the cutting room mirror

Skate It (Wii)

A spinoff of Skate for the Wii, this time around taking place in a post-apocalyptic San Vanelona.

To do:
The Japanese release has a larger file size. Document if there is any new in-game content.

Hidden Messages#

In many .apt files in data/fe/wii_source, developer messages can be found littered about. These are often repeated several times in the same file.

cool you can read this, there's nothing special written here, enjoy the game :) 
Amazing, you went through all this trouble to see what was written here.
THERE'S NO SECRET MESSAGE, REALLY.
CAN YOUR READ THIS?

It's likely these were written by bored programmers.

Debug#

To do:
Figure out how to get the debug mode working.

Skate It contains some debugging tools. It is unknown how to activate them.

Debugging Tools#

In the data folder, there is a file present named "startup.ini" that contains a lot of debug functions.

Debug Shaders#

In data/shaders, there are a plethora of shaders, including dmo_debug_ps.lua and dmo_debug_vs.lua.

Cheats#

In data/config, a file is present named input.cfg that details cheats for Own The Lot and Hall of Meat.

Hidden Development Text#

When selecting a location in Career mode, blue text appears offscreen which was probably forgotten about by the developers.

In data/state, files named MotionGraph_OnBoard.stategraph and ActionGraph_OnBoard.stategraph are present. At the very bottom of the document, text states:

WARNING: No Action Graph state has been resolved. We need to fix this.

A variation of this text can be found in Default_cameragraph.stategraph, this time reading:

WARNING: No Camera Graph state has been resolved. We need to fix this.

Unknown if these were ever fixed.

References#


  1. MobyGames↩︎