLD MATCH/FESTIVAL)
- Due to a bug caused by the use of the Warp Ring during the ONT, “Warp Ring Specialist” has been disabled in World Match and Festa.
NEW CONTENT
- Hatsune Miku crossover content added.
- Files for other crossover characters and content (Joker, Ichiban Kasuga, Minecraft Pack DLC, SpongeBob SquarePants Pack DLC) have been added. (Not listed in patch notes)
- Festival game mode added.
- Crossover decals added.
Ver.1.2.0#
Released December 4, 20252, this update aims to give players in 4th–8th a better chance of winning, adding new Support and Item Gadgets while buffing existing ones.
NEW MODE/UPDATE
- The Legend Competition mode has been added.
- The maximum Rating in World Match has been increased from 9999 to 99999.
- A new option allowing players to adjust the number of rounds has been added to Custom Match settings in Free Race.
NEW CONTENT
- New songs have been added to the Jukebox.
- Files for other crossover characters and content (Tangle and Whisper, NiGHTS, AiAi, PAC-MAN Pack DLC) have been added. (Not listed in patch notes)
- Content (decals) scheduled for future release has been updated.
NEW GADGETS
- Six gadgets have been added to the game: Lucky Pair, Double Down, Ring Mercy, Damage Mercy, Item Mercy, Strong Finish (Obtainable when reaching the Silver Plate).
- Donpa Tickets can now be used on the Gadget Customization screen to purchase Gadget Kits that were previously Festival rewards.
GADGET BALANCING ADJUSTMENTS
- Invincible Start - To help know when the gadget's effect is ending, your Machine will flash right before it wears off.
- Wisp Chance UP - Wisp Chance UP made it too easy for players to collect some of the most powerful items in the game and place better at the end of the race, so the boosted drop rates of this gadget have been reduced.
- Acceleration Machine Kit - Shortened the amount of time it takes to recover from attacks.
- Quick Recovery - Shortened the amount of time it takes to recover from attacks.
OTHER CHANGES
- The AI Racer skins for Team Dimensions in Race Park and Silver and Blaze have been adjusted so they no longer look like they're invincible.
- Adjusted network communications so that the server prioritizes synchronizing data that affects race results.
- Bumping into machines on water made it difficult to turn. Now, curves easier to handle.
- While drifting, items would sometimes launch in an unexpected direction upon use. Improvements have been made to input detection so items are more likely to hit their intended mark.
- Strengthened anti-cheating measures in races and race results for World Match and other online modes on the PC version of the game.
- Parameters have been renamed to Stats. (Not listed in patch notes)
- If not bought, DLC characters and machines that have already been released will now have the scrolling text DLC Available instead of the usual Release expected in "insert month here". (Not listed in patch notes)
BUG FIXES
- Fixed a bug where points from a previous Festival would appear in an upcoming Festival's in-game notice.
- Fixed a bug where pressing the acceleration button would cause Auto Accelerate to stop for a few seconds.
- Made the attack item warnings smoother and easier to follow.
- Fixed an issue with Boost Type machines, where Charge Boost wouldn't activate when Air Drifting through a Transformation Gate.
- Fixed issues where Steering Assist and Charge Jump could be used to dodge attacks from the King Boom Boo item.
- Fixed an issue where the King Boom Boo item attacking an airborne target would cause his flames to display at awkward angles.
- Fixed an issue where using the Laser item in certain situations would cause the visuals of Boost Type Machines to glitch.
- Fixed an issue where using the Boost item during the end of Boost Frenzy would leave players unable to use items for the rest of the race.
- Fixed an issue where using the Tornado item during Boost Frenzy would leave players unable to use items until the end of the Frenzy.
- Fixed an issue where Dash Gate Frenzy would cause more Dash Gates to appear than intended on certain courses.
- Fixed an issue in the Wonder Museum course where players could get caught on the Tornado obstacle and become unable to move.
- Fixed an issue where homing items, like the Slicer and Homing Punch, wouldn't follow their targets when passing through the Travel Ring on the Sky Road course or the final portal in the Minecraft World course.
- Fixed an issue in the Steampunk City course where players would sink into the ground if they moved into the train's track from the side.
- Fixed an issue where using the Drill item in the White Cave course would cause players to sink into the ground.
- Fixed other minor gameplay issues.
Ver.1.2.2#
Released December 18, 20253, this update aims to fix the Sonic Adventure decal and to address an known issue.
BUG FIXES
- Fixed an issue where the Sonic Adventure decal would disappear after restarting the game.4
- Fixed several other issues.
KNOWN ISSUE
- Certain tracks in the Jukebox may disappear after inputting specific commands. This issue will be addressed in a future update.
- Other issues have been reported and are currently being investigated.
Ver.1.3.1#
Released on March 18, 20265, this update aims to make the game more enjoyable.
CONTENT ADDITIONS
- Files for other crossover characters and content (Red, Goro Majima(Captain Majima), Arle, Mega Man Pack DLC) have been added.
- Added 8 new Gadgets, those being: Champion Bounty, Route Planner Bounty, Ring Ability, Ring Doubler, Less is More, Ring Engine, Hyper Ring Engine, Item Control, Summon Item Box, Upgrade/Add Item, Go Go Omochao.
- Gadgets that were previously distributed as Festival rewards, can now be purchased with Donpa Tickets from the Customize Gadgets screen.
- Added a new Frenzy Mode, “Bonus Ring Frenzy,” which causes bonus rings to appear on the course.
- Added the album “Sega Racing & Variety,” containing 8 classic Sega racing tracks.
- Added 5 collaboration decals from SHINOBI: Art of Vengeance.
- Added 30 decals from collaborations with major brands.
