This is a sub-page of Sonic Heroes.
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'...But what does it mean?' |
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This needs some investigation.
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First off, voice clips for lines that have different variations, depending on the controls of the platform used, are present in all ports of the game. So, for instance, the PC version has unused dialogue for Sonic describing Rocket Accel with the GameCube's controls despite being presented with the Xbox controller layout.
(Source: Sonic Retro)
Unused Sound Effects#
A bunch of sound effects remain unused in the game's files, some of which are leftovers from Sonic Adventure 2 and early prototypes of the game.
Audio |
Notes |
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A reversed version of the pause menu sound effect. |
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The sound effect that was used for the stage's title cards in Sonic Adventure 2: Battle. |
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An early version of the score counter sound used on the result screen. It was used briefly in the 9.28 prototype, but went unused after that. |
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The sound of when touching the Goal Ring at the end of a stage. It was used in both the Mario Kart: Double Dash!! Bonus Disc Demo and the 9.28 prototype of the game, but went unused after the 10.8 prototype. It wouldn't be until Sonic the Hedgehog (2006) where it was finally used! |
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The sound effect of being warped to the Chao Garden from Sonic Adventure 2. |
Unused Voice Clips#
The voice clips for this game are found in SH_VOICE_J.afs (Japanese) and SH_VOICE_E.afs (English). A lot of the voices recorded for the game aren't used at all or reference scrapped content.
Menus#
Omochao has a lot of unused voice clips describing stuff on the menus.
Filename |
Japanese Audio |
English Audio |
Transcript |
Notes |
|---|---|---|---|---|
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This is Super Hard mode for the ultimate challenge! |
Describing Super Hard mode. |
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Team Dark is packed full of battles with the enemy! |
This appears to be an earlier description about Team Dark. |
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This is the Last Story. Oh! That one was hidden! |
Probably intended for the Last Story after finishing it. |
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Are you sure? |
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Up or Down to select a stage. Left or Right to select a team. |
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You have not collected the emblem and Chaos Emerald for this stage! |
There is no menu where these lines are said. |
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You have not collected the emblem for this stage! |
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You have not collected the Chaos Emerald for this stage! |
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This mission is not available until you clear the stage with A-Rank! |
Probably a scrapped requirement for the Extra Mission. In the final, the Extra Mission is always available regardless of what Rank you've gotten in a stage. |
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Try the Extra Mission! |
Omochao just reuses his “Select a mission to play!” line even when hovering the Extra Mission option in the Challenge menu. |
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Clear the Special Stage! |
There is no way to select a Special Stage from the Challenge menu. |
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Try your best to get A-Rank! |
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Are you ready to play Super Hard mode? |
Probably intended for the prompt that appears when selecting Super Hard mode. |
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Do you want to play from the beginning, or continue? |
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Do you want to start the tutorial? |
There is no prompt when selecting the Tutorial option. |
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Take damage and you'll lose rings, so be careful! |
Intended for Omochao's previous "Collect as many rings as you can within the time limit!" line. |
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The more rings you collect, the faster you go! |
Intended lines for Omochao's "This is Bobsled Race!" line that never play. |
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But if you take damage, the bobsled's ability is decreased! |
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One little mistake could cost you the race! |
Also intended for Omochao's line "This is Quick Race! It's short, but fast!”. |
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You can earn emblems by clearing the Story mode, or by clearing extra missions in Challenge mode! |
Detailing how to get more emblems. |
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Left or Right to select your team. |
The Omochao help button isn't present on the team select screen on the 2P menu, so these two lines goes unused. |
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Select a team you wish to play. |
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Are you ready to play? |
There is no confirmation menu on the 2P menu. |
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Select music to listen to. |
The Omochao help button isn't present on the Audio Room screen on the Extras menu, so this goes unused |
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Select a movie to watch. |
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Is this okay? |
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Select a memory card. |
These ten voice clips, are all intended for the Save Data screen seen on the Options menu and after the title screen. These were probably intended to play very simliarly to the previous two 3D games. |
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Select either Memory Unit or Hard Disk. |
Referring to the GameCube/PlayStation 2's Memory Card and The Xbox's Hard Drive. It's worth mentioning that the Save Data menu doesn't have the option of selecting the console's storage device. |
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Select a file to be loaded. |
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A new file will be created when New is selected. |
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Are you sure you want to use this file? |
When selecting the file. |
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Are you sure you want to delete this file? |
When selecting "Delete" on the file options menu. |
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Do you want to create a new file? |
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Are you sure you want to start the game without saving? |
Intended for the message that appears when the console's storage device isn't detected. |
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Are you sure you want to format? |
Probably intended for when a file is corrupted. |
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There's something wrong... |
Inaccessible Areas in Stages#
The following voice clips below relate to inaccessible areas that certain Teams cannot reach in Stages. Many of these are related to Team Rose, due to their stages ending early.
