the cutting room mirror

Lumines Remastered

Lumines Remastered is yet another remake of the first game in the series, now borrowing several gameplay features from Lumines II and Lumines: Electronic Symphony. The Shinin‍ '​ saga is truly endless.

Unused Graphic#

Within efdistortion.bytes is an unused texture labeled Tx_Dummy_01, which consists of an illustration of Paccho and Den-paccho, which are both mascots for Tokyo Gas. Given the texture's name, it's a placeholder.

Lumines_Remastered_Bears.png Lumines_Remastered_Bears_2.png

Unseen Background Colors#

Several skins have background color changes which go unseen due to videos or other elements completely covering them. For the most part, they seem to be the same as the ones used in the original Lumines: Puzzle Fusion. Natively, the color values are divided by 255.

SQUARE DANCE#

Segment

R

G

B

Color

01

130

130

110

02

130

145

150

03

130

160

140

04

120

130

160

05

06

130

130

140

07

120

130

140

08

110

130

110

09

10

80

80

60

11

130

130

130

12

13

14

80

80

60

15

110

110

910

16

17

80

80

60

18

140

140

160

19

20

80

80

60

21

130

150

160

22

23

100

100

80

24

25

26

27

28

29

30

31

100

80

100

32

160

160

160

33

80

100

100

34

150

150

150

35

60

20

30

36

37

140

160

110

38

39

40

100

100

80

41

140

160

110

42

43

44

45

46

100

80

100

47

48

49

50

TAKE A DOG OUT A WALK#

Segment

R

G

B

Color

01

150

150

150

02

120

150

150

03

150

120

150

04

150

150

100

05

80

120

150

06

100

100

150

07

80

80

80

08

150

120

150

09

100

150

150

10

100

150

100

11

150

150

150

12

120

150

150

13

150

120

150

14

150

150

100

15

80

120

150

16

150

150

150

17

120

150

150

18

150

120

150

19

150

150

100

20

80

120

150

21

100

100

150

22

80

80

80

23

150

120

150

24

100

150

150

25

100

150

100

26

150

150

150

27

120

150

150

28

150

120

150

29

150

150

100

30

80

120

150

31

100

100

150

32

80

80

80

33

150

120

150

34

100

150

150

35

100

150

100

36

120

150

150

37

150

120

150

38

150

150

100

39

80

120

150

40

100

100

150

Lights#

While most background color transitions are seen, a few are completely obscured by the background elements.

Segment

R

G

B

Color

15

20

80

120

16

17

32

20

30

80

33

34

35

36

45

90

110

120

46

47

48

49

20

30

80

50

51

52

53

MORNING BEATS#

Segment

R

G

B

Color

01

192

192

192

02

160

160

160

03

160

180

160

04

140

180

180

05

120

200

160

06

192

192

192

07

160

160

160

08

160

180

160

09

140

180

180

10

11

...

40

WATER,FLOWER & LIGHTS#

Segment

R

G

B

Color

01

0

0

0

02

03

04

05

06

07

08

09

10

30

40

60

11

30

40

150

12

30

150

60

13

0

100

150

14

0

150

100

15

150

120

10

16

150

140

60

17

18

30

40

60

19

0

20

0

20

21

22

23

30

40

150

24

30

150

60

25

0

100

150

26

0

150

100

27

150

120

10

28

150

140

60

29

30

30

40

60

31

0

20

0

32

33

...

40

Unused Text#

The game's main text data repository, messagedata.bytes, contains several unused text lines:

Gameplay#

During the gameplay in Challenge, Single Skin and VS CPU/VS 2P modes, the name of the song played is displayed at the bottom right corner of the screen. Text entries for the skins Neodymium, Fanatic and merci can be found, although they cannot be normally played in these modes (Neodymium can only be played in Time Attack mode, merci is only heard during the credits, and Fanatic is completely unused).

String

Text

BgmNameSkin41

♪Neodymium

BgmNameSkin42

♪Fanatic

BgmNameSkin43

♪merci

Skin Edit#

In a similar fashion, strings for those same three skins can be found among the text seen in the Skin Edit menu.

String

Text

BgmName41

Neodymium

BgmName42

Fanatic

BgmName43

merci

Other#

String SaveLoadXB45 seems to be a leftover from Lumines LIVE!.

LUMINES LIVE! is unable to save/load data at this time.
Please press A to continue.

Unused Sounds#

Within the game's files, many unused audio files can be found.

Announcer#

These can be found in soundsystem.bytes.

File

Audio

Comment

201_Fanatic.ogg

An announcer file for the skin Fanatic.
Because this skin is not normally playable, this line goes unused.

301_Neodymium.ogg

An announcer file for the skin Neodymium.
Because this skin is not normally playable, this line goes unused.

lose.ogg

Used in the original game when the player loses in VS CPU mode.
However, in this game, the announcer is silent when this happens.

win.ogg

Used in the original game when the player wins a round in VS CPU mode.
However, in this game, the announcer is silent when this happens.

Song Previews#

These can be found in editscene.bytes.

File

Audio

Comment

201_Fanatic_sample.ogg

A preview track for the skin Neodymium. (the file names are swapped.)
Because this skin is not normally playable, this goes unused.