MODE UPDATES
- Increased Donpa Ticket rewards in World Match/Legend Competition by at least double.
- World Match can now be played even during Festivals.
- Updated all modes (except Time Trial) with Bonus Ring Frenzy and Item Box Frenzy.
- Increased maximum rating in World Match from 99,999 to 999,999.
NEW OPTIONS
- It’s now possible to add/change a button that triggers the ability of Gadgets.
- It’s now possible to disable rental plates from automatically equipping during Festivals.
GADGET ADJUSTMENTS
- Ace Pilot Kit / All-Rounder Kit / Wisp Hoarder Kit - Increased the duration of the Boost. Previously, Collision Boost gave only a momentary speed boost and often failed to result in moving the racer up in position.
- Crash Pads - Crash Pads now trigger a Ring-halving effect when hit by Ring Thief.
- Ultimate Charge / Handling Machine Kit - Reduced the invincibility duration on a Level 4 Boost (from 3 seconds to 1.5 seconds.)
- Acceleration Character Kit - Removed the Mini Ring Thief from the Acceleration Character Kit.
- Inventory Swap - The Gadget Button UI will now gray out when swapping is not possible.
ITEM ADJUSTMENTS
- The Drill item duration has been shortened when the player is in 4th place or higher. Also, the speed drop that occurs just before the Drill effect ends now happens earlier.
- The Special Item Box item lineup and appearance rates have been adjusted.
- Item Box Frenzy got adjusted box placement and behavior to make items easier to get.
ONLINE GAMEPLAY ADJUSTMENTS
- Fixed an issue where desync caused by network conditions could unfairly allow other players to steal Item Boxes.
- CPU racers were too likely to be in the lead early in a race, affecting player to player interaction, so they reduced their pace right after the start. (This does not apply to Rival races, such as those in Grand Prix.)
TEAM MATCH ADJUSTMENTS
- Ally CPUs got an increased pace.
- Powerful items drop rates were reduced.
- Super Team Boost made it too easy to return to the front, so its duration when far from 1st place was shortened. To increase the advantage of running in the lead outside the final lap, the duration of Super Team Boost when triggered in upper positions was increased.
COURSE ADJUSTMENTS
- Adjusted Ring and Item Box placement in PAC-VILLAGE & MAZE and Sky Road where there wasn’t enough risk reward balance. (These adjustments do not affect Time Trial.)
- In the Press Factory section of Northstar Islands, more item boxes are added in the last stretch due to the giant press causing racers to overshoot.
OTHER ADJUSTMENTS
- Expanded the Titles screen display to accommodate upcoming Festivals and Legend Competition Titles.
- Tangle's tail movements no longer obstructs visibility.
- The Epic Games Store version of the game now supports DirectInput controllers.
- In World Match, Festivals, and Legend Competition lobbies, Fair Play Points will now decrease if a player intentionally disconnects or closes the application.
- When going through the center of Dash Gates, it plays a new sound effect.
- Hovering over a course in the Course Selection, it plays a snippet of BGM of the corresponding course.
BUG FIXES
- Fixed an issue where certain classic Sonic tracks would disappear from the Jukebox after performing specific actions. Updating to Ver.1.3.1 will automatically restore and unlock all affected tracks.
- Fixed an issue where animations did not play correctly during the Festival award ceremony when using AI Racer skins.
- Fixed some unintended designs for Hatsune Miku Festival Titles.
- Fixed an issue where the grade up animation displayed before the actual required rating in Legend Competition.
- Fixed an issue where achieving a goal time identical down to the last three digits to a rank target incorrectly resulted in being graded one rank lower in Time Trial.
- Fixed an issue where collisions with other players’ machines caused excessive slowdown when pinned against a wall, and an issue where invincibility durations could appear longer than intended due to network issues was fixed by synchronizing invincibility end-timing correctly.
- Fixed an issue where Boost type machines sometimes did not bounce correctly on collision with other machines.
- Fixed an issue where being hit by an item attack while drifting or jumping caused the machine to float too high.
- Fixed an issue where Boost Frenzy ending during item selection could result in not receiving an item.
- Fixed an issue during Boost Frenzy where the Omochao Warp activating after you were lapped sometimes made items unusable.
- Urban Canyon: Drifting and air tricks sometimes became unusable after passing the third Transformation Gate.
- Market Street: Early split path on the hill caused a dramatic temporary position drop.
- Coral Town: Homing Punch and Slicer behaved incorrectly near the final corner.
- Chao Park: Players could sometimes be launched off course in the second corner after the jump area.
- Aqua Forest: Odd behavior if taking damage while crossing the first Dash Ring.
- Aqua Forest: After the third Transformation Gate, the machine wouldn’t transform into Water Mode.
- Minecraft World: Unable to enter the final portal on 3rd lap and return to the main course.
- Minecraft World: Failure to transform into Flight Mode in last section of the track on 3rd lap.
- Minecraft World: BGM failed to play correctly on the 3rd lap if set from Jukebox.
- Minecraft World: BGM failed to play correctly on the 3rd lap if set from Jukebox.
- Dragon Road: Dark Gaia Phoenix’s flame attack when the river splits could hit players even during Charge Jumps on water. Fixed by making it easier to avoid by jumping.
- Digital Circuit: Falling endlessly out of bounds at the intersection area in the final part of the course.
WARP RING ITEM AND WARP RING SPECIALIST
- When using the Warp Ring item, an issue occurred where players could perform major course shortcuts or jump several positions at once. This has been fixed in the current version, and can be used only in offline play and Friend Matches.
CURRENT KNOWN ISSUES
- In Ver. 1.3.1, when a player is World Match Legend Rank 1, a Donpa Ticket reward that does not actually exist may appear on the rank gauge. This will be fixed in a future update.