the cutting room mirror

Unused Enemy Formations

This is a sub-page of Paper Mario.

These are battle formations in the data that never get called up by encountering enemies in the overworld. Using one of the following GameShark codes will modify the first enemy on the overworld you encounter into the desired formation, where XX is the first two digits and YY are the last two.

Formations#

Values

Enemies

Notes

00, 02

Goomba x3

It seems Goomba Road was to be quite a bit longer, since there's almost as many unused formations as there are used ones.

00, 03

Goomba
Paragoomba

00, 04

Goomba x4

Most likely removed due to difficulty, seeing how four Goombas can do quite a bit of damage before you can use Action Commands.

00, 05

Goomba
Spiked Goomba

The exact same formation appears later on in Pleasant Path.

00, 06

Goomba x2
Paragoomba x2

Again, probably removed due to difficulty.

00, 07

Paragoomba

05, 00

Goomba x2

05, 05

Spiked Goomba
Goomba x2

05, 07

Spiked Goomba x4

Possibly removed for the same reason as the four Goombas formation in Goomba Road.

05, 0A

Koopa Troopa x3

05, 0C

Koopa Troopa x2
Spiked Goomba

05, 0E

Koopa Troopa
Paragoomba x2

05, 10

Koopa Troopa x2
Spiked Goomba
Paragoomba

Similar to a used formation, but with two Koopas instead of a Paratroopa and a Koopa.

05, 12

Paratroopa
Koopa Troopa

Similar to a used formation, but with a Koopa Troopa instead of a Paratroopa.

05, 13

Paratroopa
Koopa Troopa
Spiked Goomba

Similar to a used formation, but with only one Spiked Goomba.

05, 15

Fuzzy

Easier versions of the Fuzzy formation in Koopa Village.

05, 16

Fuzzy x2

06, 02

Koopa Troopa x3

Similar to used formations with one and two Koopas, respectively.

06, 06

Koopa Troopa x2
Bob-omb

Similar to a used formation with two Bob-ombs, making this one of the few unused formations that's actually easier.

06, 09

Paratroopa x3

Similar to a used formation with two Paratroopas.

06, 0B

Paratroopa x2
Koopa Troopa

Similar to a used formation with one Paratroopa.

06, 0C

Paratroopa x2
Koopa Troopa x2

Similar to the previous formation.

06, 0E

Paratroopa
Bob-omb x3

Similar to a used formation with two Bob-ombs.

06, 0F

Bob-omb

Almost every formation with Bob-ombs in the front is unused. The only one that's used is a formation with two Bob-ombs, which is used for all three Bob-omb field encounters.

06, 11

Bob-omb x3

06, 12

Bob-omb x4

06, 13

Bob-omb
Koopa Troopa

06, 14

Bob-omb x2
Koopa Troopa

06, 15

Bob-omb
Koopa Troopa x2

06, 18

Bullet Bill x2

Similar to a used formation with three Bullet Bills.

06, 19

Bullet Bill

09, 02

Cleft x3

Similar to two used formations with one and two Clefts, respectively.

09, 08

Monty Mole x4

Similar to three used formations with one, two, and three Monty Moles, respectively.

09, 0A
09, 0B

Monty Mole x2
Cleft

Similar to a used formation with one Monty Mole.

0A, 0F

Bandit x2
Pokey x2

0A, 10

Bandit x2
Pokey

A formation consisting of a Pokey between two Bandits. A nigh-identical formation is used, but consists of two Bandits being placed before the Pokey.

0B, 02

Pokey Mummy

Similar to two used formations consisting of two and three Pokey Mummies, respectively.

0B, 04

Pokey Mummy x2
Swooper x2

Similar to a used formation with one Swooper.

0B, 05

Swooper x2

Swoopers are never found on the field, so these go unused.

0B, 06

Swooper x3

0B, 08

Stone Chomp x3

The Stone Chomp minibosses are always fought in groups of two, leaving this formation unused.

0B, 0D

Ceiling Buzzy
Buzzy Beetle

There is only one Ceiling Buzzy on the field in the entire game, leaving this unused.

0B, 0E

Buzzy Beetle
Ceiling Buzzy

Similar to a used formation that includes a Swooper.

0B, 10

Buzzy Beetle
Ceiling Buzzy x2

0B, 11

Ceiling Buzzy x3

There is only one Ceiling Buzzy on the field in the entire game, leaving these unused.

0B, 12

Ceiling Buzzy x4

0B, 13

Ceiling Buzzy x2, Swooper

0D, 03

Forest Fuzzy
Piranha Plant

Similar to multiple used variants, which have two or three Forest Fuzzies and one or two Piranha Plants.

0D, 08

Piranha Plant

Similar to multiple used variants with two, three, and four Piranha Plants.

