This is a sub-page of Portal.
Unused Dialogue#
GLaDOS#
Most of the unused sounds from Portal are scrapped dialogue from GLaDOS. All of these still have captions, scene files, and sound names leftover in the game files and can be used in custom maps.
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To do: |
Name |
Listen |
Transcript |
Sound Summary |
|---|---|---|---|
portal.13_part1_endnag-7 |
"Place your Companion Cube in the incinerator." |
Would've played in Test Chamber 17 when GLaDOS is forcing the Chell to incinerate the Companion Cube. |
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portal.13_part1_endnag-8 |
"Incinerate your Companion Cube." |
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portal.15_part1_partyfinalstop-1 |
"Stop! The device will detonate if removed from the testing area." (sic) |
It appears that GLaDOS would've attempted to convince the Chell that the Portal Gun would explode if it was taken out of the Test Chambers during the start of the escape sequence. In beta versions of |
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portal.15_part1_partyreminder-1 |
"Stop what you are doing and assume the party escort submission position." |
Line where GLaDOS would've told Chell to assume the party escort submission position during the very start of the escape sequence. Like the previous line, this used to play in beta versions of |
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portal.post_escape_bridge_02 |
"Can you hear me?" |
Lines that were meant for the post-escape sections of the game from development. |
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portal.post_escape_bridge_05 |
"Oh! (surprised)" |
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portal.post_escape_bridge_07 |
"Are you still listening?" |
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portal.post_escape_bridge_08 |
"Are you still standing there?" |
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portal.post_escape_bridge_09 |
"Are you still standing there?" |
Previous line repeated in a slightly different tone. |
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portal.escape_00_part1_nag06-1 |
"You can't hurt me." |
Would've originally played during the escape. |
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portal.escape_00_part1_nag13-1 |
"Maybe you think you're helping yourself. But you're not. This isn't helping anyone." |
Likely played during the escape. |
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portal.escape_00_part1_nag14-1 |
"Someone is going to get badly hurt." |
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escape_01_death_nag01-1 |
"There really was a cake..." |
Originally played when GLaDOS was defeated, as seen in developmental versions of |
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portal.escape_01_first_hit_nag01-1 |
"[pain sound]" |
Originally would've likely played when GLaDOS took damage in the boss fight. |
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portal.escape_01_first_hit_nag03-1 |
"Oh, I'm gonna kill you." |
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portal.escape_01_part1_nag03-1 |
"This isn't brave. It's murder. What did I ever do to you?" |
Versions of these lines are seen in the final game but are in GLaDOS's deeper voice instead of the computer voice seen here. |
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portal.escape_01_part1_nag04-1 |
"The difference between us is that I can feel pain." |
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portal.escape_01_part1_nag11-1 |
"That thing you're attacking isn't important to me. It's the fluid catalytic cracking unit. It makes shoes for orphans." |
Version of the final line that's slightly different ('you're attacking' instead of 'you burnt up') and in the computer voice. |
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portal.escape_01_part1_nag12-1 |
"Go ahead and break it, hero. I don't care." |
Originally would've played during the boss fight, two of these lines were seen in development versions of |
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portal.escape_01_second_hit_nag01-1 |
"[More intense pain sound]" |
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portal.escape_01_second_hit_nag02-1 |
"Okay, we're even now. You can stop." |
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portal.glados.core_nag_11 |
"Come on, leave it alone." |
Would've played during the scene with the Morality Core. |
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portal.glados.core_nag_12 |
"Leave. It. Alone." |
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portal.glados.escape_02_miscbabble-01 |
"Look, we're both stuck in this place. I'll use lasers to inscribe a line down the center of the facility, and one half will be where you live and I'll live in the other half." |
Would've played during a scrapped scene in the boss fight. |
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portal.glados.escape_02_miscbabble-02 |
"We won't have to try to kill each other or even talk if we don't feel like it." |
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portal.escape_01_second_hit_nag02-1 |
"Okay, we're even now. You can stop." |
Same line as |
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escape_02_spheredestroy1-ancillary1 |
"Huh. There isn't enough neurotoxin to kill you. So I guess you win." |
Also would've played in a scrapped scene in the boss fight. |
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escape_02_spheredestroy1-ancillary2 |
"HA! I'm making more. That's going to take a few minutes, though. Meanwhile... oh look, it's your old pal the rocket turret." |
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portal.escape_02_spheredestroy2-00 |
"Oh!" |
Likely another line for when damage was taken. |
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portal.glados.core_destroy4_01 |
"''Rrr, I hate you." |
Would've played when one of the last cores was destroyed (the original captions also add "[PAIN LAUGHTER]"). |
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file_deleted.wav |
"File Deleted." |
Present as |
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GLaDOS "BONUS REWARD SOUNDS"#
The Xbox 360 version of the game includes some additional unused GLaDOS voice lines. Other versions of the game only include the subtitles for them, which are labelled as BONUS REWARD SOUNDS. Some of these correspond to lines which were garbled or cut-off in the final game, and some have also appeared in asset leaks.