Rose's V.I.P. Room#
Team Rose's Casino Park ends before the V.I.P. room area, but there are still lines recorded for it and they can be heard if that area is somehow reached.
Filename |
Japanese Audio |
English Audio |
Character |
Transcript |
|---|---|---|---|---|
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Amy |
ここがVIPルームね? |
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Big |
VIPってなーにー? |
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Cream |
とくべつなひとって意味デスよビッグさん |
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Amy |
この階段の先に ゴージャスな部屋があるんだって |
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Cream |
でも入れませんよ エミーさん あきらめましょう |
Chaotix' Lava Room#
Team Chaotix' Power Plant ends before the rising lava room, but there are voice clips recorded for when the lava rises. If you somehow get to the room, it only has a spring, a grate, the final vertical door...and nothing else. The voice clips don't even trigger.
Filename |
Japanese Audio |
English Audio |
Character |
Transcript |
|---|---|---|---|---|
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Charmy |
うわわ! ようがんみたいなのが どんどんあがってくるよー! |
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Espio |
くっ! みんな気をつけろ! |
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Vector |
ここはエネルギータンクみてぇだな! 満タンになる前に上から逃げるぞ! |
Rose's Giant Mushroom#
In Frog Forest, Team Rose's level ends just before the giant mushroom section, so these comments go unused. Also of note is that while the access to the higher platform with a flower (which gives an alternate giant mushroom dialogue) has been removed for Team Chaotix, it's still easily possible to go there: if you go to the highest point of a nearby grindable vine as Charmy, jump as high as possible, on the peak of your jump fly, and on the top, shoot your teammates and climb up, you'll be able to access it, which makes their alternate dialogue not really unused.
At least the exploits used to access other unused stuff are a lot more complex than this simple jump.
Filename |
Japanese Audio |
English Audio |
Character |
Transcript |
|---|---|---|---|---|
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Cream |
うわぁ~ あんなに大きなキノコ 初めてみまシタ! |
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Amy |
ホントすっごいわね~ キノコっていうより巨木よねぇ |
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Big |
おっきなキノコだなぁ~ ボク おなかすいてきちゃった~ |
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Amy |
ちょっと アンタ 何考えてんのよ! |
Rose's Speed Trial#
Even though Team Rose can never get to the three type trials in Mystic Mansion, there are voice clips for how to get past the Speed trial, the one where the characters say they need to use Homing Attack to jump on the ghosts in order to get across.
Filename |
Japanese Audio |
English Audio |
Character |
Transcript |
|---|---|---|---|---|
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Amy |
あのオバケにホーミングアタックしながら 向うに渡るしかなさそうね |
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Cream |
あのオバケにホーミングアタックしながら 向うに渡るしかなさそうデスね~ |
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Big |
あのオバケをホーミングアタックで 倒しながら向うにわたろうよ~ |
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Rose's Bullet Dodging#
Team Rose's Egg Fleet starts at the second half of the stage, after the first bullet dodging section. The bullet dodging section they do have calls the voice clips where they comment about how large Eggman's fleet is instead.
