the cutting room mirror

e-Reader Leftovers

This is a sub-page of Pokémon Colosseum.

Card e Room#

Poke_colo_usa_ereader.png

In the Japanese version, the unofficially titled Card e Room is unlocked after completing the main story and can be found through left door in the Phenac Stadium lobby. In the Card e Room, VR Trainers can be battled by scanning Battle e-cards. In the international versions of the game, both doors in the lobby lead to the battle area, making the Card e Room inaccessible (oddly, the Card e Room is still visible in the demo that plays after waiting on the title screen). Despite being inaccessible through normal means, the Card e Room is left unused in the international versions with a rough and incomplete English translation. Text is only translated in the PAL release in both the Card e Room and menu in card_e.fdat.

When the Card e Room is accessed in the North American release, the Japanese version of an e-Reader and Pokémon Colosseum's e-Reader cards function (of course, the Japanese e-Reader will still display Japanese text).

Europe never got the e-Reader at all, and fittingly, the European version of the game is unable to connect to the e-Reader. When entering the Card e Room or the Virtual Capsule with cheats, the NPC dialogue and menu text are missing when playing with the English language setting, and it's left untranslated from Japanese when playing in any other language. The file for the English text is still present, but empty, and it can be changed so the room functions mostly fine. However, the game would seemingly never be able to connect with the e-Reader, so card data cannot be loaded into the game.

Phenac Stadium is the only battle area in Colosseum designated as "underwater" like underwater areas in other Pokémon games. Since the only Shadow Pokémon fought in Phenac Stadium are only available via e-Reader functionality, the Card e Room is the only way to see the Dive Ball's 3.5× catch rate multiplier for underwater areas in the game, making this attribute impossible to see normally in the international versions.

(Source: Bulbapedia))

To enter it, visit the basement of the Phenac City Pokémon Center with this Action Replay code:

US

Europe

ED1R-7K1B-6MH0T
6V4G-BR63-1VBAG
GMNK-UQNE-QR78H
ZDXJ-VZFY-NTNQX
NRTU-8KHF-1PZZ8
DEED-TK1H-U6N5P
BHDF-N90M-BKMPV
YY7R-UN4A-YYT8M
6V4G-BR63-1VBAG
GMNK-UQNE-QR78H
ZDXJ-VZFY-NTNQX
NRTU-8KHF-1PZZ8
F57Q-1RNH-ZBAKF
CNU4-TJFW-TR1W0

(Source: Ralf@gc-forever (US, EU))

Like most e-Reader content that is normally inaccessible in the international versions, the song that plays in the Card e Room's menus, "virtual", is still present.

e-Reader NPCs#

On the right side of the room, talking to the attendant at the desk allows a connection with an e-Reader, providing a guide through the connection process.

Text (EN)

(speech bubble): Excuse me, sir!
Please register here first!

(speech bubble): You may register for a pokémon
Colosseum-e card battle here.
Would you like to have a battle?

(speech bubble): We will link with the e-Reader.

(speech bubble): Please insert the e-Reader in a
GAME BOY ADVANCE system.
(speech bubble): Connect the Game Boy Advance
system to the Nintendo GameCube's
Controller Socket 2 with a Nintendo
GameCube Game Boy Advance cable.
(speech bubble): When the link is made, turn on the
Game Boy Advance system.
Is everything ready?

(speech bubble): Please press START on the Game Boy
Advance system.
(speech bubble): The Game Boy Advance system's
screen should be displaying "Access
saved data" and beneath it,
"Pokémon Colosseum." Is this the case?

(speech bubble): The card-reading program must first be
saved on the e-Reader before you can
scan pokémon Colosseum-e cards.
(speech bubble): Please select and open the
"Communication" menu on the Game Boy
Advance system.
(speech bubble): Select and confirm
"To Nintendo GameCube."
"-Connecting-" should be displayed on
the Game Boy Advance's screen.
(speech bubble): Is everything ready?

(speech bubble): There was a communication failure
with the e-Reader.
Would you like to try again?

(speech bubble): To scan pokémon Colosseum-e
cards using the e-Reader, select
"Access saved data" to proceed.
(speech bubble): Is everything ready?

(speech bubble): Checking the link...

(speech bubble): The e-Reader is ready to scan.

(speech bubble): Please enter the VIRTUAL CAPSULE.

(speech bubble): Please come again!