0D, 0C

Piranha Plant
Forest Fuzzy

Similar to multiple used variants with two Piranha Plants or two Forest Fuzzies.

0D, 11

Bzzap! x3

Similar to the used variant with two Bzzaps!.

0E, 04
0E, 05

Hyper Goomba x3
Hyper Paragoomba

Similar to a used variant with two Hyper Goombas.

0E, 0B

Hyper Cleft x2

Similar to used variants with one or three Hyper Clefts.

10, 06

Red Shy Guy
Medi Guy x2

Many of the Shy Guy formations go unused, because Shy Guys on the field only ever appear with other Shy Guys. Interestingly, all of these formations feature at least one Medi Guy.

10, 07

Blue Shy Guy
Groove Guy
Medi Guy

10, 08

Yellow Shy Guy
Spy Guy
Medi Guy

10, 0A

Pink Shy Guy
Pyro Guy
Medi Guy

10, 0B

Pink Shy Guy
Groove Guy
Medi Guy x2

10, 0C

Green Shy Guy
Sky Guy
Medi Guy

10, 0D

Sky Guy x2

Similar to a used formation with two Sky Guys and a Yellow Shy Guy.

10, 0E

Sky Guy
Yellow Shy Guy

10, 10

Sky Guy
Medi Guy

10, 11

Sky Guy
Spy Guy

10, 13

Sky Guy
Green Shy Guy
Medi Guy x2

Similar to a used formation with one Medi Guy.

10, 15

Spy Guy x2

10, 16

Spy Guy
Pyro Guy

Similar to a used formation with a Groove Guy and a Medi Guy.

10, 18

Spy Guy x2
Medi Guy

Similar to a used formation with three Spy Guys.

10, 1A

Spy Guy x4

10, 1C

Pyro Guy x2

Similar to a used formation with three Pyro Guys.

10, 1E

Pyro Guy
Medi Guy

Pyro Guys never appear with Medi Guys in used formations.

10, 1F

Pyro Guy x2
Medi Guy

10, 20

Pyro Guy x2
Medi Guy x2

10, 21

Pyro Guy x2
Grove Guy

10, 23

Pyro Guy
Groove Guy
Medi Guy x2

10, 24

Pyro Guy x2
Spy Guy

10, 26

Groove Guy x3

Similar to a used formation with two Groove Guys.

10, 27

Groove Guy
Medi Guy x2

Groove Guys on the map never appear with Medi Guys, leaving these unused.

10, 28

Groove Guy x2
Medi Guy

10, 29

Groove Guy x2
Medi Guy x2

12, 02

Goomba x2

A slightly harder version of the optional Goomba miniboss in Shy Guy's Toy Box with one more Goomba.

12, 04

Fuzzy x2

A slightly easier version of the optional Fuzzy miniboss in Shy Guy's Toy Box with two fewer Fuzzies.

12, 06

Hammer Bros. x2

A harder version of the optional Hammer Bros. miniboss in Shy Guy's Toy Box with one more Hammer Bro.

14, 04

Spear Guy
Jungle Fuzzy x2

Similar to a used formation with the Jungle Fuzzies in a different order.

14, 05

Spear Guy
Jungle Fuzzy
Spear Guy

Similar to a used formation with an additional Jungle Fuzzy after the second Spear Guy.

14, 07

Spear Guy
Medi Guy
Spike Top

This formation is listed in the groups reserved for the Jade Jungle. However, Medi Guys and Spike Tops are located in completely different formation groups. No other Jade Jungle formation has Medi Guy or Spike Top as extra enemies, meaning this was probably from a time where these enemies were compatible, or the Medi Guy and Spike Top overwrote the original enemies for this formation.

14, 09

Hurt Plant x3

Hurt Plants are only ever found in groups of two, leaving this unused.

14, 0C

Jungle Fuzzy x4

Similar to used formations consisting of two and three Jungle Fuzzies, respectively.

14, 0F

M. Bush x3

Similar to used formations consisting of two and four M. Bushes, respectively.

15, 00

Putrid Piranha

Similar to used formations consisting of two Putrid Piranhas, and three Putrid Piranhas and one White Magikoopa, respectively. It's worth noting that these encounters are listed with the Jade Jungle miniboss encounters, so it seems there were to be more minibosses there.

15, 02

Putrid Piranha x3

16, 01

Lava Bubble x3

Similar to a used formation consisting of two Lava Bubbles.

16, 02

Lava Bubble x4

16, 03

Lava Bubble
Spike Top x3

16, 04

Lava Bubble x2
Medi Guy

Similar to an unused formation in Jade Jungle with a Medi Guy, also indicating that either Medi Guy overwrote a different enemy or was to appear in this area as well as Jade Jungle.