Filename |
Japanese Audio |
English Audio |
Character |
Transcript |
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Amy |
きゃー! 撃ってきたわー! 上下に動いて弾をよけるのよ! |
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Cream |
ね ねらい撃ちされてマス! 上下に動いてよけるデス~! |
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Big |
あ あぶないよぉ 上と下に動いてよけないと~ |
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Amy |
上にあがって! |
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Cream |
上デス! |
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Big |
上にあがって~! |
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Amy |
まーた撃ってきた! しっこーい! また上下によけるわよ! |
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Cream |
どんどん 撃ってきまシター! また上下に動いてよけてくだサイ! |
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Big |
おっきなテッポウが 撃ってきたぞぉ 上や下にうごいてよけないと~! |
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Amy |
下にいって! |
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Cream |
下デス! |
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Big |
下にいかないとぉ! |
Rose's Final Team Blast#
There's a section in Final Fortress where some large robots gather up, arguably the hardest non-boss fight, as well as the last one. There's a Hint Orb nearby suggesting the use of Team Blast. Team Rose's level ends before this bit, but there are still recorded lines for the Team Blast hint.
Filename |
Japanese Audio |
English Audio |
Character |
Transcript |
|---|---|---|---|---|
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Amy |
ここはアレしかないわね! チームブラストよ! |
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Cream |
こうなったらアレしかないデスね! チームブラストデス~! |
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Big |
うわあ~ ここは3人でドッカーンを やるしかないんだな~ |
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Chaotix' Singing#
Though the following voice clips are used, Team Chaotix' Team Blast is really noisy: each character's singing is either cut off by the next one or a sound effect, or the volume is reduced drastically, making it impossible to hear these hilarious lines normally. To top it all off, both the Japanese and English versions of Team Chaotix' Team Blast are stored in a streamed file (SNG_TBSFA4J.adx and SNG_TBSFA4E.adx respectively), which makes these voice clips from the AFS archive go completely unused.
Filename |
Japanese Audio |
English Audio |
Character |
Transcript |
|---|---|---|---|---|
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Espio |
闇にぃ生まれて闇に生くぅ♪ これが忍びのさだめならああ~♪ |
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Charmy |
ビービービービーチャーミーびぃいい♪ 元気なみつばち―はちみつたっぷりぃ♪ |
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Vector |
おーう!おーう! おーれえさまはー♪ ベクタークロコダイルいいおとこー♪ |
Chaotix's Early Casino Park Mission Requirements#
Alternate lines for Eggman explaining the mission goal to Team Chaotix in Casino Park. These appear to have been earlier requirements for the mission, as the mission requirement is to collect 200 Rings in the final.
Filename |
Japanese Audio |
English Audio |
Transcript |
|---|---|---|---|
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Disguise yourselves and infiltrate into the city. Goal is to collect 400/600 rings. This is a test of luck. |
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Teammate Roll Call#
Characters calling out their teammate's names. These aren't used anywhere. (all01_e00 lines call out the "next" character on the team, all01_e01 call the "previous", in the order of Speed, Flight, and Power.) Most of these (except for Team Chaotix and Omega's voice in the English version) were used in the 9.28 prototype.