On the right side of the room, talking to a male cooltrainer NPC details different modes that require the e-Reader.

Text (EN)

(speech bubble): You can get information on pokémon
Colosseum-e card battles or check your
battle record.
How may I serve you?

RECORD

(speech bubble): Oh? You don't appear to have battled
before.

(speech bubble): (Player), this is your record.

(speech bubble): May I help you with anything else?

PANEL BATTLES

(speech bubble): You may battle a big roster of
VR TRAINERS using an e-Reader
and pokémon Colosseum-e cards.
(speech bubble): At first, you can take the
PANEL BATTLE Challenge.
(speech bubble): By winning battles, the panels are
filled in your favor.
You can earn POKé COUPONS this way.
(speech bubble): If you can beat the top-ranking
virtual trainers, you will earn the right
to take the ENDLESS BATTLE Challenge.
(speech bubble): If you would like to play a pokémon
Colosseum-e card battle, please register
at the next counter.
(speech bubble): May I help you with anything else?

ENDLESS BATTLES

(speech bubble): The ENDLESS BATTLE Challenge can
be taken by defeating the top-ranked
VR TRAINERS in the PANEL BATTLE
Challenge.
(speech bubble): In the ENDLESS BATTLE Mode, you
may play as often as you like with the
VR TRAINERS you faced in the
PANEL BATTLE Challenge.
(speech bubble): It's a survivor series with no chance
of restoring or exchanging POKéMON
between matches!
(speech bubble): If you win consecutive matches and
win a BONUS STAGE match, you will be
rewarded with POKé COUPONS.
(speech bubble): If you would like to play a pokémon
Colosseum-e card battle, please register
at the next counter.
(speech bubble): May I help you with anything else?

CANCEL

(speech bubble): If you need information again, please
come see me.

The data for the Virtual Capsule is stored in carde_menu. The default battlefield is always Phenac Stadium, but each Battle Pack comes with a card to change the battlefield to any of the game's Colosseum battlefields. Some of the text is shared between both Panel Mode, Endless Mode, and the intro menu.

Text (EN)

PANEL BATTLE

Defeat VR TRAINERS and fill the spots
on the VIRTUAL PANEL.

ENDLESS BATTLE

Trainers you have defeated in PANEL
BATTLES may be chosen as opponents
again.

PHENAC STADIUM

BATTLEFIELD

What would you like to do?

SCAN CARD

EXIT

Exit the VIRTUAL CAPSULE.

SP

VIRTUAL CAPSULE

POKé COUPONS

(amount) COUPONS

YES

NO

Scanning was canceled.
Press the Game Boy Advance system's
B Button and display "LINK STANDBY"
on its screen.

(speech bubble): Connecting...

Your record in PANEL BATTLES can be
checked.

(speech bubble): Saving data to the e-Reader.
Please wait.

What would you like to do?

Panel Mode#

In Panel Battle mode, VR Trainers can be battled by scanning Trainer cards into the e-Reader. Defeating a VR Trainer fills in their respective panel. Trainers that have been defeated cannot be re-challenged in this mode. Panel Mode has three difficulty levels: Easy, Normal, and Difficult. The player must progress through by defeating every Trainer in the current difficulty level.

Special bonus VR Trainers will also appear. The regular and promotional cards act differently in this respect. The Double Battle e-cards and the two promotional cards are treated as three separate Panel Battle challenges, switchable by scrolling vertically. With the regular Double Battle e-cards when a row (a pack of a given color) is completed in a given difficulty a bonus VR Trainer will appear to challenge the player. With the promotional cards the bonus VR Trainer only appears after the player has defeated the card's featured Trainer in each of the three difficulty levels.

Each VR Trainer defeated in the Panel Battle mode earns the player Poké Coupons, with the bonus VR Trainers also awarding an additional item.

Text (EN)

Switched to (colosseum).

There is no BATTLE RECORD.

Scan a compatible pokémon
Colosseum-e card on the e-Reader.
Press the B Button on the Nintendo
GameCube Controller to cancel.

Checking the link...

There was a communication failure with
the e-Reader.
Please try again, starting with
registration.

A VR TRAINER's data has been scanned.

Obtained 50 POKé COUPONS!

Would you like to scan in another
pokémon Colosseum-e card?

Too bad! You lost.
If you want to battle the same trainer
again, please scan the same
pokémon Colosseum-e card.

