the cutting room mirror

Moontra Kid: Ghost City Racer

This article has a talk page!This article has a talk page!
view on tcrf.net

In which Dino and the ghosts of Ghost City simply forget that they were fighting against each other and decide to partake on races instead.

Unused Items#

Throughout the game's data is leftover files from many unused items. Most of these seem to be leftovers from PangPond Airboard Racer, but there are some files from Moontra Kid Buggy as well. All of these files take in consideration the path Game\MoontraKidRunning\Data.

from PangPond Airboard Racer#

Bomb#

Icon file: UI\Item\BOMB.tga
moontrakidghostcityracer-bomb.png

Gravity Controller#

Model file: GRAVITYCONTROL\GC.MWZ
Texture file: GRAVITYCONTROL\GRAVITY_CONTROLLER.tga
moontrakidghostcityracer-gravitycontrol.png

Icon file: UI\Item\GRAVITY_CONTROLLER.tga
moontrakidghostcityracer-gravitycontrolICON.png

Magic Ball#

Model file: MISSILE_BLUE\MB.MWZ
Texture file: MISSILE_BLUE\MAGIC_BALL.tga
moontrakidghostcityracer-magicball.png

Icon file: UI\Item\MAGIC_BALL.tga
moontrakidghostcityracer-magicballICON.png

Magnet Mine#

Model file: MAGNETMINE\MM.MWZ
Texture file: MAGNETMINE\MAGNET_MINE_RM.tga
moontrakidghostcityracer-magnetmine.png

Icon file: UI\Item\MAGNET_MINE.tga
moontrakidghostcityracer-magnetmineICON.png

Moon Wave#

Icon file: UI\Item\MOONWAVE.tga
moontrakidghostcityracer-moonwave.png

Speed Up#

Seems to have been repurposed into the Booster item.

Icon file: UI\Item\SPEED_UP.tga
moontrakidghostcityracer-speedup.png

Throwing Hammer#

Model file: MISSILE_RED\TH.MWZ
Texture file: MISSILE_RED\THROWING_HAMMERRM.tga
moontrakidghostcityracer-throwinghammer.png

Icon file: UI\Item\THROWING_HAMMER.tga
moontrakidghostcityracer-throwinghammerICON.png

Time Stopper#

Model file: TIMESTOPPER\TIME_STOPER.MWZ
Texture file: TIMESTOPPER|TSRM.tga
moontrakidghostcityracer-timestopper.png

Icon file: UI\Item\TIME_STOPER.tga
moontrakidghostcityracer-timestopperICON.png

Item Box/Unknown#

Model file 1: Item\ITEM.MWZ
moontrakidghostcityracer-unknown1.png

Model file 2: Item\Q.MWZ
moontrakidghostcityracer-unknown2.png

Model file 3: Item\QM.MWZ
Texture file: Item\ITEMRM.tga
moontrakidghostcityracer-unknown.png

Icon file: Item\PP_ITEM_ICON.tga
moontrakidghostcityracer-unknownICON.png

from Moontra Kid Buggy#

Banana#

Icon file: UI\Item\BANANA.tga
moontrakidghostcityracer-banana.png

Other file: Item\banana02.tga
moontrakidghostcityracer-banana2.png

There is also an additional file in UI\Item labeled SPECIALPLAYER1.tga, but it is simply just a scaled down version of BANANA.tga.

Cigar#

Icon file: UI\Item\CIGAR.tga
moontrakidghostcityracer-cigar.png

Affected icon: Item\CIGAR_say.tga
moontrakidghostcityracer-cigar2.png

There is also an additional file in UI\Item labeled SPECIALPLAYER2.tga, but it is simply just a scaled down version of CIGAR.tga.

Cocaine#

Icon file: UI\Item\COCAINE.tga
moontrakidghostcityracer-cocaine.png

Affected icon: Item\COCAINE_say.tga
moontrakidghostcityracer-cocaine2.png

There is also an additional file in UI\Item labeled SPECIALPLAYER3.tga, but it is simply just a scaled down version of COCAINE.tga.

Glue Trap#

Icon file: UI\Item\GLUE_TRAB.tga
moontrakidghostcityracer-gluetrap.png

On the floor: Item\GLUE_GROUND.tga
moontrakidghostcityracer-gluetrap2.png

There is also an additional file in UI\Item labeled SPECIALPLAYER4.tga, but it is simply just a scaled down version of GLUE_TRAB.tga.