Filename |
Japanese Audio |
English Audio |
Character |
Transcript |
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Sonic |
テイルス! |
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Tails |
ナックルズ! |
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Knuckles |
ソニック! |
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Shadow |
ルージュ! |
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Rouge |
オメガ! |
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Omega |
シャドウ! |
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Amy |
クリーム! |
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Cream |
ビッグさん! |
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Big |
エミ~ |
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Espio |
チャーミー! |
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Charmy |
べくたぁ! |
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Vector |
エスピオ! |
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Sonic |
ナックルズ! |
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Tails |
ソニック! |
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Knuckles |
テイルス! |
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Shadow |
オメガ! |
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Rouge |
シャドウ! |
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Omega |
ルージュ! |
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Amy |
ビッグ! |
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Cream |
エミーさん! |
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Big |
ウサギちゃん |
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Espio |
ベクター! |
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Charmy |
えすぴお! |
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Vector |
チャーミー! |
Rose and Chaotix' Team Blasts#
Teams Rose and Chaotix explaining how their Team Blasts (Flower Festival and Chaotix Recital, respectively) work. The only point in the game in which this is said is on the final whale island on Seaside Hill, which isn't a part of the stage for these two teams. If cheats are used to access the area as Team Rose or Team Chaotix, an invisible dialogue trigger is present and the lines play properly.
Filename |
Japanese Audio |
English Audio |
Character |
Transcript |
|---|---|---|---|---|
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Amy |
画面右上のゲージがフルの時に R1/Z/白ボタンを押すと チームブラスト 「フラワーフェスティバル」の発動よ 発動後はゲージがなくなるまで 無敵でいられるわよ |
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Cream |
画面右上のゲージがフルの時に R1/Z/白ボタンを押すと チームブラスト 「フラワーフェスティバル」の発動デス 発動後はゲージがなくなるまで 無敵でいられるんデス |
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Big |
画面右上のゲージがフルの時に R1/Z/白ボタンを押すと チームブラスト 「フラワーフェスティバル」がでちゃう だしたあとはゲージがなくなるまで 無敵でいられるんだ~ |
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Espio |
画面右上のゲージがフルの時に R1/Z/白ボタンを押すと チームブラスト 「カオティクスリサイタル」の発動だ 発動後はゲージがなくなるまで 倒したエネミーがリングアイテムに変化する |
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Charmy |
がめんみぎうえのげーじがいっぱいのとき R1/Z/白ぼたんおすと ちーむぶらすと 「かおてぃくすりさいたる」だあー!! りさいたるのあともげーじがなくなるまで えねみーがりんぐになっちゃう! |
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Vector |
画面右上のゲージがフルの時に R1/Z/白ボタンを押すと チームブラスト 「カオティクスリサイタル」の発動だ 発動後はゲージがなくなるまで倒した エネミーがリングアイテムに変化するぜい |
Weights and Waits#
There are heavy weights in the game that can squish characters, rendering them unusable. The characters should say one of the lines from the second half of this table, reflecting the fact that they've been squashed, but instead they just say their normal "I'm stuck!" lines, used for the capture robots called Klagen. When a character is unavailable, it'll be waiting inside a checkpoint.
The first half of these lines should play for when you finally free a character from a checkpoint, but no special sound clip plays.
Filename |
Japanese Audio |
English Audio |
Character |
Transcript |
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Sonic |
Hey!遅かったな! |
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Tails |
よかった~ やっと会えたよ! |
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Knuckles |
待ちくたびれたぜ |
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Shadow |
フン やっと来たか |
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Rouge |
ごめん 先に来ちゃった |
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Omega |
ヨク ここまで来レタナ |
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Amy |
よかった~ やっと会えたわね! |
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Cream |
迷惑かけてごめんなさい… |
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Big |
みんな どこへ行ってたの? |
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Espio |
この辺りは 先に調査しておいた |
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Charmy |
もー どこへいってたんだよー… |
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Vector |
わりぃ わりぃ 迷っちまった |
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Sonic |
ぐ… ヘ へービーだぜ! |
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Tails |
うぅ… た 助けてー!! |
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Knuckles |
ぬ…! 頼む 上のヤツはどうかしてくれ! |
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Shadow |
くっ! お 重い! |
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Rouge |
早くー…! ぼさっとしてないで助けてよー!! |
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Omega |
行動不能 不本意ダガ救助ヲ要請スル |
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Amy |
うぅぅ… おもーいー… |
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Cream |
重いデス!助けてくださーいー!! |
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Big |
助けてーー!! |
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Espio |
うぬ… ふ 不覚…! |
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Charmy |
おもっ… おもーいー… |
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Vector |
よーく… で 出られねぇ! |
Omochao Gates#
These hint to the existence of an "Omochao gate" that was meant to be opened by talking to or using a nearby Omochao. Either way, it's safe to say the removal of this element was a very wise idea.