16, 0C

Spike Top x2
Putrid Piranha

Similar to used formations with one Spike Top and two Putrid Piranhas, respectively.

16, 0E

Spike Top
Lava Bubble x3

Similar to a used formation with one Lava Bubble.

16, 10

Putrid Piranha x3

Similar to a used formation with two Putrid Piranhas.

16, 12

Putrid Piranha x2, Spike Top

Similar to a used formation with the Spike Top between the two Putrid Piranhas.

17, 01

Petit Piranha x2

Located right after Lava Piranha's formation. This was likely just a debug formation to test out the Petit Piranhas without having to battle Lava Piranha every time.

18, 00

Lakitu x2

Similar to used formations that have Spinies and Magikoopas with the Lakitus.

18, 01

Lakitu x3

Similar to a used formation with a Yellow Magikoopa. There is another copy of this formation at 18, 08.

18, 02

Lakitu
Ruff Puff

18, 03

Lakitu
Bzzap! x2

Similar to a used formation with two Lakitus.

18, 05

Lakitu
Crazee Dayzee

Lakitus never appear with Crazee Dayzees in any used formations.

18, 0E

Spiny
Crazee Dayzee
Medi Guy

Yet another unused formation with a Medi Guy where it shouldn't be. Also, Spinies only ever appear with other Spinies and Lakitus.

18, 11

Crazee Dayzee x3

18, 13

Crazee Dayzee
Bzzap!

Similar to used formations with two Crazee Dayzees and two Bzzaps!, respectively.

18, 16

Crazee Dayzee x2
Amazy Dayzee

The only formation in the final game which has the Amazy Dayzee enemy in it only contains a single Amazy Dayzee with no other enemies. Nintendo probably wanted to include it in a few more battles, but considering how overpowered the enemy is, it was probably for the best that this formation was cut.

18, 18

Bzzap! x3

Similar to a used formation with two Bzzaps!.

18, 1B

Bzzap! x2
Ruff Puff

Similar to a used formation with only one Bzzap!.

18, 1D

Amazy Dayzee
Bzzap x2

Probably cut for the same reason as the formation at 18, 16.

18, 1E

Amazy Dayzee x4

Again, Amazy is too overpowered to be in other formations, and with this one? You would be dead unless all of them ran away, which was probably the reason this formation was cut.

18, 1F

Ruff Puff x2

Similar to used formations with a Bzzap! and a Yellow Magikoopa, respectively.

18, 21

Ruff Puff
Lakitu

Lakitus and Crazee Dayzees never appear with Ruff Puffs in any used formations.

18, 23

Ruff Puff x2
Crazee Dayzee

1A, 03

Dark Koopa
Dark Paratroopa x2

One of the formations that contains the unused Dark Paratroopa enemy.

1A, 08

Dark Paratroopa x2

This formation seems to hint that Dark Paratroopas would have appeared in the overworld, like their regular counterparts.

1A, 09

Dark Paratroopa x3

Another Dark Paratroopa formation.

1A, 0B

Gloomba x4

Gloombas only appear on the overworld once, in a group of two.

1A, 11

Spiked Gloomba x2
Buzzy Beetle x2

Similar to a used formation with a Paragloomba instead of a second Spiked Gloomba.

1A, 13

Spike Top x4

Spike Tops never appear on the overworld in Toad Town Sewers, leaving these unused.

1A, 14

Spike Top x2

1A, 18

Spiny x4

Spinies only appear in groups of two or three in used formations.

1C, 00

Swooper x2

The 1C group contains four completely unused enemy formations in Toad Town Sewers, all consisting of Swoopers (which never appear on the field) or Swoopulas (which don't normally appear until Crystal Palace). It's unknown why this group is separated from the regular Toad Town Sewers group (At 1A).

1C, 01

Swooper x3

1C, 02

Swoopula x2

1C, 03

Swoopula x3

1D, 04

Gulpit x2
Frost Piranha

Similar to a used formation with the enemies in a different order.

1D, 05

Gulpit x2
Frost Piranha x2

Similar to a used formation in the opposite order.

1D, 08

Frost Piranha x2
Gulpit

1D, 0D

White Clubba x2
Frost Piranha
Gray Magikoopa

White Clubbas never appear with Gray Magikoopas in any used formations.

1E, 01

Paragoomba
Gray Magikoopa (Ground)

An odd formation located in the group reserved for the Monstar fight. It's more than likely that this was a boss replaced with the Paragoomba and Gray Magikoopa enemies.

1F, 00

Swoopula x2

Swoopulas never appear in groups of less than three.

1F, 04

White Clubba

White Clubbas never appear by themselves in any used Crystal Palace formations.

