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Kinniku Banzuke: Road to Sasuke

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ETC\F_DATA.BIN#

Contains a singular fragment scattered throughout the file. It can also be found in Soul of the Samurai.

LSI C-86 Run-Time Library
Division by 0
 
not enough memory

 >StgMake DirectoryName
 
Can not open this file!

  File Name:%s
 
Can not this Directory!

  Directory Name:%s
  Memory Over!

  
 >stgmake [option] DirectoryName
  ------------------------------------------------------------
 [-n ]          
 [-l ]          
 rb  STAGE_DATA %s_DATA [] = {
    {   0x%l08x,  0x%l08x   },      /* %21s */
    {   0x00000000, 0x00000000 },       /* %21s */
 NULL   {   0x%l08x,  0x%l08x   },      /* %21s */
    { 0x00000000, 0x00000000 }      /*                Stoper */
  };
 
short %s_FILE_DATA [] = {
    %8s,
    NO_SCENE,
    %8s,
    SCENE_NO_MAX
  };
 Ulong %s_DATA [] = {
  0x%l08x,      /* %21s */
  0x00000000,       /* %21s */
 NULL   0x%l08x,        /* %21s */
  0x00000000
  };
 %s\%s #define  %s  0x%04x
  LIB   BAT   MAP   %s\%s\*.* %s\%s\*.* %s_%s %s  %s%s%x  %s.BIN  %s.LIB  %s.H  
stgmake version 1.0
 -n  -l  rt  wt  ab  wt  
   Start     Stop      Length   Section name
    %l08x   %l08x   %l08x   %s  0x%04x  新規  既存 
 %s を削除しました
     
Illegal escape  Unmached quote  out of memory   r w w w+b wb  
NULL pointer assignment
 ・z%*.* . ..  .  

 infinity    (NULL)              (((((                  

IKUSEI\REN_ALL.DAT#

This file contains one fragment, found at 0x9E00.

 *pAPPAttrObj, time_t tChangeTime, APPError *pError  );
extern APPReturnCode APPAttrObjectGetChangeTime( APPAttrObject *pAPPAttrObj, time_t *ptChangeTime, APPError *pError  );
extern APPReturnCode APPAttrObjectGetVersion( APPAttrObject *pAPPAttrObj, DWORD dwType, WORD *pwVersion, APPError *pError  );
extern APPReturnCode APPAttrObjectComp( APPAttrObject *pAPPAttrObj1, APPAttrObject *pAPPAttrObj2, Bool *pbCompFlag, APPError *pError  );

// 属性管理オブジェクト
extern APPReturnCode APPAttrAdminObjectCre

References#


  1. GAME Data Room - PlayStation Software List 2000↩︎