the cutting room mirror

Unused Audio

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This is a sub-page of Nancy Drew: Message in a Haunted Mansion (Windows).

There are quite a lot of audio files that go unused, including alternate voice lines, removed lines from the seance cutscene, and leftovers from the two previous games.

Abby#

Filename

Audio

Transcript

Notes

ABB05.his

Now, if you will please excuse me, I need to prepare myself for this evening. At that time, more will be revealed.

Used.

ABB05a.his

ABB05a is a duplicate of the above file.

Bess and George#

Filename

Audio

Transcript

Notes

BG01c.his

A ghost? I'm glad I'm not out there.

Audio used in BG0c.his.

BG01d.his

Sounds like you've got another case on your hands. Have you asked everybody about these "accidents"?

Audio used in BG1a.his.

BG0J.his

Nancy: You'll never believe this, but things have gotten even more complicated. I found some clues that there might be buried treasure in the house!
George: Wow!
Bess: Oh, Nancy, it sounds like you have a real case on your hands. How can we help?

Audio is the same as in the final conversation, but without Nancy greeting Bess.

BG02.his

Nancy: But now, things have gotten a bit more complicated. I found some clues that suggest that there might be buried treasure in the house!
George: Wow!
Bess: Oh Nancy, this sounds so exciting! How can we help?
George: Do you know anything about the house's history? That might help you find the treasure.

Earlier version of dialogue for Nancy telling Bess and George about the treasure. Lines that are different in the final version are marked italic.

BG87.his

George: You did WHAT!?
I can't believe it.
Bess: No wonder Rose asked you to leave.
George: Sounds like you really goofed up.
Bess: Just don't vandalize the next house you stay in, OK?
George: Especially if it's ours.

Early version of BG87z.his, the audio for the game over scenario after Nancy unhooks the chandelier. Nancy's line is replaced with silence here.

BG88.his

George: And you just let him get away?
Bess: I'm sure there was something you could've done to stop him.
George: Well, you probably had to act fast and didn't have enough time.

Similar to above, audio for failing to drop the chandelier on Louis, without Nancy's voice lines.

BG89.his

Bess: What happened?
Oh no...
George: Now you won't be able to solve the mystery.
Bess: That's too bad. And to think, you could've saved the day!
George: And helped out Rose.

Audio for being caught in Abby's room, without Nancy's voice lines.

Charlie#

For some reason, he has a LOT of unused alternate voice lines.

Filename

Audio

Transcript

Notes

CHA56a.his

I'd better not say any more. Sorry.

Unused version of CHA56.his.

CHA56b.his

I'd better not say any more. Sorry.

Similar to CHA56.his, but quieter.

CHA63a.his

I'm not sure, I've never heard that before.

Unused version of CHA63.his.

CHA63c.his

I'm not sure, I've never heard that before.

CHA89b.his

Goodbye.

Unused version of CHA89.his.

CHA89c.his

Goodbye.

CHA90a.his

See ya.

Unused version of CHA90.his

CHA90c.his

See ya.

CHA91a.his

See you around.

Unused version of CHA91.his.

CHA91b.his

See you around.

CHA91c.his

See you around.

CHA92a.his

Bye, Nancy.

Unused version of CHA92.his.

CHA92c.his

Bye, Nancy.

CHA93a.his

Bye.

Quieter version of CHA93.his.

CHA93b.his

Bye.

Unused version of CHA93.his.

CHA93c.his

Bye.

CHA94b.his

So long.

Unused version of CHA94.his.

CHA94c.his

So long.

CHA95a.his

Thanks.

Unused version of CHA95.his.

CHA95b.his

Thanks.

CHA96a.his

I'll be here if you need me.

Unused version of CHA96.his.

CHA96b.his

I'll be here if you need me.

CHA97a.his

Hasta la pasta!

Unused version of CHA97.his.

CHA97b.his

Hasta la pasta!

CHA98a.his

Later.

Unused version of CHA98.his.

CHA98c.his

Later.

Emily#

More alternate takes.

Filename

Audio

Transcript

Notes

EMI00a.his

This is Emily.

Shorter version of used EMI00z.his.

EMI00b.his

Hello?

Short version of used EMI00h.his (for when Nancy calls at night).

EMI100a.his

Didn't you just call me?

