This is a sub-page of Hello Neighbor.
v1.1#
- Fixed issue with screen flickering and VR pop-ups when connected to a VR headset.
- Added an easy ("friendly") mode for Neighbor, available in settings.
- Added captured animations.
v1.1.2#
- Physics changes and improvements. Objects shouldn't be flying and rolling around endlessly. This also gives a performance increase.
- Optimized lighting for better performance.
- Fixed a few instances of Neighbor getting stuck.
- Map changes including level design changes and colliders.
- Jump animation improvements.
- Some objects have been redesigned.
- Added more SFX.
v1.1.3#
- Performance optimization. You should be getting more frames.
- Tons of bug fixes.
- Reworked some of the levels.
- Improved the grass shader.
- Fixed a few audio bugs.
- Added and improved Neighbor animations for both in-game and cutscenes.
- Improved cutscenes (intro to Act 3 & dream sequences).
v1.1.4#
- Engine update, 4.17 -> 4.18.
- More Items around the maps.
v1.1.5#
- Added a new menu at the start. You can now restart acts or start a new game if you have save issues. You can also select acts.
- Slight tweaks to the maps - level design, lighting, visual cues for puzzles.
- Steam achievements are now working correctly.
- Fixed a problem where static shadows wouldn't appear for trees.
- Improved overall performance and stability.
- Optimized the lighting.
v1.1.6#
- Streamlined some puzzle designs with more intuitive hints.
- Added a new cutscene into Act 3.
- Fixed an achievements bug regarding some fear rooms.
- Fixed an issue that could happen with falling umbrellas during that one scene (no spoilers).
- More improvements to cutscenes.
- Fixed a problem with the inventory being unresponsive after cutscenes.
- Fixed a physics issue with the plane in Fear Darkness.
v1.1.7#
- Friendly Neighbor behavior improvements.
- Corrected some lighting issues.
- Improvements in sounds, animations, and physics.
- "I Had No Choice" achievement now works properly.
v1.1.8#
- Dropped support for DX10 due to compatibility issues.
- New crouch player movement animation.
- New beartrap animation for Neighbor.
- New object interaction animation for Neighbor.
- Integrated modkit support.
- Added 2 test mods.
v1.1.9#
- Fixed the issues with "missing plugins".
- Added the "back to main screen" option.
- Added ability to upload Steam Workshop mods.
v1.2#
- The game’s been updated to Unreal Engine 4.19.1.
- The save system has been fully reworked.
- Manual saves are now an option.
Auto-saving has been improved.
- Fixed an error in the Neighbor’s animation when catching the player.
- Fixed an issue when the Neighbor wouldn’t properly chase you on train tracks.
- Lots of work put into game performance optimization.
- The AI navigation mesh has been optimized, so when you’re moving objects around the house, the CPU impact is significantly lower.
- Assets have been reworked and optimized, which also leads to less CPU usage.
v1.3#
- Added a "Surprise" (Glitch World).
- Upgraded to Unreal Engine version 4.20.3.
- Did extra optimization.
- The Neighbor gets a vacuum cleaner! He’s now able to catch you in previously unreachable places.
- Fixed an issue with cutscenes not working properly after using binoculars.
- Fixed the Neighbor’s dream in the chair.
- Added SFX of the Neighbor being hit when you throw objects at him.
- Improved the inventory system.
- Fixed door animations.
- Fixed artifacts appearing when you look through the keyhole.
- Fixed animation issues when grabbing large objects.
- Fixed a bug when the player dies when on the train.
- Fixed a teleportation bug on the train.
- Fixed the School cutscene.
- Changed the visual effect for the strong throw.
- The game now pauses itself when minimized.
- Changed the acceleration of the mouse.
- Fixed a few places where the Neighbor might get stuck.
- Now the Neighbor can knock a door out even if you’re looking through its keyhole.
- Now the Neighbor can catch you in the bathroom and on beds.
- Added materials for hot tea pots.
- Fixed an issue with player positioning when under the bed.
- Fixed several object collision issues.