the cutting room mirror

Unused Audio

This is a sub-page of Shadow the Hedgehog.

Unused Music#

In the game's files, there is a track that goes unused in gameplay.

Filename

Audio

Notes

sng_stg0710b.adx

An unused looped version of "Event: Eclipse Cannon".

Unused Sound Effects#

In the Main Menu's sound files, there are few sounds that go unused.

Filename

ID

Audio

Notes

B0_SYSTEM.MLT

26

A warp-like sound effect. It was used in both the Beta 4 and the RC1 prototypes of the game.

B3_SHADOW_TEST.MLT

2

Early versions of the gun sound effect used when selecting something on the menus, both of these sounds were used in both the E3 Demo and the Beta 4 prototype.

B3_SHADOW_TEST.MLT

3

Unused Voice Clips#

A large amount of voice clips remain unused despite being properly linked to the .fnt files for the associated stages.

Orange Light Frame#

This unused object has no leftover model, texture, game behavior, nor setid.bin reference. However the .fnt files reference this object and every character except Maria has a recorded voice line linked to the .fnt text. The E3 build does contains an unused object for a simliar Orange Frame, although it's non functional.

Voice clips for this object exists in PRS_VOICE_E.afs.

The following stages that don't reference this object:

  • Lethal Highway
  • Central City
  • The Doom
  • The Ark
  • Lost Impact
  • The Last Way
  • All Boss stages

Japanese Audio

English Audio

Stage(s)

Character

Transcript

Every stage except for the aformentioned ones without a reference.

Shadow

If I speed up and jump through that light frame, I can get some good distance.

Westopolis and Final Haunt

Sonic

Get your speed up and jump within that orange frame and you'll get some serious air!

Same as Shadow, except for the following stages: Cryptic Castle, Circus Park, Iron Jungle and Lava Shelter

Doom's Eye

Run at high speed and jump within the frame of light ahead.

Digital Circuit, Death Ruins and GUN Fortress

Rouge

Jumping within that orange frame at high speed will enable you to get an especially long jump.

Glyphic Canyon and Black Comet

Knuckles

Run into that orange square and jump! If you time it right, you'll get extra distance!

Cryptic Castle

Amy

Run fast and jump inside that orange border to go really far!

Cryptic Castle, Circus Park, Sky Troops, Iron Jungle and Lava Shelter

Eggman

Jump with all your might inside of that orange frame!

Prison Island

Charmy

Run and jump inside of that orange square to get a super-big jump!

Circus Park and Air Fleet

Tails

If you run up and jump inside of that orange frame, you'll get a lot more distance than usual.

Iron Jungle and Lava Shelter

Omega

Maintain high speed and jump within the orange frame to achieve a long-distance jump.

Mad Matrix

Espio

That orange light frame up ahead will let you jump really far. All you have to do is to time your jump!

Cosmic Fall

Vector

That orange frame up ahead will send you out on a long jump if you run up and jump inside it!

GUN Soldiers in Air Fleet#

Whenever GUN Soldiers appear in-game, they make several quotes relating to the stage they're currently in. However, it seems like they were planned to be appear in Air Fleet as well, as they mention protecting the President's escape pod. In the final, they never show up.

Audio

Transcript

Terrorist attack at aerial point 0501.

We are engaging black aliens on board.

Have any other entry points been compromised?

They're trying to destroy the escape pod.

The President should be all right.

Send out the cannon vehicle!

Do not let this ship fall into enemy hands.

Protect the President's escape pod.

This is our ship, men. Hold your ground!

Command Window#

While the characters talk about the Mission Window, they never talk about the Command Window.

Filename

Japanese Audio

English Audio

Character

Transcript

all02_h00_sd.adx

Shadow

The Command Window in the lower-right hand corner of the screen shows what actions I can do.

all02_h00_sn

Sonic

Check out the Command Window in the lower-right hand corner to see what actions you can perform!

all02_h00_bd

Doom’s Eye

The window in the lower-right hand corner shows the moves, weapons, and vehicles at your disposal.

all02_h00_rg

Rouge

The command window in the lower-right hand corner shows what moves and weapons you have available.

all02_h00_kn

Knuckles

Make sure to check the Command Window in the lower-right hand corner for your current actions.

all02_h00_eg

Eggman

The window in the lower-right hand corner lets you check special actions, weapons, and vehicles.

Losing Rings#

Every character except for Maria, Omega and Vector have hints explaining that Shadow he will lose 10 Rings if he gets hit, or lose a life when having none. Similar hints were used in the E3 Demo for Sonic, Doom’s Eye and Eggman, however their dialogue was different and was also unvoiced.

Filename

Japanese Audio

English Audio

Character

Transcript

all01_h08_sd

Shadow

I lose 10 Rings every time I'm hit. Gotta make sure that I don't run out of Rings!

all01_h08_sn

Sonic

If attacked, you'll lose ten rings. Be extra careful when you're outta Rings!

all01_h08_bd

Doom’s Eye

Do not run out of Rings, Shadow, Only death awaits you if you are hit without any in hand.

all01_h08_rg

Rouge

You lose ten Rings if you get hit. If you run out of Rings, taking a hit will really ruin your day!

all01_h08_kn

Knuckles

Taking damage means you'll lose ten Rings. Be careful that you don't get hit if you don't have any!

all01_h08_am

Amy

It's all over for you if you get hit and you're out of Rings! Make sure to be careful!

all01_h08_eg

Eggman

Without Rings, you'll be completely defenseless! Make sure you don't run out!

all01_h08_cr

Charmy

If you're all out of Rings, you need to be extra, extra careful!

all01_h08_tl

Tails

If you get hit, you'll lose ten Rings. Make sure not to get hit when you run out!

all01_h08_es

Espio

Rings will keep you from getting injured. Make sure to hang onto some at all times.