EMI100b.his

Didn't you just call me?

EMI101a.his

Honey, you've already won the game, what are you calling me for!?

EMI101b.his

Honey, you've already won the game, what are you calling me for!?

EMI102a.his

Yes?

EMI102b.his

Yes?

EMI103a.his

No.

EMI103b.his

No.

EMI104a.his

I have no idea.

EMI104b.his

I have no idea.

EMI105a.his

I'm not certain.

EMI105b.his

I'm not certain.

EMI106a.his

OK.

EMI106b.his

OK.

EMI107a.his

Really?

EMI107b.his

Really?

EMI108a.his

You don't say.

EMI108b.his

You don't say.

EMI109a.his

Nah.

EMI109b.his

Nah.

EMI110a.his

Uh-huh.

EMI110b.his

Uh-huh.

EMI112a.his

I don't think so.

EMI112b.his

I don't think so.

EMI113a.his

What?

EMI113b.his

What?

EMI114a.his

What do you mean?

EMI114ba.his

What do you mean?

EMI115a.his

Maybe.

EMI115ba.his

Maybe.

Hannah#

Hannah also has plenty of alternate takes.

Filename

Audio

Transcript

Notes

HAN00a.his

Drew residence, Hannah Gruen speaking.

HAN00z.his used instead. This audio is missing Nancy's greeting.

HAN88.his

Nancy, this is awful news! Louis stole the treasure hidden in Rose's house?
Rose really could've used that money.
Well don't be so hard on yourself. Oh, if only things had turned out differently...

This audio suggests Nancy was supposed to call Hannah during the bad ending where Louis gets away with the treasure, and not Bess & George like in the final version. Nancy's voice lines are also missing.

NHG88z.his

Hannah: Nancy, this is awful news! Louis stole the treasure hidden in Rose's house?
Nancy: Yes. I feel just terrible that I let him get away...
Hannah: Rose really could've used that money.
Nancy: I guess I let her down.
Hannah: Well don't be so hard on yourself. Oh, if only things had turned out differently...

The conversation in HAN88.his, with Nancy's dialogue.

HAN89.his

Nancy, what's wrong, did something happen?
Rose is very touchy about people's privacy, you should've known better.
Well, better luck next time.

Similar to HAN88.his, but for the bad ending where Nancy gets caught in Abby's room.

NHG89z.his

Hannah: Nancy, what's wrong, did something happen?
Nancy: Abby caught me in her room and now Rose wants me to leave. She says she can't trust me.
Hannah: Rose is very touchy about people's privacy, you should've known better.
Nancy: I suppose so.
Hannah: Well, better luck next time.

The conversation in HAN89.his, with Nancy's voice lines.

HAN92.his

Have a good day.

HAN92a.his is used instead.

HAN102a.his

Yes.

HAN102b.his

Yes.

HAN103a.his

No.

HAN103b.his

No.

HAN104a.his

I have no idea.

HAN104b.his

I have no idea.

HAN105a.his

I'm not certain.

HAN105b.his

I'm not certain.

HAN106a.his

OK.

HAN106b.his

OK.

HAN107a.his

Really?

HAN107b.his

Really?

HAN108a.his

You don't say.

HAN108b.his

You don't say.

HAN109a.his

Naw.

HAN109b.his

No.

HAN110a.his

Uh-huh.

HAN110b.his

Huh.

HAN112a.his

I don't think so.

HAN112b.his

I don't think so.

HAN113a.his

What?

HAN113b.his

What!?

HAN114a.his

What do you mean?

HAN114b.his

What do you mean?

HAN115a.his

Maybe?

HAN115b.his

Maybe.

Louis#

Filename

Audio

Transcript

Notes

LouisEnd.his

What are you trying to do!? Why, you good for nothing- (unintelligible)

Apparently Louis was meant to have a more comical reaction during the ending. LHMWhat.his got used instead.

Nancy#

Filename

Audio

Transcript

Notes

Icant.his

I can't use that here.

Lower quality than most of the voice lines in the final game. Probably a placeholder.

NHM134a.his

Pretty neat, huh? To use these objects, just move your mouse over them in your inventory box, to the right, and click on them. Notice, your cursor will turn into that item. Just click on the area where you want to use it.

