the cutting room mirror

Nakayoshi Pet Series 2: Kawaii Usagi

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Feed your pet rabbit and it will lick your hand.

Debug Menu#

Nakayoshi_Pet_Series_1_-_Kawaii_Hamster_J_GBC_GAME_END.png Nakayoshi_Pet_Series_1_-_Kawaii_Hamster_J_GBC_DEBUG.png

Press A to bypass the GAME END screen. Game Genie code 042-8DF-91A will start the game in a debug menu where you can test music and set various options.

GAME TITLE#

Takes you to the title screen.

TEST PROC#

Takes you in-game.

EVENT PROGRAM#

Takes you to an in-game event.

SOUND TEST#

Takes you to a sound test.

EVENT TEST#

Either outputs debug messages to an external device or this tests Game Boy Printer capabilities.

Planned Super Game Boy Support#

The Nakayoshi Pet Series was planned to support the Super Game Boy with basic features. Located at 0x0380B3 is the full unused listing. Support was likely dropped later on, as the commands seem to be almost completed aside from a border and the palette listing. Two-player support, among other things, were planned.

B9010000000000000000000000000000 - MASK_EN
B9020000000000000000000000000000 - MASK_EN
B9000000000000000000000000000000 - MASK_EN
89010000000000000000000000000000 - MLT_REQ
89030000000000000000000000000000 - MLT_REQ
99000000000000000000000000000000 - CHR_TRN
99010000000000000000000000000000 - CHR_TRN
A1000000000000000000000000000000 - PCT_TRN
A9000000000000000000000000000000 - ATTR_TRN
59000000000000000000000000000000 - PAL_TRN
89000000000000000000000000000000 - MLT_REQ
51000001000200030000000000000000 - PAL_SET

The DATA_SND listing is located at 0x0381F9 along with an extra MASK_EN command.

B9010000000000000000000000000000
795D08000B8CD0F46000000000000000
795208000BA9E79F01C07EE8E8E8E8E0
794708000BC4D016A5CBC905D010A228
793C08000BF012A5C9C9C8D01CA5CAC9
793108000B0CA5CAC97ED006A5CBC97E
792608000B39CD480CD034A5C9C980D0
791B08000BEAEAEAEAEAA901CD4F0CD0
791008000B4C2008EAEAEAEAEA60EAEA

(Source: nensondubois)