This is a sub-page of Pokémon Ranger.
Sub-Page#
Kalakka Desert#
File |
Label |
Official JP |
Official EN |
|---|---|---|---|
map_name |
DEASERT |
|
|
map_text |
DEASERT |
|
|
Kalakka Desert was a huge location that was cut for unknown reasons. The text for this is found between Sekra Range and Go-Rock Base, suggesting that Sekra Range was originally connected to Kalakka Desert.
Deoxys#
Each Deoxys forme has a string for its name and Browser category (DNA). However, the game only uses the first entry for its normal forme. In source documents the unused text is labeled as DEOXYS_A, DEOXYS_D and DEOXYS_S.
Menu#
File |
Label |
Official JP |
Official EN |
|---|---|---|---|
message_menu |
CAPTURE_01 |
|
|
This would have been used for the assist move duration display.
File |
Label |
Official JP |
Official EN |
|---|---|---|---|
message_menu |
ZUKAN_01 |
|
|
message_menu |
ZUKAN_79 |
|
|
The presence of this text implies that the Browser was planned to store information about targets as well.
File |
Label |
Official JP |
Official EN |
|---|---|---|---|
message_menu |
ZUKAN_07 |
|
|
It appears that the Browser was meant to be able to sort all Pokémon by type.
File |
Label |
Official JP |
Official EN |
|---|---|---|---|
message_menu |
ZUKAN_51 |
|
|
message_menu |
ZUKAN_52 |
|
|
This is quite interesting: this text would have been used to switch Browser modes. Supposedly, the National Dex would have appeared in this game as well. This is odd, considering that the game only contains a fraction of the 386 Pokémon that existed at this time. Therefore, it is likely that the game originally contained all Pokémon from the first three generations.
Japanese-Only#
The following text appears only in the Japanese version of the game. The English text can be found in internal source material; however, the actual strings are dummied-out in international releases.
File |
Label |
Official JP |
Official EN (Source code) |
|---|---|---|---|
message_freenpccity |
POKE_LAPLACE_01 |
|
|
message_menu |
ZUKAN_60 |
|
|
message_menu |
ZUKAN_61 |
|
|
message_menu |
ZUKAN_62 |
|
|
message_menu |
ZUKAN_63 |
|
|
message_menu |
TITLE_01 |
|
|
message_menu |
TITLE_01_00 |
|
|
message_menu |
TITLE_01_01 |
|
|
message_menu |
TITLE_01_02 |
|
|
message_mission005 |
MECHANIC_01 |
|
|
message_mission009 |
DOCTOR_16 |
|
|
message_missionex1a |
HEROINE_49 |
|
|
message_missionex1a |
HERO_49 |
|
|
message_nameselect |
SEL0_01 |
|
|
message_system |
SUSPEND_START_01 |
|
|
message_system |
RELEASE_YESNO |
|
|
Still, there are some strings without an official translation.
File |
Label |
Japanese |
Translation |
|---|---|---|---|
message_menu |
SETUP_05 |
|
TODO |
message_menu |
SETUP_06 |
|
|
message_menu |
SETUP_07 |
|
|
message_menu |
PLAYER_01_03 |
|
|
message_shoptrial#
Dummied-out Strings#
These strings have been removed in all versions of the game. Most of these strings have been replaced with dummy.
File |
Label |
Notes |
|---|---|---|
scenario_name |
m002 |
A removed mission that would have taken place around the beginning of the game. |
scenario_name |
m151 |
It appears that the downloadable mission involving Mew was originally a post-game mission. |
yakumono_name |
MOERUKATAIKI_B |
|
yakumono_name |
MOYASARETAKI_B |
|
yakumono_name |
MOERUKATAIKI_C |
|
yakumono_name |
TISANAKI |
|
yakumono_name |
JUMPSHEET |
|
yakumono_name |
OTIBA |
|
yakumono_name |
KAISOU |
|
yakumono_name |
IWA |
|
yakumono_name |
OOKINAIWA |
|
yakumono_name |
MOERUIWA |
|
yakumono_name |
HIBIWARETAKABE_D |
|
yakumono_name |
TUTI_A |
|
yakumono_name |
TUTI_B |
|
yakumono_name |
TUTI_C |
|
yakumono_name |
DORONOKAMARI |
|
yakumono_name |
HEDORODAMARI_A |
|
yakumono_name |
HEDORODAMARI_B |
|
yakumono_name |
HEDORODAMARI_C |
|
yakumono_name |
GASU |
|
yakumono_name |
DENKISAKU |
|
yakumono_name |
FURUTAIYA |
|
yakumono_name |
PAIPU |
|
yakumono_name |
HATSUDENKI |