Unused version of Nancy's explanation of the inventory in the tutorial. The final version (NHM134b.his) is simpler.

Rose#

Filename

Audio

Transcript

Notes

Rosebye.his

Nancy, I'm ashamed of you. Everyone in this house expects some degree of privacy, and you have obviously violated that trust. Your behavior is completely unacceptable. No arguments. I cannot stand to have someone so inconsiderate in my house. I've arranged for Abby to drop you off at the airport. I'm sorry it has to work out this way. Goodbye.

A shorter version of Abby's dialogue when Nancy gets caught snooping in Abby's room. Parts that are present in the final version and not here are italic.

Seance Audio#

The whole seance was cut down to a considerably shorter length in the final game.

Filename

Audio

Transcript

Notes

AHM08.his

Let us join hands, creating an unbroken circle for the spirits to enter.

Cut from the seance, this line even has an associated animation under SLN SeanceCINED.avf.

AHM08a.his

Creating an unbroken circle...

Part of AHM08.his.

AHM08b.his

Let us join hands.

Part of AHM08.his.

AHM28.his

A long time ago, I built this house for my beautiful wife, but sailed home to Spain before it was finished and never returned. But now, I have come back, searching for her. My wife... where can she be?

Cut dialogue for "Valdez". Also missing the voice filter used for his lines in the final game.

AHM29a.his

(Ghostly moaning sounds)

AHM80.his

Please sit down.

AHM80a.his

Abby: Please sit down.
Rose: We really don't have time for this.

AHM91.his

We will ask for another message.

This line isn't used at all. It suggests the seance was supposed to be longer at some point.

AHM92.his

The spirits have finished!

In the final version, Abby says "spoken" instead of "finished". (AHM109.his)

Ghost.his

Abby: Please sit down.
Rose: We really don't have time for this... This... whatever you call it.
Abby: Let us begin. We are gathered here tonight to contact the shades of those who have passed before us. Let us join hands, creating an unbroken circle for the spirits to enter. Gaze into the crystal ball. It will answer all of our questions.
(Dissonant piano sound)
Rose: What's that?
Abby: A presence wishes to be known!
"Valdez": Who has called me forth from the great beyond?
Abby: We have. Are you the spirit known as Valdez?
"Valdez": I was once called that, in the world of the living.
Abby: Are you the spirit who has caused these accidents?
(Glass breaking sound)
(Ghostly moaning sound)
"Valdez": I have come back, searching for her. My wife... where can she be?
Rose: What do you want from us?
Abby: The spirits have spoken. The seance is over.
Rose: Are you finished? We've got a busy day tomorrow and no more time for these games, Abby. And make sure you blow out the candles on your way up. I don't want to wake up and find the house on fire.

Text marked italic goes unused in the final version of the cutscene. In the final version, the piano sound is different and longer. The line "A presence wishes to be known" is replaced with a crashing sound effect and Rose gasping. Additionally, the lines by "Valdez" have a filter applied to them in the final version of the cutscene.

Ghost2.his

My wife... where can she be?

Same as the used Ghost1.his file, except missing the "I have come back, searching for her." part before.

VALDEZ01.his

Who has called me forth from the great beyond?

The line itself is used, but sounds less like Abby in the final version.

VALDEZ02.his

I was once called that, in the world of the living.

Same as above.

VALDEZ03.his

A long time ago, I built this house for my beautiful wife, but sailed home to Spain before it was finished and never returned. But now, I have come back, searching for her. My wife... where can she be?

See AHM28.his.

Misc.#

Filename

Audio

Transcript

Notes

Explo.his

(Explosion sound)

Leftover from Stay Tuned for Danger. (Also the oldest file in the CDSound folder, last modified on 1999.10.06)

cheer.his

(People cheering)

squack2.his

(Squeaking sound effect)

A file with the same name but a different sound effect also exists in the files for Stay Tuned for Danger.

NRG05.his, NRG06.his, NRG13.his to NRG29.his

(Clicking sound effect)

The sound itself is used (Clik7.his), what stands out is that these 19 different files contain it. The name "NRG" is otherwise used for Nancy's dialogue lines with Rose.

scary09.his

(Laughter)

This audio can't be played on Abby's soundboard and isn't among the other "scary" sound effects that play around the house.