Eh, a modern-fare platformer beats a brutal maze-crawler any day. And it even has the classic Pitfall hidden away in it...
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Debug Mode#
At the title screen, press X, Select, A, Select, Y, A, X, Select for a stage select. L and R change the stage.
While in a stage, hold Select for a free-movement mode. A coordinate display will also be available. Also, pause the game, then press Select to return back to the title screen with a stage select.
Unused Option#
At the title screen, enter the "OPTIONS" menu. Change the RAM value at $7E:$027E to $06. Use B, X and Y to input a code. Press Start to accept the code. Because of wrong script condition test opcode, the only code that won't be accepted here is BXYXYYBX. All other inputs are accepted and enables the debug mode mentioned above. Obviously, condition test here is inverted and had to test if code is exactly BXYXYYBX. It seems that this was a planned option to enter a secret cheat code which was dropped at some point of development and replaced with button codes which uses the buttons Select, X, Y and A instead.
Build Date#
A build date can be found at 0x1FFFE0.
REDLINE - PITFALL -- 08 SEP 1994
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The Pitfall series | |
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NES |
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SG-1000 |
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Genesis |
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Sega CD |
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SNES |
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32X |
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Jaguar |
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Windows |
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PlayStation |
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Game Boy Advance |
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