Filename |
Japanese Audio |
English Audio |
Character |
Transcript |
|---|---|---|---|---|
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Sonic |
このゲート… あのオモチャオに関係あんじゃないのか? |
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Tails |
ゲートにオモチャオのマーク… あのオモチャオに聞いてみよっか! |
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Knuckles |
このゲート、どうもあのオモチャオ関係だな |
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Shadow |
このゲート… どうもあのオモチャオに関係ありそうだ |
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Rouge |
このゲートを開けるのはアタシでもムリね… マークに関係ありそうなトコに聞いてみる? |
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Omega |
このゲートはオモチャオが管理シテイル |
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Amy |
このゲート… あのオモチャオじゃないと開かないんじゃない? |
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Cream |
このゲートはあのオモチャオさんに頼まないとダメみたいデス! |
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Big |
このゲート… あのオモチャオに関係ありそう~ |
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Espio |
このゲート… 恐らくオモチャオと関係ありと見た |
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Charmy |
おもちゃおのまーくのとびらだー! かーっこいいー!! |
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Vector |
このゲートを開けるのはカギじゃねえな… 見たところチャオに関係ありってカンジか… |
Klagen Lines#
Alternate lines for when a character is captured by a Klagen, and lines for when a Golden Klagen takes a character away. None of these are ever used: when a Klagen captures someone, they say another "Let me go!" line, and when a Golden Klagen is leaving, nobody says anything.
Filename |
Japanese Audio |
English Audio |
Character |
Transcript |
|---|---|---|---|---|
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Sonic |
放せ! 放しやがれ!! |
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Tails |
う 動けないー! |
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Knuckles |
ぐっ! 動けん! |
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Shadow |
チッ…! |
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Rouge |
うわっ 何を、ちょっと 放しなさいよエッチ!! |
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Omega |
制御不能! 制御不能! |
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Amy |
イヤー! ちょっと放しなさいよ! |
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Cream |
うわーん!! 放してくださーいー!! |
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Big |
うわ~ 放して~ |
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Espio |
ふ 不覚…! |
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Charmy |
うわーん!! はなしてー!! |
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Vector |
ぐぬ… 放しやがれぃ! |
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Sonic |
オイ! どこに連れてこうってんだ! |
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Tails |
うわ! 助けてー! |
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Knuckles |
おい! 早く助けてくれ! |
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Shadow |
ザコが! 調子に乗るなよ! |
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Rouge |
ちょっと なにしてんの!? 早く助けなさいよー!! |
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Omega |
自力脱出不可能! 救助を要請スル! |
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Amy |
さらわれるー!! |
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Cream |
連れてかれちゃいマスー!! |
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Big |
ここから出して~ |
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Espio |
うぅ… もはやこれまでか…! |
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Charmy |
もうだめー たすけてーー!! |
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Vector |
オイオイ 俺様を見捨てるつもりかよ!? |
Eggman's Taunts#
Miscellaneous taunts said by Eggman, including a custom one for each team. Meant to play when the player dies during the boss battles.
Filename |
Japanese Audio |
English Audio |
Transcript |
|---|---|---|---|
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この天才様にさからおうなど 100万年早いわ! |
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なにがチームソニックじゃ笑わせおって! |
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ワシの抜けたチームダークなど 牙のない獣同然じゃ |
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みのほど知らずが 小娘とノロマのチームでなにができるというんじゃ? |
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うらぶれた探偵風情がデシャバリおって めざわりもいいところじゃ |
Charmy Area#
There are two clips for Charmy entering and leaving some kind of area in Rail Canyon meant just for him, but there is no such moment in-game.