What?!
A new VR TRAINER appeared!

Obtained 80 POKé COUPONS!

(Player) obtained the (item)!

You cannot battle (difficulty) until
you have beaten all the (unknown)(s)
in the row (number).

You have already beaten this trainer.
If you want to battle this trainer again,
please play the ENDLESS BATTLE Mode.

When scanning the data for a battle pack in Panel Mode, they're displayed with their respective colors (Red, Blue, Yellow, or Green). The promotional e-Cards released with the Winter 2004 Pokemon Scoop magazine and the Japanese Strategy Guide use Pink and Sky Blue, respectively. The Grey and Light Green colors remained unused.

Text (EN)

GREEN

SKY BLUE

BLUE

PINK

RED

YELLOW

LIGHT GREEN

GRAY

When defeating all 20 VR trainers in the same difficulty panel, the player gets the opportunity to fight a trainer with a Shadow Pokémon.

Text (EN)

All the VR TRAINERS of
(category) (difficulty) were defeated.
Someone is here to see you.
Please come to the registration counter.

(speech bubble): The trainer that came to visit you
is blocking the way to the VIRTUAL
CAPSULE and won't move!

The door won't open...

When successfully snagging his Shadow Pokémon, the trainer info is displayed on the top-right part of the panel. Text is present for all trainer classes, despite only three of them (CHASER, HUNTER, and BODYBUILDER) ever being used.

A complete panel, with the Shadow
trainer defeated

Text (EN)

(Trainer class) (Opposing Trainer name)
was defeated!

RICH BOY

LADY

GLASSES MAN

LADY IN SUIT

GUY

TEACHER

FUN OLD MAN

FUN OLD LADY

ATHLETE

COOLTRAINER

PREGYMLEADER

SUPERTRAINER

RIDER

ROLLER BOY

ST.PERFORMER

BANDANA GUY

CHASER

RESEARCHER

HUNTER

MIROR B.PEON

MYSTERY TROOP

CIPHER PEON

SNAGEM HEAD

CIPHER ADMIN

CIPHER

CIPHER HEAD

BODYBUILDER

MYTH TRAINER

MT.BTLMASTER

WORKER

AREA LEADER

NEWSCASTER

TEAM SNAGEM

VR TRAINER

ROGUE

Endless Mode#

The Endless Battle mode is unlocked after defeating the most difficult Panel Battle Trainers.

Endless Battle is an endurance challenge against all of the VR Trainers available in Panel Battle mode. Before each battle the player must scan one of their Double Battle e cards which will begin a fight with that Trainer. Endless Battle is always set to Difficult mode and the player's Pokémon are not healed between battles. Every five battles the player will be automatically taken to a battle against a random bonus Trainer from the Panel Battle mode. This bonus Trainer may also be one of the bonus Trainers included with the promotional cards Hunter Bit or Team Snagem Gaku, but only if the player has defeated their Difficult mode in Panel Battle. If the bonus Trainer is defeated the player will be awarded Poké Coupons and be prompted to scan another card. After the player has defeated a Trainer they cannot scan that Trainer's card again until they have defeated 20 card Trainers and 4 bonus Trainers, after which all cards will be able to be scanned again to prevent the player from running out of opponents. The bonus Trainers do not have this restriction and can potentially repeat even before the player has defeated 24 Trainers.

Text (EN)

Switched to (colosseum).

CURRENT

BEST

(amount) consecutive wins

Checking the link...

Scan a compatible pokémon
Colosseum-e card on the e-Reader.
Press the B Button on the Nintendo
GameCube Controller to cancel.

A VR TRAINER was scanned in.
Battle no. (amount) will begin.

You have just battled the trainer on
this pokémon Colosseum-e card.
Please use a different pokémon
Colosseum-e card.

This pokémon Colosseum-e card can't
be used for the ENDLESS BATTLE Mode.
You must defeat all the trainers on the
card in the PANEL BATTLE Mode first.

Would you like to battle again?

You've broken the winning-streak record!

The ENDLESS BATTLE Mode will be
terminated.
You will have to start from zero again
the next time. Is that okay?

Would you like to make a new challenge
from the start?

There was a communication failure
with the e-Reader.
Please try again, starting with
registration.

This is the BONUS STAGE.
Your next opponent is this trainer.

This is a BONUS STAGE.
If you win, you will earn a big pile of
POKé COUPONS.
I hope you win!

