The PlayStation Portable release of Gunpey is one of two reboots of the puzzler franchise, and now focuses on player/music interactions, similar to the Lumines series of games.
Sub-Pages#
Unused Banners#
The skins Light Ray, DICE, The Afroman in Friday's Cafe, and 9Lazy-Kangaroo have banners, also found in CDIMAGE\IMAGE\RESULT.tpk. Considering that these four skins are available by default, and that banners are only displayed when a skin is unlocked, these go unused. Note that the files don't actually have proper names - they are taken from the name of the .tm2 file converted to create the .gim, present at the end of the filedata.
File |
Banner |
|---|---|
skin00_skin05lr |
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icon_dice |
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icon_afro |
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icon_club |
(Source: tikal.)
Unused UI#
While the numbers and the colon are used to keep track of the various values (such as Time and Score), the letters aren't.
Unseen details#
The skin 9LazyKangaroo features a DJ console. The buttons of it are never shown ingame since they are covered by the Kangaroo who's using it
Unused Sounds#
Menu#
The file CDIMAGE/SOUND/WAVE/SE_MENU.TPK contains the sound effects normally heard in the game's main menu. Within them is cursor_dush.wav, which, given the name, would likely be heard while holding the left or right keys, though the game just keeps repeating cursor.wav instead.
(Source: Barrels)
Unused Sound Pack#
A sound effect pack which doesn't seem to be assigned to any skin is present at CDIMAGE\SOUND\WAVE\SE_STR.tpk. Although it has music files, present at CDIMAGE\SOUND\STR, they are duplicates of the ones from the skin Sphere of control, whose ID is SOL.
File |
Audio |
Notes |
|---|---|---|
alarm1.vag |
Sounds that would be played when a piece is near the top. Etequalizer is the only skin that uses the two sounds |
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alarm2.vag |
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dush_L.vag |
Sounds that would be played when the cursor is moved left or right at a fast speed which are essentialy the same. Sphere of control uses one of them for dush_R |
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dush_R.vag |
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dush_U.vag |
Sounds that would be played when the cursor is moved up or down at a fast speed. Sphere of control uses this sound |
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kaeshi01.vag |
Sounds that would be played when pieces are swapped. |
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kaeshi02.vag |
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kaeshi03.vag |
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move01.vag |
Sounds that would be played when moving the cursor. |
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move03.vag |
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norikoe01.vag |
Sounds that would be played when moving pieces above connected ones. |
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norikoe02.vag |
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syoumetsu01.vag |
Sounds that would be played when connected lines are cleared. Sphere of control uses syoumetsu01 and syoumetsu02 as tsunagari01 and tsunagari02 (connection sounds) respectively. While syoumetsu03 and syoumetsu05 are used normally by the skin as clearing sounds. |
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syoumetsu02.vag |
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syoumetsu03.vag |
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syoumetsu04.vag |
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syoumetsu05.vag |
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toujyo.vag |
A sound that would be played when the screen scrolls upwards. |
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tsunagari01.vag |
Sounds that would be played when connected lines are formed. |
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tsunagari02.vag |
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tsunagari03.vag |
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tsunagari04.vag |
(Source: tikal.)
Unused Music and segments#
Free Style#
Free Style from the skin ClockWork features an out-of-place segment which seems to be a unique piece of track which doesn't fit anywhere in the game. This segment corresponds to the .TPK files found in the TRK15 folder from BA01_14 to BA01_20.
Ukiyoe#
Ukiyoe from the skin This Life. uses only the segments from BA01_01 to BA01_14 leaving these last two unused. They were probably cut from the song for making it loop properly.
Regional Differences#
Pre-Title#
Several logos were added in the Japanese release.
US/Europe |
Japan |
|---|---|
Title/Game Logo#
In Japan, Gunpey is known as Gunpey-R. This change was reflected in the game's title screen and icons. Additionally, the logo was made thinner and the copyright info was slightly altered.
US/Europe |
Japan |
|---|---|
Menus#
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US/Europe |
Japan |
|---|---|
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- The control scheme was inverted.
- Several wording changes were done in the Options screen.
- "Mode" was added in several screens', such as "Single Play Mode", "Double Play Mode" and "Options Mode".
In-Game#
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US/Europe |
Japan |
|---|---|
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- The pause menu has a slight wording change in the sound effect volume line, changing "SFX" to "SE".
References#
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The Gunpey series | |
|---|---|
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WonderSwan |
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PlayStation |
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Nintendo DS |
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Adobe Flash |
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PlayStation Portable |
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See also | |