301_Neodymium_sample.ogg

A preview track for the skin Fanatic. (the file names are swapped.)
Because this skin is not normally playable, this goes unused.

Skins#

File

Audio

Comment

SLIPPING (skin004sound.bytes)

03se_dec_st.ogg

SQUARE DANCE (skin006sound.bytes) / My generation (skin019sound.bytes) / 45 degrees (skin401sound.bytes)

m01_o_02 / m02_o_02 / m03_o_02.ogg

m01_o_13 / m02_o_13 / m03_o_13.ogg

This sound is heard in the OST version of 45 degrees.

TALK 2 YOU (skin007sound.bytes)

so_eff07.ogg

so_eff08.ogg

so_eff11.ogg

so_eff15.ogg

so_eff17.ogg

JUST... (skin008sound.bytes)

06se_dec_st.ogg

06se_trst.ogg

A quieter version of 06_trst.ogg, a background track.

I hear the music in my soul (skin009sound.bytes)

m01_rap01.ogg

A rap track, for the unused "rap" function seen in the original game.
Judging by its label, it was meant to be used in SQUARE DANCE.

Dark Side Beside The River (skin010sound.bytes)

14se_dec_st.ogg

A louder and cleaner version of 14se_rrot.ogg.

WORKING IN THE HOLE (skin012sound.bytes)

02se_dec_st.ogg

02se_dec_st2.ogg

02se_fall1x.ogg

A stereo version of 02se_fall4.ogg.

02se_fall2x.ogg

02se_fall3x.ogg

02se_fall4x.ogg

STRANGERS (skin015sound.bytes)

09se_dec_st.ogg

This sound is heard in the OST version of this skin.

HOLIDAY IN SUMMER (skin016sound.bytes)

07se_dec_st.ogg

MEGURO (skin020sound.bytes)

04se_dec_st.ogg

04tr02.ogg

A stereo version of 04tr02a.ogg. It also cuts off slightly later than the used variant.

SPIRITS (skin021sound.bytes)

13se_dec_st.ogg

MEKONG (skin105sound.bytes)

19trpad3.ogg

Manager class (skin201sound.bytes)

34se_bonus.ogg

Inside this file, complete sound data for the skin Fanatic can be found.
Based on how it has many references in the game's data, it is likely that this skin was planned to be the Puzzle Mode skin instead of Manager class.

34se_dash.ogg

34se_dec_lp.ogg

34se_dec1.ogg

34se_dec2.ogg

34se_fall1.ogg

34se_fall2.ogg

34se_fall3.ogg

34se_fall4.ogg

34se_lr.ogg

34se_lrot.ogg

34se_on.ogg

34se_rrot.ogg

34trbas1.ogg

34trbas2.ogg

34trbas3.ogg

34trbas4.ogg

34trbas5.ogg

34trdrm1.ogg

34trdrm2.ogg

34trdrm3.ogg

34trdrm4.ogg

34trdrm5.ogg

34trdrm6.ogg

34trdrm7.ogg

34trmel1.ogg

34trpad1.ogg

34trpad2.ogg

34trseq1.ogg

34trseq2.ogg

34trseq3.ogg

prime factor (skin406sound.bytes)

39trpno5.ogg

This sound is heard in the OST version of this skin.

Unused Videos#

mv032_lp_1280_720.mp4 was originally used as the background video for the skin Da-Di-Do in Lumines Supernova, but is left unused here. It is found within movie.bytes in the Windows release, and inside the folder Movie in the mobile ports.

luminesRM-v032_lp_1280_720.mp4

Revisional Differences#

The patch differences apply to the Windows and console releases of the game.

Patch 1.01 (July 11, 2018)#

  • The loading times were optimized.
  • Fixed a bug in which the last timeline column did not add to the final score in Time Attack Mode.
  • The audio mix in certain skins was improved, and the overall audio volume range was expanded from 4 level settings to 8.
  • Fixed a bug in which high score/ranking information was not displayed.
  • Fixed an unspecified issue that happened when the Borderless Window option is toggled.
  • Other minor performance improvements and bug fixes.

Patch 1.02 (July 13, 2018)#

  • Added a "Background motion ON/OFF" setting, which toggles the background movement during gameplay.
  • Fixed a bug in the Puzzle No. 097 "LOVE" in which the blocks would not clear.
  • The block design in the skin SPIRITS was adjusted to be colorblind friendly. The blocks themselves were also tweaked, now having rounder edges.

v1.01 and prior

v1.02 onwards

Patch 1.03 (July 20, 2018)#

  • Fixed an unspecified issue in Mission 20.
  • Unspecified performance improvements and bug fixes.

Patch 1.04 (August 31, 2018)#

  • An unspecified "game balance" fix.

Mobile Ports#

Android and iOS ports of the game were released on July 29, 2026. Notable changes compared to previous versions are listed as follows:

  • The mobile ports are trialware, being free to download with only Challenge (up to Level 15, meaning the first three skins) and 60sec Time Attack modes being available by default; the player is prompted to purchase the full version to unlock the other contents.
  • Challenge campaigns can now be saved mid-session.

References#


  1. LUMINES REMASTERED for Nintendo Switch - Nintendo Official Site↩︎
  2. WORKS - Far East Games↩︎
  3. Romain Pouclet: "We partnered with Enhance to b..." - Mastodon↩︎