Hashish/Cannabis#

Icon file: UI\Item\HASHEEH.tga
moontrakidghostcityracer-hashish.png

Affected icon: Item\HASHEEH_say.tga
moontrakidghostcityracer-hashish2.png

Heroin#

Icon file: UI\Item\HEAROINE.tga
moontrakidghostcityracer-heroin.png

Affected icon: Item\HEAROINE_say.tga
moontrakidghostcityracer-heroin2.png

Homing Missile#

Model file: Game\MoontraKidRunning\Data\MISSILE_BLUE\MISSILE_BLUE.MWZ (does not seem to display)
Texture files: Game\MoontraKidRunning\Data\MISSILE_BLUE\MISSILE_BODY1.tga / MISSILE_TAIL1.tga
moontrakidghostcityracer-homingmissile1.pngmoontrakidghostcityracer-homingmissile2.png

Icon file: Game\MoontraKidRunning\Data\UI\Item\HOMINGMISSILE.tga
moontrakidghostcityracer-homingmissileICON.png

There is also an additional file in UI\Item labeled SPECIALPLAYER5.tga, but it is simply just a scaled down version of HOMINGMISSILE.tga.

Just Say No#

Icon file: UI\Item\JUSTSAYNO.tga
moontrakidghostcityracer-justsayno.png

Using icon: Item\JUSTSAYNO_say.tga
moontrakidghostcityracer-justsayno2.png

Milk#

Icon file: UI\Item\MILK.tga
moontrakidghostcityracer-milk.png

Nitro#

Icon file: UI\Item\NITRO.tga
moontrakidghostcityracer-nitro.png

Power Missile#

Model file: Game\MoontraKidRunning\Data\MISSILE_RED\MISSILE_RED.MWZ (does not seem to display)
Texture files: Game\MoontraKidRunning\Data\MISSILE_RED\MISSILE_BODY2.tga / MISSILE_TAIL2.tga
moontrakidghostcityracer-powermissile1.pngmoontrakidghostcityracer-powermissile2.png

Icon file: Game\MoontraKidRunning\Data\UI\Item\POWERMISSILE.tga
moontrakidghostcityracer-powermissileICON.png

Amphetamine#

Icon file: UI\Item\YABA.tga
moontrakidghostcityracer-yaba.png

Affected icon: Item\YABA_say.tga
moontrakidghostcityracer-yaba2.png

Placeholders#

The placeholder icons from Moontra Kid Buggy are present here as well, located at the folder Item, files BG_CURE.tga and BG_SPEED.tga.

moontrakidbuggy-cure.pngmoontrakidbuggy-speed.png

Unused Graphics#

Leftovers from PangPond Airboard Racer#

The folder Game\MoontraKidRunning\Data\UI has many gameplay interface assets from PangPond Airboard Racer, from which this game was seemingly based upon.

Placements
{| !1_ST.tga !2_ND.tga !3_RD.tga !4_TH.tga !5_TH.tga |- |moontrakidghostcityracer-1st.png |moontrakidghostcityracer-2nd.png |moontrakidghostcityracer-3rd.png |moontrakidghostcityracer-4th.png |moontrakidghostcityracer-5th.png |}

Character Heads
{| !AL_B.tga !BIG_B.tga !DF_B.tga !PP_B.tga !TS_B.tga |- |moontrakidghostcityracer-alb.png |moontrakidghostcityracer-bigb.png |moontrakidghostcityracer-dfb.png |moontrakidghostcityracer-ppb.png |moontrakidghostcityracer-tsb.png |}

An earlier variation of PangPond's head sprite can also be found at PP_B.tga.bk:
moontrakidghostcityracer-ppbk.png

Character Icons
{|style="text-align: center;" !AL_S.tga !BIG_S.tga !DF_S.tga !PP_S.tga !TS_S.tga |- |moontrakidghostcityracer-als.png |moontrakidghostcityracer-bigs.png |moontrakidghostcityracer-dfs.png |moontrakidghostcityracer-pps.png |moontrakidghostcityracer-tss.png |}

Other Interface Assets
{|style="text-align: center;" !ENERGY.tga !GAGE(BK).tga !GAGE.tga !GAGE_BG.tga !GAGE_BG_01.tga !GAGE_C.tga !GAGE_HP.tga |- |moontrakidghostcityracer-energy.png |moontrakidghostcityracer-gagebk.png |moontrakidghostcityracer-gage.png |moontrakidghostcityracer-gagebg.png |moontrakidghostcityracer-gagebg01.png |moontrakidghostcityracer-gagec.png |moontrakidghostcityracer-gagehp.png |}