Obtained (amount) POKé COUPONS!

Thank you for linking!
Please turn off the
Game Boy Advance system.

After the player has won 30 battles in a row, no more Poké Coupons will be awarded until the player loses a battle and the win streak is reset, but the game would prompt a message in intervals of 30 battles. Despite this, there's an unused texture for a star with the number 30 that would be used after reaching the threshold, which goes unused for some reason.

The menu texture, with the unused
30 consecutive battles star

Text (EN)

Congratulations!
You have won 30 consecutive battles!
You've earned (amount) POKé COUPONS!
POKé COUPONS will no longer be
awarded, but your winning-streak record
will still be updated.

Congratulations!
You have won 60 consecutive battles!
Kudos for your determination!
Your winning streak can be stretched
even further.
Don't let up!

Congratulations!
Your winning streak has hit 90!
It's been a long, hard haul!
However, even though you've extended
your winning record, there's still room
for growth!

Congratulations!
You have won 120 battles in a row!
Your perseverance is inspiring!
You have notched an amazing triple-digit
record, but the streak can be extended
yet still!

150 consecutive wins!
Congratulations!
Bravo! You are sheer magnificence!
Your incredible consecutive-win record is
surely burned into the hearts of people!

Glitch/Placeholder Trainers#

Inside carde_ fsys, there's data for a whole set of dummy cards that were seemingly used by the developers for testing purposes under the name cardXX.bin, but these cards first need to be decoded to then change a small of their info in hex, so they can be converted to .raw files so they may be used with the e-Reader hardware. When loaded, they appear in their own set under the name "Genius Sonority", but the numbers for all trainers is organized from bottom to top and from right to left. Unlike with the officially released cards, the trainers in these cards don't match in name and trainer class when progressing with their difficulty and may even use items in battle. Additionally, the Pokémon have random EV and IV stats, and all trainers present in the first three cards have Pokémon that use moves that they cannot learn under any circumstances.

Due to the really extensive size of the information of these cards, the trainers in each row has been divided by row into their own subpages.

Shadow Trainer#

The data of this trainer is stored in all Cards01-20.bin, and would be available to fight outside the E-reader room after completing the complete selection of trainers of each difficulty. The Shadow Pokemon use the Shadow ID slots that Shadow Togepi,Mareep and Scizor use respectively in the official cards.

Easy

The trainer would be a Fun Old Lady called "レイコ". In this fight, the trainer would use a Hyper Potion, a Super Potion and a Full Heal.

Scyther ♂

Level: 50

Type:
BugFlying

Ability:
Swarm

Nature:
Rash

Held item:
None

Happiness:
65280

Encore
NormalStatus

Mimic
NormalStatus

Sketch
NormalStatus

Nightmare
GhostStatus

IVs

HP

Attack

Defence

10

12

13

Speed

Sp Atk

Sp Def

16

14

15

EVs

HP

Attack

Defence

111

88

77

Speed

Sp Atk

Sp Def

22

66

33

Makuhita ♀

Level: 50
Shadow ID: 69

Type:
Fighting

Ability:
Thick Fat

Nature:
Calm

Held item:
Nanab Berry

Happiness:
65280

Tail Whip
NormalStatus

Constrict
NormalPhysical

Lock-On
NormalStatus

Selfdestruct
NormalPhysical

IVs

HP

Attack

Defence

10

12

13

Speed

Sp Atk

Sp Def

16

14

15

EVs

HP

Attack

Defence

Random

Random

Random

Speed

Sp Atk

Sp Def

Random

Random

Random

Beedrill ♀

Level: 50

Type:
BugPoison

Ability:
Swarm

Nature:
Timid

Held item:
Wepear Berry

Happiness:
0

Blast Burn
FireSpecial

Hydro Cannon
WaterSpecial

Solid Plant
GrassSpecial

Rock Throw
RockPhysical

IVs

HP

Attack

Defence

10

12

13

Speed

Sp Atk

Sp Def

16

14

15

EVs

HP

Attack

Defence

Random

Random

Random

Speed

Sp Atk

Sp Def

Random

Random

Random

Weepinbell ♂

Level: 50

Type:
GrassPoison

Ability:
Chlorophyll

Nature:
Quirky

Held item:
Pinap Berry

Happiness:
65280

Poison Fang
PoisonPhysical

Crush Claw
NormalPhysical

Fury Swipes
NormalPhysical

Scratch
NormalPhysical

IVs

HP

Attack

Defence

10

12

13

Speed

Sp Atk

Sp Def

16

14

15

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Normal

The trainer would be a Justy lookalike called "ジュンイチ". In this fight, the trainer would use an Energy Powder, an Energy Root, and a Heal Powder.