Filename |
Japanese Audio |
English Audio |
Transcript |
|---|---|---|---|
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ここにはみんなこれないのか… じゃ ひとりでしらべてみよぉ |
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このすいっちでなんとかなったかな? もどってみよーっと |
Team Blast Limitations#
In the second team battles, both teams can use Team Blast at any point, provided the energy gauge is full. However, these unused lines hint that at some point, if one of their characters fell, your opponents wouldn't be allowed to use Team Blast. It actually works quite the opposite in-game: when Team Blast is used, all fallen teammates on that team will rejoin the battle.
Filename |
Japanese Audio |
English Audio |
Character |
Transcript |
|---|---|---|---|---|
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Sonic |
ヤツラが3人そろっているとチームブラスト を使って来るぞ! 早く誰か一人だけでもOUTさせるんだ! |
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Tails |
相手が3人そろっているとチームブラスト を使ってくるよ! はやくだれかひとりだけでも 落としたほうがいいよ! |
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Knuckles |
奴等が3人そろっているとチームブラスト を使ってくるぞ! 先手必勝! さきにヤツラのうちの誰かを 落っことすんだ! |
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Shadow |
相手が3人そろっているとチームブラスト を使って来るぞ! 早めに誰か一人でも落とすんだ |
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Rouge |
相手が3人そろっているとチームブラスト を使って来るわ! 早く誰か一人だけでもやっつけた方がいいわ |
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Omega |
相手が3人そろってイルとチームブラスト を使用してクル 最初にターゲットを一人減ラセ |
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Amy |
相手が3人そろってるとチームブラスト を使ってくるわ 早めに一人減らしておかないとやばいわよ |
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Cream |
相手が3人そろっているとチームブラスト を使ってきマス 早めに一人おとしておきましょう |
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Big |
相手が3人そろってるとチームブラスト を使ってくるよ 早くだれか一人減らさないと~ |
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Espio |
相手が3人そろっているとチームブラスト を使ってくる 誰か一人片付けておくのが得策と見た |
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Charmy |
あいてが3にんいると ちーむぶらすとしてくるよー はやくだれかやっつけよー! |
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Vector |
相手が3人そろってるとチームブラスト を使ってくるぜ 早めに一人減らしておかねえとヤバイな |
Invisible Metal Sonic#
Some lines hint that there used to be an attack that made Metal Sonic invisible.
Filename |
Japanese Audio |
English Audio |
Character |
Transcript |
|---|---|---|---|---|
|
Sonic |
消えた! |
||
|
Tails |
注意してみんな! |
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|
Knuckles |
クソッどこ行きやがった! |
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Espio |
姿は消えても攻撃する瞬間には必ず現れる 感覚を研ぎ澄まし奴の出現位置を見きわめろ |
Japanese Leftovers#
Two voice clips from the Japanese voice files that remained in the English voice files. They are from the cutscene where Team Dark confronts Team Sonic.
Filename |
Audio |
Character |
Transcript/Translation |
|---|---|---|---|
|
Shadow |
あのハリネズミ… |
|
|
そうか… なら 消えてもらうしかないようだな! |
Rose's Landings#
Alternate comments for when Team Rose is landing on a battleship in Egg Fleet, different from the ones used.
Filename |
Japanese Audio |
English Audio |
Character |
Transcript |
|---|---|---|---|---|
|
Amy |
あのおっきな戦艦に着陸するわよ! |
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|
Cream |
あの大きな戦艦におりてみましょう! |
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|
Big |
あの すっごくおっきなフネに カエルくんいないかなぁ |
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Colored Rails#
Incorrect comments explaining how the lasers work in Final Fortress. These state that the colored lasers fire at the rail of the same color, even though all rails are the same color in-game. In addition, there are also some comments about the rails lighting up (these are a lot more accurate). None of these clips are used.
