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Nintendo’s massive manga cross-over Jump Super Stars has done well enough to warrant a sequel, which has characters from 41 Jump series and got more import-friendly. It later got a partial fan-translation.
Unused Koma#
The “koma” (panels) in this game are the various battler/assist/stat enhancer characters that can be assembled in a Deck Edit Mode. Some however are unused: they don’t appear in the list of the available komas. Most of them are completely black.
When hacked into the list with the use of Action Replay codes they can be found under the “Other” category, which is otherwise unused. More importantly, any deck using these unused komas is automatically considered illegal regardless of whether it fulfills the normal rules.
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Here is a list of some of these koma:
Help Koma#
- A Koma, B Koma and C Koma: They have the same description, and black graphics. Effect?
- Soul Unrestricted: This is the most famous one: It gives the battler it is associated with, infinite SP gauge, allowing for spamming endlessly Super Attacks (X button), and Assist characters. It was most likely intended for debug use. It has a description. Black graphics.
- Red Koma, Green Koma and Yellow Koma: While their battler variant is used sometimes in Story Mode (but not available in Deck Construction mode), the help and assist variant are unused. They have available graphics. Effect is なし, which means "none", and it describes their effect accurately.
Assist Koma#
They all have black graphics, are vertical 2-case type koma, and (with the exception of Dr. Mashirito and the Komamen) have only their support and battle koma used.
- Red Koma, Green Koma and Yellow Koma: Does nothing - They spawn in with a few frames from their Special attack, then disappear.
- Frieza: Frieza powers himself, then dashes into enemies. Presumably identical to his Special attack in the used battle version.
- Majin Buu: Performs a Kamehameha. Presumably identical to his Special attack in the used battle version.
- Sasuke: Performs a Chidori, pictured above.
- Raoh: Hokuto Toukei Koho, a multi-hitting beam. Special attack in the 6-koma battle version that gives him the "Attack Up" status.
- Edajima: "I AM THE PRINCIPAL OF OTOKOJUKU" - creates an aura around him that damages and reduces the SP of opponents. Does not stun the opponent like the used battle koma's version.
- Dr. Mashirito/CaramelMan J: Fires a ray over a certain distance, causing multiple explosions. Only the 8-koma version of CaramelMan J is used, and Dr. Mashirito already has used assist koma.
Battler Koma#
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- Momote Taizou (M): Called Cien Fleur Wings in the fan translation. A 4-koma type. Its attacks are not working, and only his idle, damage, and falling animations are available. Laughter-type. It uses Goku's HP bar. This actually is used in the Taizou Mote King Saga world's only mission, where you have to defeat a totally idle Taizou using a deck of female characters, but it is not available to the player. Ability and special moves have blank entries. Base HP is 224. Is ally-boosted by Luffy, Green Koma, and Yellow Koma.
Komamen Ally Boosts#
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The Komamen, basic characters using the 3 types in the game, are seen in many missions and are even playable in several premade decks. However, they cannot be used in the deck builder normally, and as such their Ally Boost dialogue cannot be seen without cheating.
Red Koma#
Green Koma: "Just as planned..."
Yellow Koma: "(・3・) Smooch!"
B Koma: "Work hard!!!"
Green Koma#
Red Koma: "Doggyaan!"
Yellow Koma: "(-3-)=3"
A Koma: "Praise friendship!!!"
Yellow Koma#
Red Koma: "Zugiyuun!"
Green Koma: "(=3=) Burp!"
C Koma: "Let's win!"
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The Jump series | |
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NES |
Famicom Jump: Hero Retsuden • Famicom Jump II: Saikyou no 7 Nin |
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Nintendo DS |
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PlayStation 3, PlayStation Vita |
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Plug & Play |
Nintendo Classic Mini: Family Computer: Weekly Shonen Jump 50th Anniversary Version |
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See Also | |
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Bleach • Captain Tsubasa • Dragon Ball • Fist of the North Star • JoJo's Bizarre Adventure • Naruto • Ninku • One Piece • Shaman King • Slam Dunk • Tenchi wo Kurau • Yuu Yuu Hakusho |
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