Radiant Historia: Perfect Chronology is holding the original DS game's artwork ransom for a $2 DLC fee.
Unused Graphics#
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A title screen mockup that's missing the "Perfect Chronology" subtitle. This image, named "convTestTitle", is located in \Texture\Test\Test.
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'...But what does it mean?' |

Five screenshots left in a directory named ScreenCapture. The file names are "000U" through "004U".
An unused sprite sheet for a Granorgite, named "enemy008_dummy", placed alongside all the other battle enemy sprites.
An unused sprite sheet for an Alistel Grunt, named "field_e002_dummy".
An unused sprite sheet for an overworld NPC, named "field_p014_dummy".
A placeholder enemy icon named "face_A_e889" that has "temporary" written on top.
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'...But does it make sense?' |
Five placeholder portraits. Their internal IDs are 028, 030, 031, 032, and 033. 028, 030, 032, and 033 use Stocke's original DS portrait as a base. 031 uses Raynie's original DS portrait as a base.
In order, the text on each portrait reads "C028_Veronica", "C030_Palomides", "C031_Menecia (princess ver.)", "C032_Rodan", and "C033_Allium". Palomides is a boss that appears in the game, but doesn't seem to have a portrait.
(Source: Original TCRF research)
Unused Text#
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'...But what does it mean?' |
\Message\select\debug001.msg#
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\Message\select\test.msg#
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\Message\select\testbattle.msg#
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\Message\Event\evt999\999\credit_dummy_1.msg#
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\Message\Event\evt999\999\credit_dummy_2.msg#
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\Message\Event\evt999\999\credit_dummy_3.msg#
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\Message\Event\evt999\999\fc_start.msg#
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\Message\Event\evt999\999\fc_end.msg#
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\Message\Event\evt999\999\start.msg#
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\Message\Event\evt999\999\tag_sample.msg#
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(Source: Original TCRF research)
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The Radiant Historia series | |
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Nintendo DS |
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Nintendo 3DS |
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