Pinsir ♀

Level: 60

Type:
Bug

Ability:
Hyper Cutter

Nature:
Naughty

Held item:
Pomeg Berry

Happiness:
0

Swallow
NormalStatus

Spit Up
NormalStatus

Swords Dance
NormalStatus

Bullet Seed
GrassSpecial

IVs

HP

Attack

Defence

10

12

13

Speed

Sp Atk

Sp Def

16

14

15

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Pupitar ♀

Level: 60

Type:
RockGround

Ability:
Shed Skin

Nature:
Quirky

Held item:
Kelpsy Berry

Happiness:
0

None
NoneNone

Razor Wind
NormalPhysical

Dig
GroundPhysical

Sky Attack
FlyingPhysical

IVs

HP

Attack

Defence

30

13

19

Speed

Sp Atk

Sp Def

28

20

21

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Misdreavus ♂

Level: 60
Shadow ID: 70

Type:
Ghost

Ability:
Levitate

Nature:
Bashful

Held item:
Wepear Berry

Happiness:
0

Blast Burn
FireSpecial

Hydro Cannon
WaterSpecial

Solid Plant
GrassSpecial

Rock Throw
RockPhysical

IVs

HP

Attack

Defence

30

13

19

Speed

Sp Atk

Sp Def

28

20

21

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Marill ♂

Level: 60

Type:
Water

Ability:
Huge Power

Nature:
Gentle

Held item:
Hondew Berry

Happiness:
0

Conversion
NormalStatus

Low Kick
FightingPhysical

Shadow Punch
GhostPhysical

Silver Wind
BugPhysical

IVs

HP

Attack

Defence

30

13

19

Speed

Sp Atk

Sp Def

28

20

21

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Difficult

The trainer would be a Fun Old Lady called "リョウコ". In this fight, the trainer would use a Hyper Potion, a Super Potion, and a Full Heal.

Meowth ♂

Level: 70

Type:
Normal

Ability:
Pick Up

Nature:
Serious

Held item:
Grepa Berry

Happiness:
0

Bubble Beam
WaterSpecial

Bubble
WaterSpecial

Take Down
NormalPhysical

Recycle
NormalStatus

IVs

HP

Attack

Defence

30

13

19

Speed

Sp Atk

Sp Def

28

20

21

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Phanpy ♀

Level: 70

Type:
Ground

Ability:
Pick Up

Nature:
Bold

Held item:
Tamato Berry

Happiness:
0

Double Kick
FightingPhysical

Tri Attack
NormalPhysical

Rollout
RockPhysical

Ice Ball
IceSpecial

IVs

HP

Attack

Defence

31

31

31

Speed

Sp Atk

Sp Def

31

31

31

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Spoink ♀

Level: 70
Shadow ID: 71

Type:
Psychic

Ability:
Thick Fat

Nature:
Careful

Held item:
Cornn Berry

Happiness:
0

Light Screen
PsychicStatus

Haze
IceStatus

Reflect
PsychicStatus

Focus Energy
NormalStatus

IVs

HP

Attack

Defence

31

31

31

Speed

Sp Atk

Sp Def

31

31

31

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Snubbull ♂

Level: 70

Type:
Normal

Ability:
Intimidate

Nature:
Jolly

Held item:
Magost Berry

Happiness:
0

Quick Attack
NormalPhysical

Rage
NormalPhysical

Teleport
PsychicStatus

Night Shade
GhostPhysical

IVs

HP

Attack

Defence

31

31

31

Speed

Sp Atk

Sp Def

31

31

31

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Additional 21st Card#

Separate from the other set of cards, there's a file with the name of card21.bin that cannot be loaded when transformed into a readable card, but the data for the trainers inside can still be seen. Unlike the previous cards, the extra row trainer and the shadow trainer present don't match with the rest of the cards, and the Shadow Pokémon take up the last three ID slots reserved for the E-Reader data (94,95,96) instead of the first three.

Trainer 21#

Easy

The trainer would be a male "female" Chaser called ふかやまだ. In this fight, the trainer would use an Energypowder, Energy Root, and Heal Powder.