1F, 05

White Clubba x2

1F, 06

White Clubba x3

1F, 07

White Clubba x2
Swoopula

White Clubbas never appear with Swoopulas in any used formations.

1F, 0A

White Clubba x2
White Magikoopa
Red Magikoopa

Similar to a used formation with a Gray Magikoopa instead of a White Magikoopa.

1F, 0E

Albino Dino

The only formation that uses the unused Albino Dino enemy. It was likely removed because Albino Dinos are quite powerful, and getting a game over from one would cause quite a bit of backtracking due to the last save point being far away.

21, 01

Duplighost

Similar to used formations with two and four Duplighosts, respectively.

21, 03

Duplighost x3

21, 05

Duplighost x2
Swoopula

Similar to a used formation with two Swoopulas and a Duplighost.

21, 07

Duplighost
Red Magikoopa

Similar to a used formation with two Duplighosts.

21, 09

Duplighost x2
White Clubba

Duplighosts never appear with White Clubbas in used formations.

21, 0B

White Clubba x2
Duplighost

22, 02

Bony Beetle
Dry Bones x2

22, 03

Bony Beetle
Bony Beetle (Spiky)
Dry Bones

22, 04

Bony Beetle
Bony Beetle (Spiky)
Magikoopa

22, 05

Bony Beetle x2
Bony Beetle (Spiky)
Magikoopa

22, 06

Bony Beetle
Dry Bones
Bony Beetle (Spiky)
Magikoopa

22, 08

Dry Bones x3

22, 09

Dry Bones x4

22, 0A

Dry Bones
Ember x3

An interesting formation, since Embers never appear with other enemies in used formations, let alone in Bowser's Castle. This is also the only formation with Embers in Bowser's Castle.

22, 0C

Dry Bones
Koopatrol x2

Similar to a used formation, but the enemies are in a different order.

22, 0D

Dry Bones x2
Bony Beetle (Spiky)

22, 0E

Dry Bones x2

22, 10

Hammer Bros. x3

Similar to a used formation with a Magikoopa.

22, 11

Hammer Bros.
Koopatrol

22, 12

Hammer Bros. x2
Koopatrol

22, 15

Hammer Bros. x2
Magikoopa (Broom)

Similar to a used formation with three Hammer Bros.

22, 1B

Koopatrol
Hammer Bros.

22, 1C

Koopatrol x2
Hammer Bros. x2

22, 1E

Koopatrol x2
Magikoopa x2

Similar to a used formation with a broom Magikoopa.

22, 1F

Koopatrol
Bony Beetle (Spiky)

Koopatrols never appear with spiked Bony Beetles in any used formations.

22, 20

Koopatrol x2
Bony Beetle (Spiky)

22, 21

Koopatrol
Bony Beetle (Spiky)
Bony Beetle

22, 22

Koopatrol x2
Bony Beetle (Spiky)

22, 25

Koopatrol x2
Magikoopa x2

Similar to a used formation, but the enemies are in different spots.

22, 26

Magikoopa x2

None of the used formations have grounded Magikoopas only.

22, 27

Magikoopa x3

22, 28

Magikoopa
Magikoopa (Broom) x2

22, 29

Magikoopa x2
Magikoopa (Broom) x2

Similar to a used formation, but the enemies are in different spots.

22, 2A

Magikoopa
Koopatrol x3

Similar to a used formation with two Koopatrols and two Magikoopas.

22, 2C

Magikoopa x2
Bony Beetle (Spiky)

22, 2D

Magikoopa x2
Bony Beetle (Spiky)
Bony Beetle

22, 2E

Magikoopa x2
Magikoopa (Broom)

Similar to a used formation with two broom Magikoopas.

22, 30

Magikoopa (Broom) x2

No used formations have just broom Magikoopas.

22, 31

Magikoopa (Broom) x3

22, 34

Magikoopa (Broom)
Hammer Bros.

Broom Magikoopas on the field never appear with Hammer Bros.

22, 36

Magikoopa (Broom) x2
Koopatrol

Similar to a used formation with two Koopatrols and one broom Magikoopa.

22, 37

Magikoopa (Broom) x2
Hammer Bros. x2

Broom Magikoopas on the field never appear with Hammer Bros.

24, 01

Duplighost x2

Similar to a used formation with four Duplighosts.

25, 00

Bombshell Bill x2

Similar to a used formation with three Bombshell Bills.

Oddities#

  • For some strange reason, Tubba Blubba has two formations at 0F, 04 and 0F, 05. They seem to be identical, however.
  • The enemy formation at 23, 01 (located with the Bowser fights) crashes the game. This isn't just because of there being no enemy formation there; all nonexistent enemy formations merely softlock the game.