Filename |
Japanese Audio |
English Audio |
Character |
Transcript |
|---|---|---|---|---|
|
Sonic |
どうやら レーザーには 赤・青・黄色 の3色があって 同じ色のレールにそって 発射されてるみたいだ! |
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|
Tails |
みんな! レーザーには 赤・青・黄色 の3色があって 同じ色のレールに向って 発射されるみたいだよ! |
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|
Knuckles |
どうやら レーザーには 赤・青・黄色 の3色あって 同じ色のレールにそって 発射されるみたいだな! |
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|
Shadow |
どうやら レーザーには 赤・青・黄色 の3色あるようだ そして同じ色のレールに向かって 発射される! |
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|
Rouge |
あのレーザーは 赤・青・黄色 の3色あるみたいよ! それぞれの色のレーザーは 同じ色のレールにそって発射されるみたい |
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|
Omega |
アノレーザー兵器は 赤・青・黄色 の3色が存在スル そして同じ色の レールに向カッテ 平行に発射されるモヨウ |
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|
Espio |
どうやら あの光学兵器は 赤・青・黄色 の3つの色があって 同じ色のレールにそって 発射されているみたいだ |
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|
Charmy |
ねえねえ! あのれーざーには あか・あお・きいろ の3しょくあって おんなじいろのれーるに とんでくるみたい |
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|
Vector |
どうやら レーザーには 赤・青・黄色 の3色があって 発射されると 同じ色のレールの上を 通って やって来るみたいだな! |
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|
Sonic |
レーザーが発射される前に 砲台がいっしゅん光る その時の光を見て 同じ色のレールから離れるんだ! |
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|
Tails |
レーザーが発射される直前に 砲台がいっしゅん光るよ! その時の光を見て 同じ色のレールから離れればいいんだ! |
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|
Knuckles |
レーザーが発射される前に 砲台がチカっと光る その光と同じ色のレールから離れろ! レーザーに焼かれるぞ! |
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|
Shadow |
レーザーが発射される前に 砲台からいっしゅん光がもれる その時の光を見て 同じ色のレールから離れるんだ! |
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|
Rouge |
レーザーが発射される直前に 砲台がいっしゅんキラッと光るの! その時の光をみて 同じ色のレールから離れるのよ! |
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|
Omega |
レーザーの発射の直前に 砲台が発光スルのが見えるハズダ ソノ光と 同じ色のレールから離レロ! ソコを レーザーが直撃スルゾ! |
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|
Espio |
光学兵器が発射される前に 砲台からいっしゅん光がこぼれ出る その時の光を注意して見るんだ! やつはそれと同じ色のレールを撃つ! |
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|
Charmy |
れーざーがはっしゃされる ちょくぜんに ほうだいがピカっとひかるよ おんなじいろのれーるにいると あぶないからきをつけよーね! |
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|
Vector |
レーザーが発射される直前に 砲台がチカっと光るだろう? その光と同じ色のレールから離れるんだ! レーザーに焼かれちまうぞ! |
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|
Sonic |
レーザー発射前には レールも反応して光るみたいだな |
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|
Tails |
レーザー発射前には レールも反応して光るみたいだよ |
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|
Knuckles |
今すべってるこのレールも レーザー発射前に光ってるみたいだな |
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|
Shadow |
レーザー発射前には 今乗っている レールも反応するようだ |
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|
Rouge |
あのレーザーが発射する前には レールも反応して光るみたいよ |
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|
Omega |
レーザー光線が 発射される直前に レールも光るヨウダ |
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|
Espio |
光学兵器が発射される直前 レールも光るのには気づいたか? |
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|
Charmy |
れーざーはっしゃまえには のっている れーるもいっしょに ひかるみたいだよ |
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|
Vector |
今すべってるこのレール自体も レーザー発射前に光るみたいだな |