Absol ♀

Level: 60

Type:
Dark

Ability:
Pressure

Nature:
Rash

Held item:
Brightpowder

Happiness:
65280

Razor Wind
NormalPhysical

Bite
DarkSpecial

Swords Dance
NormalStatus

Double Team
NormalStatus

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Shuppet ♂

Level: 60

Type:
Ghost

Ability:
Insomnia

Nature:
Calm

Held item:
White Herb

Happiness:
65280

Spite
GhostStatus

Will-O-Wisp
FireStatus

Faint Attack
DarkSpecial

Shadow Ball
GhostPhysical

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Banette ♀

Level: 60

Type:
Ghost

Ability:
Insomnia

Nature:
Gentle

Held item:
Quick Claw

Happiness:
65280

Screech
NormalStatus

Night Shade
GhostPhysical

Curse
GhostStatus

Spite
GhostStatus

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

255

15

13

Seviper ♂

Level: 60

Type:
Poison

Ability:
Shed Skin

Nature:
Sassy

Held item:
Soothe Bell

Happiness:
65280

Screech
NormalStatus

Glare
NormalStatus

Crunch
DarkSpecial

Poison Fang
PoisonPhysical

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Normal

The trainer would be a Snagem Grunt called ふくしまあ. In this fight, the trainer would use an Ether, Max Ether, and Elixir.

Zangoose ♂

Level: 60

Type:
Normal

Ability:
Immunity

Nature:
Careful

Held item:
Mental Herb

Happiness:
65280

Fury Cutter
BugPhysical

Slash
NormalPhysical

Pursuit
DarkSpecial

Crush Claw
NormalPhysical

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Relicanth ♂

Level: 60

Type:
WaterRock

Ability:
Swift Swim

Nature:
Quirky

Held item:
Choice Band

Happiness:
65280

Yawn
NormalStatus

Take Down
NormalPhysical

Mud Sport
GroundStatus

Ancientpower
RockPhysical

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Aron ♀

Level: 60

Type:
SteelRock

Ability:
Sturdy

Nature:
Nature_62

Held item:
King's Rock

Happiness:
65280

Metal Claw
SteelPhysical

Iron Defense
SteelStatus

Roar
NormalStatus

Take Down
NormalPhysical

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Lairon ♂

Level: 60

Type:
SteelRock

Ability:
Sturdy

Nature:
Careful

Held item:
Scope Lens

Happiness:
65280

Harden
NormalStatus

Mud-Slap
GroundPhysical

Headbutt
NormalPhysical

Metal Claw
SteelPhysical

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Difficult

The trainer would be a male Chaser called やまもとた. In this fight, the trainer would use a Full Heal, Revive, and Max Revive.

Aggron ♂

Level: 60

Type:
SteelRock

Ability:
Sturdy

Nature:
Careful

Held item:
Metal Coat

Happiness:
65280

Harden
NormalStatus

Mud-Slap
GroundPhysical

Headbutt
NormalPhysical

Metal Claw
SteelPhysical

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Castform ♀

Level: 60

Type:
Normal

Ability:
Forecast

Nature:
Nature_62

Held item:
Leftovers

Happiness:
65280

Rain Dance
WaterStatus

Sunny Day
FireStatus

Hail
IceStatus

Weather Ball
NormalPhysical

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Volbeat ♂

Level: 60

Type:
Bug

Ability:
Illuminate

Nature:
Nature_62

Held item:
Cheri Berry

Happiness:
65280

Quick Attack
NormalPhysical

Tail Glow
BugStatus

Signal Beam
BugPhysical

Protect
NormalStatus

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

255

0

Speed

Sp Atk

Sp Def

100

15

13

Illumise ♀

Level: 60

Type:
Bug

Ability:
Oblivious

Nature:
Nature_62

Held item:
Chesto Berry

Happiness:
65280

Quick Attack
NormalPhysical

Wish
NormalStatus

Encore
NormalStatus

Flatter
DarkStatus

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Card 21 Extra Row Trainer#

Easy

The trainer would be a male "female" Chaser called やまだはな. In this fight, the trainer would use a Soda Pop, Lemonade, and Moomoo Milk.