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To do: |
Name |
Audio |
Subtitle |
Notes |
|---|---|---|---|
portal.bonus01_1 |
"Well done. Remember that we are pleased you could join us for testing." |
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portal.bonus01_2 |
"There really was a cake." |
Also exists under the name |
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portal.bonus01_3 |
"I know you don't believe this, but everything that has happened so far was for your benefit." |
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portal.bonus02_1 |
"Very Impressive! Be warned, however, that complacency can result in failure." |
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portal.bonus02_2 |
"Before, when I told you it was your last chance, that wasn't completely true. This is your real last chance. Now, STOP what you're doing!" |
Also exists under the name |
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portal.bonus03_1 |
"To reiterate our previous warning, this test requires a mastery of the principles of portal momentum." (sic) |
A distorted/garbled version is used in Test Chamber 10: |
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portal.bonus03_2 |
"Most importantly under no circumstances should you remove the device from the testing area." |
A cut-off version is used in Test Chamber 02 after obtaining the portal gun: |
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portal.bonus04_1 |
"Get ready to fling yourself. Fling into space." |
A distorted/garbled version is used in Test Chamber 12: |
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portal.bonus04_2 |
"[Warping Effects] Fling! Fling! Fling! Fling! Fling!" |
Appears to be a further distorted version of the previous line. Also exists under the name |
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portal.bonus05_1 |
"We are pleased with your success." |
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portal.bonus05_2 |
"Enrichment Center regulations require both hands to be empty before any cake can be served." |
A cut-off/garbled version is used in Test Chamber 19: |
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portal.bonus05_3 |
"Look, we're both stuck in this place. I'll use lasers to inscribe a line down the center of the facility, and one half will be where you live and I'll live in the other half." |
Scrapped lines from the GLaDOS boss fight. A deeper voice version of these two lines exists (that are also unused) as |
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portal.bonus05_4 |
"We won't have to try to kill each other or even talk if we don't feel like it." |
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portal.bonus06_1 |
"You need to make a LEFT at the next junction." |
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portal.bonus06_2 |
"You need to make a RIGHT at the next junction." |
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portal.bonus06_3 |
"I'm checking some blue prints and I think... yes, right here! You're definitely going the WRONG way!" |
Turrets#
Listen |
Transcript |
Sound Summary |
|---|---|---|
"Dispensing product". |
Unused line for when the player is spotted by a Turret. |
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"Canvassing". |
Unused line for when a Turret is searching for the player. |
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"Preparing to dispense product". |
Unused line for when a Turret is shooting at the player. |
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*Laughs* "Ah ha ha". |
Unused lines for when the player knocks down a Turret. |
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"Sorry, we're closed". |
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"Hey, hey, hey!" |
Unused lines for when the player picks up a Turret. |
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"Woooaaah!" |
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"Illegal operation". |
Curiosity Core#
Name |
Listen |
Transcript |
Sound Summary |
|---|---|---|---|
Portal.Glados_core.Curiosity_18 |
*Scream* |
Unused death sound that would've likely played as the core is incinerated. Curiously, the Curiosity core is the only one that has an unused sound for it being incinerated. |
Anger Core#
Name |
Listen |
Transcript |
Sound Summary |
|---|---|---|---|
Portal.Glados_core.Aggressive_00 |
*pant* |
Unused idle sound that would've played alongside its other animalistic snarls and growls. |
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Portal.Glados_core.Aggressive_panic_02 |
*groan* |
Unused second reaction sound for when the core is taken to the incinerator. |
Unused Sounds#
Listen |
Sound Summary |
|---|---|
Unused fluorescent hum variant. |
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A singular version of the pedestal button ticking sound, which normally includes two ticks followed by a gap. This was originally used for a large analog timer in an early version of the Relaxation Vault. |