|
yakumono_name |
HATSUDENKI_L |
|
yakumono_name |
SECURITY |
|
yakumono_name |
PAPET |
|
yakumono_name |
SEKIZOU_A |
|
yakumono_name |
SEKIZOU_B |
|
yakumono_name |
SEKIZOU_C |
|
yakumono_name |
GATE_WIND |
|
yakumono_name |
HIMAWARIGITAI |
|
yakumono_name |
AYASHIIKI |
|
yakumono_name |
SABOTENGITAI_A |
|
yakumono_name |
SABOTENGITAI_B |
|
yakumono_name |
HASUGITAI_B |
|
yakumono_name |
KINOKOGITAN |
|
yakumono_name |
IWARK |
|
message_browser |
SYSTEM_06 |
Uses the System message frame. |
message_dictionary |
MSG_SUB_001 |
Removed sub headings for all Glossary entries. |
message_freenpcnorth |
LITTLEGIRL1_03 |
Has a different spelling: Dummy |
message_freenpcsouth |
#FISHKARI_001 |
Has a different spelling: Dummy |
message_freenpcwest |
#CARAKARI_001 |
Has a different spelling: Dummy |
message_mcarena |
UKETUKE_02 |
Intended to be used by the receptionist in the Capture Arena. |
message_mcfisher |
MCFISH_07 |
|
message_mcfisher |
MCFISH_08 |
|
message_mcharapper |
MCHARA_06 |
|
message_mcharapper |
MCHARA_07 |
|
message_mcharapper |
MCHARA_08 |
|
message_menu |
DUMMY |
|
message_menu |
CAPTURE_02 |
Empty text. |
message_menu |
CAPTURE_03 |
Empty text. |
message_menu |
PLAYER_04_01 |
Empty text. |
message_menu |
ZUKAN_42 |
|
message_menu |
ZUKAN_43 |
|
message_menu |
ZUKAN_44 |
|
message_menu |
ZUKAN_45 |
|
message_menu |
ZUKAN_46 |
|
message_menu |
ZUKAN_47 |
|
message_menu |
ZUKAN_48 |
|
message_menu |
ZUKAN_49 |
|
message_menu |
ZUKAN_77 |
|
message_powerline |
ESPER_02 |
|
message_powerline |
ESPER_03 |
|
message_powerline |
ESPER_04 |
|
message_powerline |
ESPER_05 |
|
message_powerline |
ESPER_06 |
|
message_powerline |
ESPER_07 |
|
message_powerline |
ESPER_08 |
|
message_powerline |
ESPER_09 |
|
message_powerline |
ESPER_10 |
|
message_powerline |
EVIL_02 |
|
message_powerline |
EVIL_03 |
|
message_powerline |
EVIL_05 |
|
message_powerline |
EVIL_07 |
|
message_powerline |
EVIL_08 |
|
message_powerline |
EVIL_09 |
|
message_powerline |
ELECT_02 |
Uses the Help message frame. |
message_record |
RECORD_A_05 |
|
message_record |
RECORD_A_14 |
|
message_system |
TOUCH_01 |
|
message_system |
EXP_03 |
|
message_system |
RETIRE_03 |
|
message_system |
SUSPEND_START_03 |
|
message_system |
TOO_MANY |
|
message_system |
THNKYOU_B2 |
|
message_system |
THNKYOU_D2 |
|
message_system |
GO_POKEMON2 |
|
message_system |
WAZA_YESNO |
|
message_system |
RIDEPOKE_YESNO |
|
message_system |
HEAL_OK |
|
message_system |
RB_YESNO |
|
message_system |
POKE_POINT |
|
message_system |
TOTAL_POINT |
|
message_system |
ENCOUNT_SP1 |
|
message_system |
ENCOUNT_SP2 |
|
message_system |
TRIAL_01 |
|
message_system |
EARTH |
|
message_system |
SKY |
|
message_system |
ENTRY_B |
|
message_system |
MISS_A |
|
message_system |
MOYASU_C |
|
message_system |
GEKI_C |
|
message_system |
THNKYOU_A4 |
|
message_system |
THNKYOU_B4 |
|
message_system |
THNKYOU_C4 |
|
message_system |
THNKYOU_D3 |
|
message_system |
THNKYOU_D4 |
|
message_system |
YESNO_DMY |
|
message_system |
GO_POKEMON |
|
message_system |
ANA |
|
message_system |
KOWASU |
|
message_system |
DANSA |
|
message_system |
COMMON_C |
|
message_system |
COMMON_D |
|
message_system |
COMMON_E |
|
message_system |
COMMON_F |
|
message_system |
COMMON_G |
|
message_system |
MISS_D |
|
message_system |
MISS_E |
|
message_tap |
TAP_19 |
Uses the System message frame. |
message_tap |
TAP_22 |
Uses the System message frame. |
message_tap |
TAP_23 |
Uses the System message frame. |
message_tap |
TAP_25 |
Uses the System message frame. |
message_tap |
TAP_26 |
Uses the System message frame. |
message_tap |
TAP_27 |
Uses the System message frame. |
message_tap |
TAP_43 |
Uses the System message frame. |
message_tap |
TAP_51 |
Uses the System message frame. |
message_tap |
TAP_56 |
Uses the System message frame. |
message_tap |
TAP_59 |
Uses the System message frame. |