LAP.tga

TIME.tga

Information\MAX.tga

Information\R.tga

MAP_FRAME.tga

Item\BLANK.tga

Item\BLANKSPECIAL.tga

Item\x2.tga

Results
{|style="text-align: center;" !EndGame\CLEAR0.tga !EndGame\LOSE0.tga !EndGame\STAGE_SCORE0.tga !EndGame\WIN0.tga |- |moontrakidghostcityracer-clear0.png |moontrakidghostcityracer_lose0.png |moontrakidghostcityracer-stagescore0.png |moontrakidghostcityracer-win0.png |}

Leftovers from Moontra Kid Buggy#

There are many other leftovers from Moontra Kid Buggy as well, also in the folder Game\MoontraKidRunning\Data\UI:

Placements
{| !COVER_1.tga !COVER_2.tga !COVER_3.tga |- |moontrakidghostcityracer-cover1.png |moontrakidghostcityracer-cover2.png |moontrakidghostcityracer-cover3.png |}

Character Icons
{|style="text-align: center;" !FACE_1.tga !FACE_2.tga !FACE_3.tga !FACE_4.tga !FACE_5.tga !FACE_6.tga |- |moontrakidghostcityracer-face1.png |moontrakidghostcityracer-face2.png |moontrakidghostcityracer-face3.png |moontrakidghostcityracer-face4.png |moontrakidghostcityracer-face5.png |moontrakidghostcityracer-face6.png |}

Other Interface Assets
{|style="text-align: center;" !COVER_ITEM.tga !COVERENERGY.tga !ENERGY(BK).tga !LAB.tga !PLAYER_FACE.tga |- |moontrakidghostcityracer-coveritem.png |moontrakidghostcityracer-coverenergy.png |moontrakidghostcityracer-energybk.png |moontrakidghostcityracer-lab.png |moontrakidghostcityracer-playerface.png |}

Information\green-light.tga

Information\red-light.tga

Information\yellow-light.tga

Unused Folder#

There are also leftover graphics from Moontra Kid Buggy‍ '​s Help screen, which shows the key bindings, found in Game\STD_SCENE\Data\Menu\Help, including its unused background. The final game displays the key bindings in the pre-race loading screen instead.

BACK_CLICK.tga

BACK_FOCUS.tga

BACK_NFOCUS.tga

HEADER.tga

BG.tga

PLATE.tga

Pointer#

Game\STD_SCENE\Data\Pointer.tga is a graphic of a very barebones pointer graphic. OldPointer.tga, found in the same directory, is an exact copy of this sprite.

Quit Prompt#

areyousure01.tga, located at Game\STD_SCENE\Data\Menu\Confirm, is an earlier, simpler version of the prompt displayed when attempting to quit the game during gameplay.

Loading Screen#

The folder that contains the backgrounds used in the game's pre-race loading screen, Game\STD_SCENE\Data\Menu\Loading, also contains graphics for a loading bar, which is never displayed.

bar01.tga
moontrakidghostcityracer-bar01.png

bar02.tga
moontrakidghostcityracer-bar02.png

colour.tga
moontrakidghostcityracer-colour.png

one_colour.tga
moontrakidghostcityracer-one_colour.png

pointer.tga
moontrakidghostcityracer-loadpointer.png

Mockup Screenshots#

Throughout the game's many folders are mockup screenshots of many of the game's screens. One of these reveal an early title for the game: Moontra Kid: Ghost City Runner.

Gameplay Interface - Game\MoontraKidRunning\Data\UI\Interface\interface_sample.bmp
moontrakidghostcityracer-interfacesample.png

Credits - Game\STD_SCENE\Data\Menu\Credits\credit.bmp
moontrakidghostcityracer-credit.png

Name Input - Game\STD_SCENE\Data\Menu\EditName\name_input.bmp
moontrakidghostcityracer-nameinput.png

High Scores - Game\STD_SCENE\Data\Menu\HighScore\hall of fame.bmp
moontrakidghostcityracer-highscores.png

Options - Game\STD_SCENE\Data\Menu\Option\new_option.bmp
moontrakidghostcityracer-option.png

Character Select - Game\STD_SCENE\Data\Menu\SelectChar\pick_character.bmp
moontrakidghostcityracer-character.png

Unused Sounds#

The folder Game\MoontraKidRunning\Data\Sound\Mono contains many sounds that are unreferenced by the game's executable, listed as follows:

10_Boom_Sound.wav

15_Catch_Sound.wav

18_Invisible_Sound.wav

22_Slash_Sound.wav

23_Charge_Sound.wav

25_1_Engine_Sound.wav

26_Use_Item_Sound.wav

Build Dates#

Found at offsets 0x14C358 and 0x161DEC of the executable are build dates:

Thu Dec 16 18:22:38 2004
Thu Dec 16 17:58:32 2004

References#


  1. Positioning Magazine↩︎