Charging the Gauge#

Characters explaining how to use Chaos Control (or Chaos Blast in the case of Doom's Eye) during boss battles.

Filename

Japanese Audio

English Audio

Character

Transcript

Notes

all02_h05_sd

Shadow

The space-time powers of Chaos Control should let me stop this thing from moving!

Shadow never gives out any hints during boss fights, as all bosses contain one partner to guide and assist Shadow, in which the partner is usually the one gives hints. The only boss fight Shadow fights without partners on his side is Devil Doom, although the other characters tips can still be heard.

all02_h05_sn

Sonic

Charge your gauge by attacking Eggman, then use Chaos Control!

Sonic isn't present in any of Eggman's boss fights in the final.

all02_h05_bd

Doom’s Eye

Attack the enemy to awaken the dark power within you, and then unleash Chaos Blast to destroy everything!

all02_h05_rg

Rouge

Keep hitting him to charge up your gauge, and then use Chaos Control to alter the flow of time.

all02_h05_kn

Knuckles

Charge up your gauge by hitting him, and then you can use Chaos Control to alter the flow of time.

all02_h05_am

Amy

Keep hitting Eggman until your gauge is full. Then you can use Chaos Control.

all02_h05_om

Omega

Charge the Hero Gauge. Utilize Chaos Control to activate temporal slowdown.

all02_h05_es

Espio

Charge up your gauge and use the power of justice to unleash Chaos Control to slow the flow of time.

all02_h05_vc

Vector

If you charge up your gauge, then the power of Chaos Control should freeze the enemy in its tracks!

Sonic & Diablon#

Sonic was originally planned to have his own health bar.

Audio

Stage(s)

Character

Transcript

Activation

Sonic & Diablon (GUN Fortress)

Doom's Eye

Destroy both that weapon and that blue hedgehog!

Automatic Boss Hint #05 (Timer)

Good. Now, destroy that weapon.

Sonic is defeated first

Good. Now, eliminate that hedgehog!

Diablon is defeated first

Sonic

No way...!

Diablon is defeated first

Commander

You won't get away with this, Shadow! It's time for you to meet GUN's ultimate weapon!

Sonic is defeated first

No! Diablon is supposed to be impervious to attacks!

Diablon receives damage for the first time

Sonic & Diablon (Final Haunt)

No! The Diablon is supposed to have the perfect defense!

Diablon receives damage for the first time (scrapped/early text)

Stages#

Westopolis#

Audio

Character

Transcript

Notes

Sonic

I can't believe those creatures are doing this...

Doom's Eye

Those human fools! They'll surrender the Chaos Emerald soon enough...

Sonic

Those aliens may think they're tough by using those lasers, but we'll have the last laugh!

Doom's Eye

Our laser barrage has those humans on their knees! Victory is ours!

Yes, Shadow... the Chaos Emerald is our holy artifact stone...

Meant to play when approaching the cage with the Chaos Emerald inside it, which can't be heard as Doom's Eye isn't present before this area. These lines can still be triggered by specifically avoiding the triggers and backtracking, as seen in this video. 1

Shadow, those stones grant ultimate power to those who bear it.

Our soldiers are primed to take this area. Help them destroy those humans!

Lethal Highway#

Audio

Character

Transcript

Sonic

That vehicle's pretty tough. Personally, I wouldn't be caught dead in a car without windows!

If you get too close to the tank, it'll turn on its thrusters and run you down! Watch out!

GUN's blocked the road! Just ignore them! Put the pedal to the metal and bust on through!

Central City#

Audio

Character

Transcript

Notes

Doom's Eye

You have failed your mission!

Regardless of which mission is selected, Knuckles' "The city is doomed!" will play when the timer expires.

Lost Impact#

Audio

Character

Transcript

Maria

Check the radar carefully and track down the research experiments.

The Last Way#

Audio

Character

Transcript

Sonic

Shadow, can you hear me? He must've gone deeper inside!

It's up to you, Shadow! Time to blast off at sonic speed!

After dashing along the wall, you need to use your Dark Spin! You can pull it off, Shadow!

Shadow

Prepare yourself, Black Doom!

Sonic#

This page or section needs more audio.
There's a whole lotta words here, but not enough audio. Please fix this.
Specifically: area secure, reinforcements

Audio

Transcript

Man, looks like they're going all out! Let's clear out before we get caught in a crossfire, Shadow!

Look out! That pack of black birds is dive-bombing their way towards us!

Hmph! Those creatures sure are fire bugs!

Unused Multiplayer Content#

Sonic was initially planned for multiplayer. Japanese voice clips and two unused 2PEVENTs remain. Some of the voice lines reference the lost Race Mode.

Watch on YouTube

Audio

Transcript

Text

行くぜ!

Let's go! / Let's do it!

Let's do it!

Let's do it!

さ、 始めよぜ。

Come on, let's get started!

ちょーっとは楽しわせてくれよ。

Just let me have some fun for a bit!

今度は本気で行くぜ!

This time I'm going for real!

走ることならだれにも負けないぜ!

I won't lose to anybody if it comes to running!

どうした? これが終わりか?

What's wrong? Is that all?

さあ ここからが勝負だ。

Come on, the fight is just getting started!

See you! また相手してるぜ!

See you! I'll hang with you again!