Lileep ♂

Level: 80

Type:
RockGrass

Ability:
Suction Cups

Nature:
Nature_62

Held item:
Pecha Berry

Happiness:
65280

Confuse Ray
GhostStatus

Amnesia
PsychicStatus

Ancientpower
RockPhysical

Stockpile
NormalStatus

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Cradily ♂

Level: 80

Type:
RockGrass

Ability:
Suction Cups

Nature:
Rash

Held item:
Rawst Berry

Happiness:
65280

Constrict
NormalPhysical

Acid
PoisonPhysical

Ingrain
GrassStatus

Confuse Ray
GhostStatus

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Anorith ♂

Level: 80

Type:
RockBug

Ability:
Battle Armor

Nature:
Nature_62

Held item:
Aspear Berry

Happiness:
65280

Metal Claw
SteelPhysical

Protect
NormalStatus

Ancientpower
RockPhysical

Fury Cutter
BugPhysical

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Armaldo ♀

Level: 80

Type:
RockBug

Ability:
Battle Armor

Nature:
Nature_62

Held item:
Leppa Berry

Happiness:
65280

Harden
NormalStatus

Mud Sport
GroundStatus

Water Gun
WaterSpecial

Metal Claw
SteelPhysical

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

255

100

0

Speed

Sp Atk

Sp Def

100

15

13

Normal

The trainer would be a Snagem Grunt called まつもとひ. In this fight, the trainer would use a Antidote, Burn Heal, and Ice Heal.

Ralts ♂

Level: 80

Type:
Psychic

Ability:
Synchronize

Nature:
Careful

Held item:
Oran Berry

Happiness:
65280

Calm Mind
PsychicStatus

Psychic
PsychicSpecial

Imprison
PsychicStatus

Future Sight
PsychicSpecial

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Kirlia ♂

Level: 80

Type:
Psychic

Ability:
Trace

Nature:
Nature_62

Held item:
Persim Berry

Happiness:
65280

Confusion
PsychicSpecial

Double Team
NormalStatus

Teleport
PsychicStatus

Calm Mind
PsychicStatus

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Gardevoir ♂

Level: 80

Type:
Psychic

Ability:
Trace

Nature:
Careful

Held item:
Lum Berry

Happiness:
65280

Confusion
PsychicSpecial

Double Team
NormalStatus

Teleport
PsychicStatus

Calm Mind
PsychicStatus

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Bagon ♀

Level: 80

Type:
Dragon

Ability:
Rock Head

Nature:
Nature_62

Held item:
King's Rock

Happiness:
65280

Focus Energy
NormalStatus

Ember
FireSpecial

Dragonbreath
DragonSpecial

Scary Face
NormalStatus

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Difficult

The trainer would be a male "female" Chaser called はまだまさ. In this fight, the trainer would use a Parlyz Heal, Full Restore, and Max Potion.

Shelgon ♂

Level: 80

Type:
Dragon

Ability:
Rock Head

Nature:
Nature_62

Held item:
Lum Berry

Happiness:
65280

Bite
DarkSpecial

Leer
NormalStatus

Headbutt
NormalPhysical

Focus Energy
NormalStatus

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

255

100

0

Speed

Sp Atk

Sp Def

100

15

13

Salamence ♂

Level: 80

Type:
DragonFlying

Ability:
Intimidate

Nature:
Nature_62

Held item:
King's Rock

Happiness:
65280

Bite
DarkSpecial

Leer
NormalStatus

Headbutt
NormalPhysical

Focus Energy
NormalStatus

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Beldum 

Level: 80

Type:
SteelPsychic

Ability:
Clear Body

Nature:
Rash

Held item:
Leftovers

Happiness:
65280

Scary Face
NormalStatus

Pursuit
DarkSpecial

Psychic
PsychicSpecial

Iron Defense
SteelStatus

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Metang 

Level: 80

Type:
SteelPsychic

Ability:
Clear Body

Nature:
Nature_62

Held item:
Scope Lens

Happiness:
65280

Pursuit
DarkSpecial

Psychic
PsychicSpecial

Iron Defense
SteelStatus

Meteor Mash
SteelPhysical

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

255

15

13

Card 21 Shadow Trainer#

Easy

The trainer would be a male "female" Chaser called あかしやさ. . In this fight, the trainer would use a Potion, Antidote, and Burn Heal.

