the cutting room mirror

Update Log

This is a sub-page of Hello Neighbor.

v1.1#

  • Fixed issue with screen flickering and VR pop-ups when connected to a VR headset.
  • Added an easy ("friendly") mode for Neighbor, available in settings.
  • Added captured animations.

v1.1.2#

  • Physics changes and improvements. Objects shouldn't be flying and rolling around endlessly. This also gives a performance increase.
  • Optimized lighting for better performance.
  • Fixed a few instances of Neighbor getting stuck.
  • Map changes including level design changes and colliders.
  • Jump animation improvements.
  • Some objects have been redesigned.
  • Added more SFX.

v1.1.3#

  • Performance optimization. You should be getting more frames.
  • Tons of bug fixes.
  • Reworked some of the levels.
  • Improved the grass shader.
  • Fixed a few audio bugs.
  • Added and improved Neighbor animations for both in-game and cutscenes.
  • Improved cutscenes (intro to Act 3 & dream sequences).

v1.1.4#

  • Engine update, 4.17 -> 4.18.
  • More Items around the maps.

v1.1.5#

  • Added a new menu at the start. You can now restart acts or start a new game if you have save issues. You can also select acts.
  • Slight tweaks to the maps - level design, lighting, visual cues for puzzles.
  • Steam achievements are now working correctly.
  • Fixed a problem where static shadows wouldn't appear for trees.
  • Improved overall performance and stability.
  • Optimized the lighting.

v1.1.6#

  • Streamlined some puzzle designs with more intuitive hints.
  • Added a new cutscene into Act 3.
  • Fixed an achievements bug regarding some fear rooms.
  • Fixed an issue that could happen with falling umbrellas during that one scene (no spoilers).
  • More improvements to cutscenes.
  • Fixed a problem with the inventory being unresponsive after cutscenes.
  • Fixed a physics issue with the plane in Fear Darkness.

v1.1.7#

  • Friendly Neighbor behavior improvements.
  • Corrected some lighting issues.
  • Improvements in sounds, animations, and physics.
  • "I Had No Choice" achievement now works properly.

v1.1.8#

  • Dropped support for DX10 due to compatibility issues.
  • New crouch player movement animation.
  • New beartrap animation for Neighbor.
  • New object interaction animation for Neighbor.
  • Integrated modkit support.
  • Added 2 test mods.

v1.1.9#

  • Fixed the issues with "missing plugins".
  • Added the "back to main screen" option.
  • Added ability to upload Steam Workshop mods.

v1.2#

  • The game’s been updated to Unreal Engine 4.19.1.
  • The save system has been fully reworked.
  • Manual saves are now an option.

Auto-saving has been improved.

  • Fixed an error in the Neighbor’s animation when catching the player.
  • Fixed an issue when the Neighbor wouldn’t properly chase you on train tracks.
  • Lots of work put into game performance optimization.
  • The AI navigation mesh has been optimized, so when you’re moving objects around the house, the CPU impact is significantly lower.
  • Assets have been reworked and optimized, which also leads to less CPU usage.

v1.3#

  • Added a "Surprise" (Glitch World).
  • Upgraded to Unreal Engine version 4.20.3.
  • Did extra optimization.
  • The Neighbor gets a vacuum cleaner! He’s now able to catch you in previously unreachable places.
  • Fixed an issue with cutscenes not working properly after using binoculars.
  • Fixed the Neighbor’s dream in the chair.
  • Added SFX of the Neighbor being hit when you throw objects at him.
  • Improved the inventory system.
  • Fixed door animations.
  • Fixed artifacts appearing when you look through the keyhole.
  • Fixed animation issues when grabbing large objects.
  • Fixed a bug when the player dies when on the train.
  • Fixed a teleportation bug on the train.
  • Fixed the School cutscene.
  • Changed the visual effect for the strong throw.
  • The game now pauses itself when minimized.
  • Changed the acceleration of the mouse.
  • Fixed a few places where the Neighbor might get stuck.
  • Now the Neighbor can knock a door out even if you’re looking through its keyhole.
  • Now the Neighbor can catch you in the bathroom and on beds.
  • Added materials for hot tea pots.
  • Fixed an issue with player positioning when under the bed.
  • Fixed several object collision issues.