Project I.G.I is a game where you search for a guy that knows that damn nuclear warhead serial number and defuse a bomb.
Sub-Page#
Unused Areas#
"common"#
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In the location0 folder, there is an unused mission called "common". The mission lacks many files and folders (AI paths, sounds, models and mission information etc.) that are in normal missions. Trying to open the level by replacing a normal mission with its files errors out after loading because of no terrain. Project I.G.I 2 also has this area in every location folders and lacks files just like in the first game.
Unused Sounds#
Mission Briefings#
In mission folders, there is a sounds folder. It contains ambient sounds, music, and briefing.
Mission 1#
There is a full briefing mission sound (the one that's used and different parts that sometimes contain sentences that weren't showed in the full briefing sound in mission 1.
_cut01_01.wav(full briefing)
m01_ing_01.wav
m01_ing_02.wav
m01_ing_03.wav
m01_ing_04.wav
This one is different from the full briefing, in the full version Anya doesn't say the word soldier.
m01_ing_05.wav
This one is different from the full briefing, in the full version Anya doesn't say we need transport.
Other Sounds#
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Mission 2#
_out02_01.wav
A sound of Anya that probably would play when the player placed all the explosives on the SAMs but there is no dialog outside of cutscenes, just notification sounds.
Hidden Bonus Content#
Colt Anaconda#
Watch on YouTubeIn mission 14 behind some boxes in a dark place you can find an Colt Anaconda. The weapon is fully functional but the ammo placed next to it is the wrong type so to see the reload animation the game needs to be modified. Anya has this weapon but she doesn't use it.