Metagross 

Level: 100

Type:
SteelPsychic

Ability:
Clear Body

Nature:
Careful

Held item:
Lum Berry

Happiness:
65280

Confusion
PsychicSpecial

Metal Claw
SteelPhysical

Scary Face
NormalStatus

Pursuit
DarkSpecial

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Regirock 

Level: 100
Shadow ID: 94

Type:
Rock

Ability:
Clear Body

Nature:
Nature_62

Held item:
Scope Lens

Happiness:
65280

Ancientpower
RockPhysical

Iron Defense
SteelStatus

Zap Cannon
ElectricSpecial

Lock-On
NormalStatus

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Regice 

Level: 100

Type:
Ice

Ability:
Clear Body

Nature:
Rash

Held item:
Lum Berry

Happiness:
65280

Ancientpower
RockPhysical

Amnesia
PsychicStatus

Zap Cannon
ElectricSpecial

Lock-On
NormalStatus

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Registeel 

Level: 100

Type:
Steel

Ability:
Clear Body

Nature:
Nature_62

Held item:
Leftovers

Happiness:
65280

Ancientpower
RockPhysical

Iron Defense
SteelStatus

Amnesia
PsychicStatus

Zap Cannon
ElectricSpecial

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Normal

The trainer would be a Snagem Grunt called もりたかず. In this fight, the trainer would use a Lava Cookie, Blue Flute, and Yellow Flute.

Kyogre 

Level: 100

Type:
Water

Ability:
Drizzle

Nature:
Nature_62

Held item:
Lum Berry

Happiness:
65280

Calm Mind
PsychicStatus

Ice Beam
IceSpecial

Hydro Pump
WaterSpecial

Rest
PsychicStatus

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

255

100

8

Speed

Sp Atk

Sp Def

100

15

13

Groudon 

Level: 100

Type:
Ground

Ability:
Drought

Nature:
Nature_62

Held item:
Scope Lens

Happiness:
65280

Bulk Up
FightingStatus

Earthquake
GroundPhysical

Fire Blast
FireSpecial

Rest
PsychicStatus

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Rayquaza 

Level: 100
Shadow ID: 95

Type:
DragonFlying

Ability:
Air Lock

Nature:
Rash

Held item:
King's Rock

Happiness:
65280

Dragon Dance
DragonStatus

Crunch
DarkSpecial

Fly
FlyingPhysical

Rest
PsychicStatus

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Latias ♀

Level: 100

Type:
DragonPsychic

Ability:
Levitate

Nature:
Nature_62

Held item:
Leftovers

Happiness:
65280

Dragonbreath
DragonSpecial

Water Sport
WaterStatus

Refresh
NormalStatus

Mist Ball
PsychicSpecial

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

255

0

Speed

Sp Atk

Sp Def

100

15

13

Difficult

The trainer would be a male "female" chaser called きたのたけ. In this fight, the trainer would use a Fresh Water, Soda Pop, and Lemonade.

Latios ♂

Level: 100

Type:
DragonPsychic

Ability:
Levitate

Nature:
Nature_62

Held item:
Lum Berry

Happiness:
65280

Dragonbreath
DragonSpecial

Protect
NormalStatus

Refresh
NormalStatus

Luster Purge
PsychicSpecial

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Jirachi 

Level: 100

Type:
SteelPsychic

Ability:
Serene Grace

Nature:
Rash

Held item:
Scope Lens

Happiness:
65280

Helping Hand
NormalStatus

Psychic
PsychicSpecial

Refresh
NormalStatus

Rest
PsychicStatus

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

255

100

0

Speed

Sp Atk

Sp Def

100

15

13

Deoxys 

Level: 100
Shadow ID: 96

Type:
Psychic

Ability:
Pressure

Nature:
Rash

Held item:
Leftovers

Happiness:
65280

Knock Off
DarkSpecial

Pursuit
DarkSpecial

Psychic
PsychicSpecial

Snatch
DarkStatus

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

100

100

0

Speed

Sp Atk

Sp Def

100

15

13

Chimecho ♂

Level: 100

Type:
Psychic

Ability:
Levitate

Nature:
Careful

Held item:
King's Rock

Happiness:
65280

Take Down
NormalPhysical

Uproar
NormalPhysical

Yawn
NormalStatus

Psywave
PsychicSpecial

IVs

HP

Attack

Defence

31

30

28

Speed

Sp Atk

Sp Def

20

25

22

EVs

HP

Attack

Defence

255

100

0

Speed

Sp Atk

Sp Def

100

15

13