the cutting room mirror

Hexen (Nintendo 64)

This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

So three RPG classes walk into a bar... They don't order a drink, though, because they're spending too much time trying to find more friggin' switches!! Also they're fighting the N64 controls.

Development Map#

Hexen_64-devmap1.png Hexen_64-devmap2.png

Evidence of a development map remains in the game, however it will crash when trying to start the map.

Regional Differences#

Hexen 64 is unique among Doom-engine games in that some actual effort went into its localization process.

Speech#

Watch on YouTubeSurprisingly, Software Creations actually went to the effort of redubbing Korax's threats in each language the game was released...but for some strange reason, only the Japanese level scripts were altered to let the longer lines play fully.

Number

Sound(s)

Quote

229

EnglishFrenchGermanJapanese

GREETINGS, MORTAL

230

EnglishFrenchGermanJapanese

ARE YOU READY TO DIE?

231

EnglishFrenchGermanJapanese

MY SERVANTS CAN SMELL YOUR BLOOD, HUMAN

232

EnglishFrenchGermanJapanese

YOU HAVE PLAYED THIS GAME TOO LONG, MORTAL...

233

EnglishFrenchGermanJapanese

I THINK I SHALL REMOVE YOU FROM THE BOARD

234

EnglishFrenchGermanJapanese

WORSHIP ME, AND I MAY YET BE MERCIFUL

235

EnglishFrenchGermanJapanese

THEN AGAIN, MAYBE NOT

236

EnglishFrenchGermanJapanese

ARE YOU STRONG ENOUGH

237

EnglishFrenchGermanJapanese

TO FACE YOUR OWN MASTERS?

Sound Test Menu#

International

Japan

In the sound test menu, the game only displays a number for each sound effect. In the Japanese version, it also displays the sound's internal name.

Censorship#

International

Japan

The Japanese version uses green blood instead of red.