the cutting room mirror

Military Conflict: Vietnam

This article has a talk page!
view on tcrf.net
please suggest an unused sprite with a clock or something

This game is still under active development.
Be aware that any unused content you find may become used or removed in the future. Please only add things to the article that are unlikely to ever be used, or went unused for some time. If they do get used, please remove them from the page and specify in the edit summary!

Military Conflict: Vietnam (not to be confused with the game Conflict: Vietnam) is a Vietnam War game with elements of Day of Defeat and CS:GO, running on the Source Engine. The game also has a very, very large arsenal of weapons used throughout the entire war, despite most of the maps being set around Tet Offensive.

Unused Weapons#

AKM with BG-15 (GP-25)#

A version of the AKM rifle used by the Viet Cong faction, with a BG-15 (GP-25) grenade launcher attached to it. Can be spawned in-game via the console command give weapon_akm_gp25. Removed because it was replaced by the Kbkg 60 assault rifle and its rifle grenades and/or due to the GP-25 not being produced until after the war ended in real life.

The AKM with GP-25 ingame. Aiming down the sights.

Colt M1917#

A revolver that was once used by the US faction, until it was removed at an unknown date, however, it can be restored via server-side mods. The M1917 has a similar appearance to the used M10 revolver. Can be spawned in-game via the console command give weapon_m1917.

The Colt M1917 ingame. Aiming down the sights.

C4#

The timed explosive of choice used by the US faction in the now-removed Demolition gamemode. It can either be thrown or planted at a specific spot.

Dynamite#

The timed explosive of choice used by the Viet Cong faction in the now-removed Demolition gamemode. It can either be thrown or planted at a specific spot.

Dual-Wield Weapons#

Some weapons in the game have unused dual-wield versions of them, those being: the Uzi (and its "SOG" version), PM63, Mauser C96, APS, M1917, M10, Nagant M1895, and M12. They can be spawned in-game via the console commands give weapon_dual_XX where "XX" is the name of the weapon, i.e. weapon_dual_aps.

M34 Grenade#

A pocket war crime phosphorous grenade that uses the ChiCom Frag Grenade's model as a placeholder.